Player Matchup

Rama
Rama
AngusHac
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,265 Elo+
Solo
Serqet
Serqet
ArtValley
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,334 Elo+
Solo
Janus
Janus
BERAJI17
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,766 Elo+
Solo
Kali
Kali
KradFoDeeps
Kali
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 81L
1,245 Elo+
Solo
Freya
Freya
Melodical21
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,369 Elo+
Solo
Team Averages
Level 30
1,500 SR
1,396 Elo+

VS

Team Averages
Level 93
1,538 SR
1,462 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BLUEMEANY
Zeus
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
269W - 220L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BayouQc
Kumbhakarna
Level 142
God Stats
6W - 3L
1,500 SR
Queue Stats
409W - 413L
1,326 Elo+
Solo
Poseidon
Poseidon
FisherPrice541
Poseidon
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 32L
1,518 Elo+
Solo
Rama
Rama
TheeAlPacone
Rama
Level 29
God Stats
2W - 1L
1,688 SR
Queue Stats
116W - 120L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 8 / 3
6,352
577
3,030
12,664
5,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
ArtValley
Serqet
17
3 / 5 / 4
9,789
890
4,729
16,338
16,617
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
BERAJI17
Janus
17
4 / 4 / 2
9,375
852
17,807
11,810
5,870
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 6 / 0
7,528
684
6,314
14,311
10,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 3
7,140
649
4,593
13,498
5,705
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 0 / 14
9,089
826
5,380
7,956
5,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zeus
17
8 / 2 / 15
10,206
928
23,708
7,672
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
BayouQc
Kumbhakarna
16
1 / 3 / 19
9,093
827
2,188
13,712
14,076
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
15
3 / 2 / 14
9,030
821
9,452
4,918
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

19
18 / 4 / 9
11,820
1,075
22,921
16,876
9,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
10
Kills
31
31
Deaths
11
12
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
14
8
L
Rama
0
8
3
0.19
L
Serqet
ArtValley
Serqet
3
5
4
1
L
Janus
BERAJI17
Janus
4
4
2
1.25
W
Zeus
8
2
15
7.75
W
Kumbhakarna
BayouQc
Kumbhakarna
1
3
19
3.5
W
Poseidon
3
2
14
5
L
3
6
0
0.5
L
0
8
3
0.19
W
18
4
9
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,473
Damage
63,649
68,621
Taken
51,134
43,938
Mitigated
35,100
12,088
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,380
1,896
2,639
2,928
7,956
5,247
423
4,681
3,275
14,014
0
L
Rama
3,030
2,133
236
602
12,664
5,165
0
7,774
4,890
0
6,945
L
Serqet
ArtValley
Serqet
4,729
566
976
1,940
16,338
16,617
0
12,270
4,068
0
6,443
L
Janus
BERAJI17
Janus
17,807
629
977
2,611
11,810
5,870
0
5,747
6,063
39,037
0
W
Zeus
23,708
2,056
351
1,298
7,672
3,695
496
3,373
4,203
36,978
0
W
Kumbhakarna
BayouQc
Kumbhakarna
2,188
29
790
772
13,712
14,076
301
5,372
8,010
7,992
0
W
Poseidon
9,452
911
727
689
4,918
2,311
1,071
1,712
3,206
23,908
0
L
6,314
2,713
215
2,300
14,311
10,581
0
7,662
6,649
0
11,478
L
4,593
1,248
1,232
999
13,498
5,705
0
7,275
6,223
11,038
0
W
22,921
14,124
804
6,235
16,876
9,771
2,224
7,262
9,518
0
36,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,184
Gold Earned
49,238
92
Minions Killed
132
0
Camps Cleared
0
925,007
Distance Traveled
1,012,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,089
826
20
2
0
245,964
0
L
Rama
6,352
577
7
1
0
133,799
0
L
Serqet
9,789
890
4
0
0
209,622
0
L
Janus
9,375
852
55
5
0
215,035
0
W
Zeus
10,206
928
32
3
0
194,126
0
W
Kumbhakarna
9,093
827
11
1
0
224,096
0
W
Poseidon
9,030
821
31
3
0
175,999
0
L
Kali
7,528
684
4
0
0
200,038
0
L
Freya
7,140
649
22
2
0
166,513
0
W
Rama
11,820
1,075
38
3
0
172,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role