Player Matchup

Bellona
Bellona
IWoIfv
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 45L
1,281 Elo+
Party 2
Tsukuyomi
Tsukuyomi
InboundYard188
Tsukuyomi
Level 55
God Stats
1W - 4L
1,264 SR
Queue Stats
195W - 208L
1,255 Elo+
Party 2
Sol
Sol
RMxGodly
Sol
Level 27
God Stats
3W - 4L
1,306 SR
Queue Stats
111W - 169L
1,095 Elo+
Party 2
Ganesha
Ganesha
miyyura
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 223L
1,237 Elo+
Party 2
Apollo
Apollo
xBerzerk
Apollo
Level 43
God Stats
2W - 0L
1,746 SR
Queue Stats
8W - 4L
1,707 Elo+
Solo
Team Averages
Level 33
1,463 SR
1,315 Elo+

VS

Team Averages
Level 37
1,409 SR
1,457 Elo+
Danzaburou
Danzaburou
Andross741
Danzaburou
Level 37
God Stats
1W - 4L
1,286 SR
Queue Stats
6W - 11L
1,425 Elo+
Solo
Nu Wa
Nu Wa
GaBriEl_Lp190
Nu Wa
Level 66
God Stats
8W - 14L
1,591 SR
Queue Stats
44W - 50L
1,361 Elo+
Solo
Ratatoskr
Ratatoskr
Stargatus
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
X-Sasuke90-X
Xing Tian
Level 49
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
undetarker666
Surtr
Level 5
God Stats
0W - 2L
1,412 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IWoIfv
Bellona
13
0 / 3 / 3
8,441
422
6,100
13,208
20,824
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
InboundYard188
Tsukuyomi
17
7 / 2 / 2
10,655
533
14,756
15,895
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 1 / 2
11,136
557
15,084
11,652
4,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
miyyura
Ganesha
14
0 / 2 / 8
9,583
479
5,931
14,146
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
xBerzerk
Apollo
17
5 / 0 / 1
10,182
509
9,496
13,023
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andross741
Danzaburou
13
1 / 4 / 0
8,423
421
5,668
13,951
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 5 / 1
9,885
494
11,735
17,951
8,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ratatoskr
Stargatus
Ratatoskr
16
3 / 4 / 3
9,933
497
8,803
17,870
7,531
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
X-Sasuke90-X
Xing Tian
13
0 / 2 / 2
7,534
377
8,370
13,483
14,328
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 0
9,627
481
11,752
17,874
11,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
8
8
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Andross741
Danzaburou
1
4
0
0.25
L
0
5
1
0.1
W
Bellona
IWoIfv
Bellona
0
3
3
0.5
W
Tsukuyomi
InboundYard188
Tsukuyomi
7
2
2
4
W
3
1
2
4
L
Ratatoskr
Stargatus
Ratatoskr
3
4
3
1.13
L
Xing Tian
X-Sasuke90-X
Xing Tian
0
2
2
0.5
W
Ganesha
miyyura
Ganesha
0
2
8
2
L
4
1
0
4
W
Apollo
xBerzerk
Apollo
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,367
Damage
46,328
67,924
Taken
81,129
53,141
Mitigated
47,420
25,781
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Andross741
Danzaburou
5,668
1,373
0
3,627
13,951
5,646
885
4,014
9,937
0
54,205
L
11,735
2,502
0
4,294
17,951
8,255
1,064
11,038
6,913
80,580
0
W
Bellona
IWoIfv
Bellona
6,100
1,818
0
195
13,208
20,824
0
1,428
11,780
0
37,507
W
Tsukuyomi
InboundYard188
Tsukuyomi
14,756
4,865
0
4,586
15,895
7,607
253
3,246
12,649
0
92,527
W
15,084
3,539
0
8,320
11,652
4,037
1,172
5,578
6,074
119,174
0
L
Ratatoskr
Stargatus
Ratatoskr
8,803
2,341
0
0
17,870
7,531
165
3,518
14,352
0
79,327
L
Xing Tian
X-Sasuke90-X
Xing Tian
8,370
535
0
383
13,483
14,328
294
2,233
11,250
33,658
0
W
Ganesha
miyyura
Ganesha
5,931
525
360
2,834
14,146
14,600
76
5,855
8,291
38,902
0
L
11,752
4,900
0
3,567
17,874
11,660
1,110
212
17,662
811
55,516
W
Apollo
xBerzerk
Apollo
9,496
5,900
0
9,486
13,023
6,073
1,292
4,354
8,669
0
88,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,997
Gold Earned
45,402
568
Minions Killed
454
0
Camps Cleared
0
1,926,386
Distance Traveled
1,820,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,423
421
86
4
0
328,555
0
L
Nu Wa
9,885
494
140
7
0
274,961
0
W
Bellona
8,441
422
51
3
0
399,233
0
W
Tsukuyomi
10,655
533
119
6
0
441,124
0
W
Sol
11,136
557
207
10
0
342,289
0
L
Ratatoskr
9,933
497
105
5
0
449,313
0
L
Xing Tian
7,534
377
34
2
0
381,542
0
W
Ganesha
9,583
479
20
1
0
404,004
0
L
Surtr
9,627
481
89
4
0
385,795
0
W
Apollo
10,182
509
171
9
0
339,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role