Player Matchup

Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Diedirty1
Xing Tian
Level 149
God Stats
8W - 2L
1,500 SR
Queue Stats
921W - 972L
1,414 Elo+
Solo
Ah Puch
Ah Puch
Innominatam
Ah Puch
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 24L
1,635 Elo+
Solo
Medusa
Medusa
MiguexCHIDD
Medusa
Level 117
God Stats
2W - 1L
1,715 SR
Queue Stats
44W - 45L
1,442 Elo+
Solo
Fafnir
Fafnir
MushyPeen
Fafnir
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 74L
1,768 Elo+
Solo
Team Averages
Level 125
1,543 SR
1,552 Elo+

VS

Team Averages
Level 124
1,500 SR
1,476 Elo+
Zhong Kui
Zhong Kui
DreadedShot
Zhong Kui
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,557 Elo+
Solo
King Arthur
King Arthur
Ferretscales
King Arthur
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
630W - 635L
1,411 Elo+
Solo
Nox
Nox
KUSHb4Dinner
Nox
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
337W - 338L
1,519 Elo+
Party 1
Maui
Maui
OG JRAZ
Maui
Level 165
God Stats
6W - 7L
1,500 SR
Queue Stats
625W - 605L
1,567 Elo+
Party 1
Atlas
Atlas
SUMIYOxEerie
Atlas
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 1 / 6
8,169
817
9,362
6,554
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Diedirty1
Xing Tian
13
0 / 1 / 9
7,878
788
3,847
10,432
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Innominatam
Ah Puch
16
4 / 0 / 7
8,676
868
15,165
5,630
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
3 / 0 / 8
8,386
839
9,699
7,273
3,730
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
MushyPeen
Fafnir
13
1 / 2 / 9
8,370
837
5,281
9,662
14,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DreadedShot
Zhong Kui
13
3 / 2 / 1
7,200
720
7,338
7,789
7,014
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Ferretscales
King Arthur
12
0 / 3 / 3
6,281
628
3,096
13,451
10,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 2
6,354
635
5,170
5,939
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
OG JRAZ
Maui
13
1 / 1 / 2
6,695
670
4,580
8,232
7,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 3 / 4
7,334
733
7,204
11,369
13,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
12
Kills
4
4
Deaths
12
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
6
7
W
Xing Tian
Diedirty1
Xing Tian
0
1
9
4.5
L
Zhong Kui
DreadedShot
Zhong Kui
3
2
1
1.75
L
King Arthur
Ferretscales
King Arthur
0
3
3
0.5
W
Ah Puch
Innominatam
Ah Puch
4
0
7
7.5
L
0
3
2
0.33
W
Medusa
3
0
8
7
W
Fafnir
MushyPeen
Fafnir
1
2
9
2.75
L
Maui
OG JRAZ
Maui
1
1
2
2
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,354
Damage
27,388
39,551
Taken
46,780
34,314
Mitigated
40,978
18,055
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,362
1,828
1,036
1,348
6,554
3,454
73
3,779
2,775
0
12,772
W
Xing Tian
Diedirty1
Xing Tian
3,847
140
418
2,097
10,432
9,636
238
5,220
5,212
6,968
0
L
Zhong Kui
DreadedShot
Zhong Kui
7,338
736
0
2,350
7,789
7,014
0
5,286
2,503
15,322
0
L
King Arthur
Ferretscales
King Arthur
3,096
481
1,450
3,846
13,451
10,085
0
7,272
6,179
0
5,207
W
Ah Puch
Innominatam
Ah Puch
15,165
401
1,362
2,662
5,630
3,205
156
3,958
1,672
36,079
0
L
5,170
601
209
186
5,939
2,924
0
2,632
3,307
15,042
311
W
Medusa
9,699
3,647
2,304
3,300
7,273
3,730
961
6,111
1,162
0
24,285
W
Fafnir
MushyPeen
Fafnir
5,281
1,760
1,183
2,345
9,662
14,289
430
5,190
4,472
7,591
0
L
Maui
OG JRAZ
Maui
4,580
238
0
705
8,232
7,610
0
4,348
3,884
7,010
0
L
7,204
1,465
1,111
2,408
11,369
13,345
0
4,755
6,614
19,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
33,864
106
Minions Killed
105
0
Camps Cleared
0
957,285
Distance Traveled
824,053
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,169
817
12
1
0
211,741
0
W
Xing Tian
7,878
788
9
1
0
161,667
0
L
Zhong Kui
7,200
720
42
4
0
147,047
0
L
King Arthur
6,281
628
5
1
0
189,485
1
W
Ah Puch
8,676
868
47
5
0
193,948
0
L
Nox
6,354
635
23
2
0
142,268
0
W
Medusa
8,386
839
34
3
0
218,099
0
W
Fafnir
8,370
837
4
0
0
171,830
0
L
Maui
6,695
670
13
1
0
176,615
0
L
Atlas
7,334
733
22
2
0
168,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role