Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MetaMemester
Ao Kuang
Level 45
God Stats
8W - 6L
1,848 SR
Queue Stats
108W - 130L
1,394 Elo+
Party 1
Surtr
Surtr
TurdSmear
Surtr
Level 28
God Stats
20W - 29L
1,294 SR
Queue Stats
25W - 38L
1,277 Elo+
Party 1
Bacchus
Bacchus
WineLord
Bacchus
Level 33
God Stats
23W - 28L
1,458 SR
Queue Stats
59W - 95L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
Zelcharius
Danzaburou
Level 8
God Stats
7W - 14L
1,292 SR
Queue Stats
11W - 27L
1,257 Elo+
Party 1
Team Averages
Level 32
1,478 SR
1,357 Elo+

VS

Team Averages
Level 39
1,513 SR
1,395 Elo+
Merlin
Merlin
Katzuma1
Merlin
Level 36
God Stats
14W - 10L
1,709 SR
Queue Stats
91W - 67L
1,611 Elo+
Solo
Maui
Maui
KuchisakeTheRat
Maui
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 113L
1,369 Elo+
Party 3
Bakasura
Bakasura
MediumBus89
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,306 Elo+
Party 2
The Morrigan
The Morrigan
SapceAceter825
The Morrigan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,306 Elo+
Party 2
Izanami
Izanami
UnCreative Heat
Izanami
Level 18
God Stats
27W - 33L
1,356 SR
Queue Stats
103W - 106L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 4
6,971
581
3,939
3,776
1,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MetaMemester
Ao Kuang
11
8 / 1 / 2
7,154
596
8,381
12,128
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
TurdSmear
Surtr
11
3 / 0 / 3
7,325
610
5,837
10,912
5,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
WineLord
Bacchus
9
1 / 1 / 6
6,194
516
4,964
9,475
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Zelcharius
Danzaburou
10
0 / 1 / 5
5,844
487
5,026
5,121
1,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Katzuma1
Merlin
12
1 / 2 / 0
6,768
564
3,683
4,858
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 2 / 1
5,511
459
3,389
9,797
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
MediumBus89
Bakasura
9
1 / 3 / 0
5,601
467
4,541
12,702
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
SapceAceter825
The Morrigan
9
0 / 5 / 1
5,259
438
7,768
9,255
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 0
4,948
412
4,145
6,615
2,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
3
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
4
4
L
Merlin
Katzuma1
Merlin
1
2
0
0.5
L
0
2
1
0.25
L
Bakasura
MediumBus89
Bakasura
1
3
0
0.33
W
Ao Kuang
MetaMemester
Ao Kuang
8
1
2
9
L
The Morrigan
SapceAceter825
The Morrigan
0
5
1
0.1
W
Surtr
TurdSmear
Surtr
3
0
3
4.5
L
0
2
0
0
W
Bacchus
WineLord
Bacchus
1
1
6
4
W
Danzaburou
Zelcharius
Danzaburou
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,147
Damage
23,526
41,412
Taken
43,227
20,943
Mitigated
22,719
19,469
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,939
979
0
2,027
3,776
1,081
26
2,054
1,468
48,577
0
L
Merlin
Katzuma1
Merlin
3,683
0
0
125
4,858
2,014
55
2,207
2,651
55,821
0
L
3,389
1,247
0
2,463
9,797
7,608
0
3,649
6,148
13,023
0
L
Bakasura
MediumBus89
Bakasura
4,541
3,593
0
3,481
12,702
4,892
0
6,617
6,085
0
34,546
W
Ao Kuang
MetaMemester
Ao Kuang
8,381
2,453
0
7,261
12,128
3,726
0
1,276
10,062
34,288
0
L
The Morrigan
SapceAceter825
The Morrigan
7,768
3,429
0
0
9,255
5,685
0
1,263
7,889
31,488
2,311
W
Surtr
TurdSmear
Surtr
5,837
2,732
0
5,435
10,912
5,339
456
6,007
4,897
1,053
48,989
L
4,145
2,890
0
2,682
6,615
2,520
0
3,421
3,194
0
37,933
W
Bacchus
WineLord
Bacchus
4,964
744
495
2,591
9,475
8,942
97
2,568
6,905
21,026
375
W
Danzaburou
Zelcharius
Danzaburou
5,026
2,976
0
1,660
5,121
1,855
234
2,115
2,962
0
36,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
28,087
318
Minions Killed
323
0
Camps Cleared
0
1,157,222
Distance Traveled
1,130,239
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,971
581
82
7
0
225,859
4
L
Merlin
6,768
564
117
10
0
213,563
0
L
Maui
5,511
459
16
1
0
242,564
0
L
Bakasura
5,601
467
67
6
0
271,037
0
W
Ao Kuang
7,154
596
55
5
0
251,620
1
L
The Morrigan
5,259
438
58
5
0
176,936
0
W
Surtr
7,325
610
85
7
0
215,854
0
L
Izanami
4,948
412
65
5
0
226,139
0
W
Bacchus
6,194
516
25
2
0
255,021
0
W
Danzaburou
5,844
487
71
6
0
208,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role