Player Matchup

Cernunnos
Cernunnos
LookWhosCollin
Cernunnos
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 103L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
OperaGX
Gilgamesh
Level 28
God Stats
5W - 3L
1,693 SR
Queue Stats
24W - 26L
1,464 Elo+
Party 1
Thoth
Thoth
PaulyBoo
Thoth
Level 35
God Stats
7W - 10L
1,311 SR
Queue Stats
17W - 33L
1,306 Elo+
Party 1
Ymir
Ymir
Subzers
Ymir
Level 77
God Stats
5W - 6L
1,424 SR
Queue Stats
81W - 80L
1,417 Elo+
Party 2
Bastet
Bastet
lcendiapyja
Bastet
Level 34
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 11L
1,330 Elo+
Solo
Team Averages
Level 48
1,532 SR
1,412 Elo+

VS

Team Averages
Level 77
1,495 SR
1,398 Elo+
Kukulkan
Kukulkan
FRICKHECK
Kukulkan
Level 61
God Stats
26W - 10L
1,717 SR
Queue Stats
208W - 173L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
Grizzlowe
Baron Samedi
Level 101
God Stats
13W - 13L
1,424 SR
Queue Stats
67W - 64L
1,462 Elo+
Party 3
Surtr
Surtr
JaCrispy09
Surtr
Level 73
God Stats
2W - 1L
1,491 SR
Queue Stats
88W - 67L
1,624 Elo+
Solo
Loki
Loki
KeyonDotDog
Loki
Level 92
God Stats
3W - 4L
1,246 SR
Queue Stats
40W - 37L
1,377 Elo+
Party 3
Danzaburou
Danzaburou
lisadion
Danzaburou
Level 58
God Stats
1W - 2L
1,594 SR
Queue Stats
5W - 12L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LookWhosCollin
Cernunnos
10
0 / 4 / 4
6,160
474
7,765
12,900
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
OperaGX
Gilgamesh
12
0 / 2 / 2
6,693
515
3,893
11,523
7,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thoth
PaulyBoo
Thoth
11
2 / 6 / 0
7,051
542
2,764
8,390
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Subzers
Ymir
11
4 / 3 / 4
7,158
551
4,164
13,721
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
11
4 / 3 / 2
6,741
519
4,587
11,599
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FRICKHECK
Kukulkan
13
5 / 1 / 2
8,196
630
7,900
4,200
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Grizzlowe
Baron Samedi
11
3 / 3 / 7
7,475
575
6,691
9,569
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
14
4 / 0 / 1
8,338
641
9,181
9,497
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 4 / 4
7,305
562
7,224
9,415
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
lisadion
Danzaburou
10
1 / 3 / 4
6,191
476
5,550
10,539
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
17
18
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FRICKHECK
Kukulkan
5
1
2
6
W
Baron Samedi
Grizzlowe
Baron Samedi
3
3
7
2.17
W
Surtr
4
0
1
4.5
W
4
4
4
1.5
L
Cernunnos
LookWhosCollin
Cernunnos
0
4
4
0.5
L
Gilgamesh
OperaGX
Gilgamesh
0
2
2
0.5
L
Thoth
PaulyBoo
Thoth
2
6
0
0.33
L
Ymir
Subzers
Ymir
4
3
4
2
L
Bastet
4
3
2
1.67
W
Danzaburou
lisadion
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,173
Damage
36,546
58,133
Taken
43,220
31,155
Mitigated
24,491
15,802
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FRICKHECK
Kukulkan
7,900
294
0
277
4,200
1,772
61
1,887
2,313
61,062
0
W
Baron Samedi
Grizzlowe
Baron Samedi
6,691
1,650
814
3,423
9,569
8,730
348
655
8,914
24,227
0
W
Surtr
9,181
2,853
0
4,597
9,497
7,051
28
1,098
8,399
3,578
60,896
W
7,224
1,875
0
3,074
9,415
3,211
89
1,546
7,869
0
42,304
L
Cernunnos
LookWhosCollin
Cernunnos
7,765
3,828
0
5,479
12,900
4,762
828
3,076
9,824
0
41,992
L
Gilgamesh
OperaGX
Gilgamesh
3,893
1,014
0
2,584
11,523
7,518
0
1,080
10,434
0
44,986
L
Thoth
PaulyBoo
Thoth
2,764
47
0
875
8,390
2,896
0
3,907
4,474
40,044
0
L
Ymir
Subzers
Ymir
4,164
1,191
0
2,185
13,721
11,705
107
3,676
10,042
18,216
0
L
Bastet
4,587
1,105
0
4,679
11,599
4,274
148
4,243
7,346
0
31,011
W
Danzaburou
lisadion
Danzaburou
5,550
2,404
0
3,594
10,539
3,727
676
1,742
8,797
0
30,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
37,505
321
Minions Killed
348
0
Camps Cleared
0
1,333,345
Distance Traveled
1,320,385
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,196
630
88
7
0
259,085
0
W
Baron Samedi
7,475
575
22
2
0
259,500
0
W
Surtr
8,338
641
118
9
0
258,406
4
W
Loki
7,305
562
64
5
0
318,047
1
L
Cernunnos
6,160
474
68
5
0
245,927
0
L
Gilgamesh
6,693
515
95
7
0
283,370
0
L
Thoth
7,051
542
82
6
0
235,941
0
L
Ymir
7,158
551
26
2
0
256,784
4
L
Bastet
6,741
519
50
4
0
311,323
0
W
Danzaburou
6,191
476
56
4
0
225,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role