Player Matchup

Yu Huang
Yu Huang
CrusaderGrom115
Yu Huang
Level 150
God Stats
3W - 2L
1,529 SR
Queue Stats
190W - 189L
1,441 Elo+
Solo
Bellona
Bellona
Eorz
Bellona
Level 108
God Stats
0W - 1L
1,304 SR
Queue Stats
15W - 13L
1,357 Elo+
Solo
Thanatos
Thanatos
LongDKong
Thanatos
Level 68
God Stats
6W - 3L
1,500 SR
Queue Stats
210W - 202L
1,498 Elo+
Solo
Izanami
Izanami
MediumBus89
Izanami
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Shiva
Shiva
SapceAceter825
Shiva
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 2
Team Averages
Level 76
1,467 SR
1,459 Elo+

VS

Team Averages
Level 106
1,540 SR
1,554 Elo+
Sol
Sol
KidWithTheBow
Sol
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 15L
1,443 Elo+
Party 1
Arachne
Arachne
Papoose225
Arachne
Level 129
God Stats
15W - 8L
1,690 SR
Queue Stats
448W - 514L
1,474 Elo+
Party 1
Surtr
Surtr
Sean13
Surtr
Level 98
God Stats
6W - 3L
1,732 SR
Queue Stats
41W - 32L
1,703 Elo+
Solo
Sun Wukong
Sun Wukong
StruggledKiller
Sun Wukong
Level 19
God Stats
9W - 4L
1,277 SR
Queue Stats
43W - 34L
1,605 Elo+
Party 1
Ra
Ra
V_Okamii_V
Ra
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 234L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
0 / 3 / 2
6,212
565
6,877
7,360
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Eorz
Bellona
10
0 / 2 / 1
5,879
534
7,112
11,176
7,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
LongDKong
Thanatos
10
5 / 5 / 0
6,839
622
4,894
13,682
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MediumBus89
Izanami
8
0 / 4 / 1
4,880
444
2,567
9,286
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 1
5,154
469
3,757
11,364
5,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,678
607
6,983
5,305
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Papoose225
Arachne
11
7 / 2 / 3
6,871
625
7,211
8,892
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Surtr
Sean13
Surtr
10
1 / 1 / 2
6,031
548
6,345
9,920
5,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
StruggledKiller
Sun Wukong
10
7 / 0 / 5
6,798
618
8,380
12,813
9,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 2 / 2
6,697
609
5,624
7,087
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
19
19
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
3
2
0.33
L
Bellona
Eorz
Bellona
0
2
1
0.25
W
2
1
3
3.5
L
Thanatos
LongDKong
Thanatos
5
5
0
1
L
Izanami
MediumBus89
Izanami
0
4
1
0.13
W
Arachne
Papoose225
Arachne
7
2
3
4.25
L
0
5
1
0.1
W
Surtr
Sean13
Surtr
1
1
2
2
W
Sun Wukong
StruggledKiller
Sun Wukong
7
0
5
9.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,207
Damage
34,543
52,868
Taken
44,017
23,182
Mitigated
24,595
16,686
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
6,877
544
0
380
7,360
2,740
0
2,457
4,903
47,987
0
L
Bellona
Eorz
Bellona
7,112
2,176
0
2,077
11,176
7,293
0
946
10,230
0
43,170
W
6,983
2,390
0
3,207
5,305
2,001
518
0
5,305
39,231
5,955
L
Thanatos
LongDKong
Thanatos
4,894
1,648
0
10,070
13,682
5,083
0
1,431
12,251
0
36,736
L
Izanami
MediumBus89
Izanami
2,567
1,635
0
1,309
9,286
2,643
0
3,133
6,153
0
27,080
W
Arachne
Papoose225
Arachne
7,211
4,847
0
3,167
8,892
4,374
0
1,863
7,029
0
37,175
L
3,757
1,105
1,312
1,538
11,364
5,423
0
4,435
6,929
0
15,588
W
Surtr
Sean13
Surtr
6,345
2,354
0
3,284
9,920
5,464
9
0
9,920
93
39,443
W
Sun Wukong
StruggledKiller
Sun Wukong
8,380
2,313
0
1,696
12,813
9,862
0
1,055
11,758
0
32,095
W
5,624
1,498
353
3,148
7,087
2,894
258
3,959
3,128
48,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
33,075
287
Minions Killed
304
0
Camps Cleared
0
1,079,215
Distance Traveled
1,157,265
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,212
565
85
8
0
206,674
0
L
Bellona
5,879
534
80
7
0
203,551
0
W
Sol
6,678
607
74
7
0
208,088
2
L
Thanatos
6,839
622
58
5
0
228,427
0
L
Izanami
4,880
444
44
4
0
226,287
0
W
Arachne
6,871
625
59
5
0
275,209
0
L
Shiva
5,154
469
20
2
0
214,276
0
W
Surtr
6,031
548
65
6
0
206,307
3
W
Sun Wukong
6,798
618
32
3
0
240,782
0
W
Ra
6,697
609
74
7
0
226,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role