Player Matchup

Nu Wa
Nu Wa
B1B4Butz3m4nn
Nu Wa
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 136L
1,578 Elo+
Solo
Ares
Ares
JoshIRL
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Pheom
Chang'e
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 71L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
ProfessorTiger
Sun Wukong
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
201W - 175L
1,605 Elo+
Solo
Sol
Sol
SernieBander5
Sol
Level 154
God Stats
4W - 6L
1,668 SR
Queue Stats
220W - 223L
1,491 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,497 Elo+

VS

Team Averages
Level 138
1,457 SR
1,445 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ArtiWawa
Hun Batz
Level 110
God Stats
2W - 3L
1,285 SR
Queue Stats
398W - 381L
1,578 Elo+
Solo
Geb
Geb
Azemitoz
Geb
Level 179
God Stats
2W - 2L
1,500 SR
Queue Stats
337W - 360L
1,147 Elo+
Party 1
Neith
Neith
Mjhz___
Neith
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,500 Elo+
Party 1
Hera
Hera
ToxicSnob-
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 15
8,286
829
10,909
9,067
4,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
JoshIRL
Ares
16
7 / 2 / 11
10,189
1,019
5,451
20,274
21,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chang'e
Pheom
Chang'e
15
4 / 2 / 13
8,896
890
6,310
13,648
10,452
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ProfessorTiger
Sun Wukong
16
4 / 2 / 14
9,259
926
20,994
15,746
19,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 13
9,450
945
19,561
18,781
9,996
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 4 / 4
7,717
772
6,185
16,014
16,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
ArtiWawa
Hun Batz
11
1 / 6 / 5
7,217
722
7,549
12,107
6,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 7
8,541
854
9,846
16,329
22,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Mjhz___
Neith
16
4 / 3 / 4
8,508
851
18,409
15,070
7,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 2 / 5
8,612
861
18,536
9,083
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
20
Kills
10
10
Deaths
20
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
4
4
1
L
Hun Batz
ArtiWawa
Hun Batz
1
6
5
0.58
L
1
5
7
0.9
W
0
2
15
3.75
W
Ares
JoshIRL
Ares
7
2
11
6.25
L
Neith
Mjhz___
Neith
4
3
4
2
W
Chang'e
Pheom
Chang'e
4
2
13
5.25
W
Sun Wukong
ProfessorTiger
Sun Wukong
4
2
14
5.5
W
5
2
13
5.75
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,225
Damage
60,525
77,516
Taken
68,603
66,165
Mitigated
58,340
40,854
Healing
26,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,185
391
6,936
5,886
16,014
16,754
147
12,474
3,123
0
14,210
L
Hun Batz
ArtiWawa
Hun Batz
7,549
66
131
1,611
12,107
6,273
731
8,194
3,715
0
16,068
L
9,846
683
114
2,515
16,329
22,732
175
11,313
4,628
16,384
0
W
10,909
3,802
1,451
835
9,067
4,696
2,249
3,221
5,846
22,420
0
W
Ares
JoshIRL
Ares
5,451
520
1,395
3,895
20,274
21,738
454
7,911
12,134
7,594
0
L
Neith
Mjhz___
Neith
18,409
2,988
438
5,787
15,070
7,917
603
11,357
3,315
0
35,914
W
Chang'e
Pheom
Chang'e
6,310
629
11,714
4,802
13,648
10,452
615
5,024
8,582
18,749
0
W
Sun Wukong
ProfessorTiger
Sun Wukong
20,994
1,596
1,636
3,926
15,746
19,283
0
5,148
10,380
10,703
20,989
W
19,561
5,380
1,408
9,792
18,781
9,996
4,570
7,078
11,525
44,963
0
L
18,536
1,722
628
2,426
9,083
4,664
371
6,122
2,676
40,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,080
Gold Earned
40,595
120
Minions Killed
118
0
Camps Cleared
0
949,657
Distance Traveled
903,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,717
772
11
1
0
179,256
0
L
Hun Batz
7,217
722
13
1
0
166,615
0
L
Geb
8,541
854
14
1
0
168,489
0
W
Nu Wa
8,286
829
25
3
0
171,981
0
W
Ares
10,189
1,019
4
0
0
188,375
0
L
Neith
8,508
851
28
3
0
177,886
0
W
Chang'e
8,896
890
33
3
0
215,442
0
W
Sun Wukong
9,259
926
21
2
0
217,373
0
W
Sol
9,450
945
37
4
0
156,486
0
L
Hera
8,612
861
52
5
0
211,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role