Player Matchup

Kukulkan
Kukulkan
PointyHairedSith
Kukulkan
Level 38
God Stats
1W - 1L
1,722 SR
Queue Stats
65W - 65L
1,214 Elo+
Party 1
Surtr
Surtr
yalcoV2
Surtr
Level 16
God Stats
11W - 10L
1,484 SR
Queue Stats
14W - 22L
1,214 Elo+
Party 1
Fafnir
Fafnir
yalço
Fafnir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 68L
1,214 Elo+
Party 1
Team Averages
Level 28
1,569 SR
1,214 Elo+

VS

Team Averages
Level 87
1,572 SR
1,394 Elo+
Thor
Thor
Exorientus
Thor
Level 65
God Stats
7W - 2L
1,717 SR
Queue Stats
103W - 102L
1,324 Elo+
Solo
Terra
Terra
OrchidTwo
Terra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,221 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zubatcave
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,218
709
12,774
11,011
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
yalcoV2
Surtr
13
2 / 7 / 1
8,952
689
6,445
12,488
9,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
yalço
Fafnir
14
3 / 5 / 2
10,163
782
5,294
16,360
21,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
10,402
800
9,694
11,675
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
OrchidTwo
Terra
15
4 / 2 / 9
9,790
753
6,332
13,903
10,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Zubatcave
Morgan Le Fay
16
7 / 2 / 9
10,715
824
19,680
11,587
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
16
16
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Terra
OrchidTwo
Terra
4
2
9
4.25
L
1
4
2
0.5
W
Morgan Le Fay
Zubatcave
Morgan Le Fay
7
2
9
5.75
L
Surtr
yalcoV2
Surtr
2
7
1
0.36
L
Fafnir
yalço
Fafnir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
35,706
39,859
Taken
37,165
36,237
Mitigated
20,847
4,358
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,694
2,068
0
869
11,675
5,193
584
6,251
5,424
0
46,316
W
Terra
OrchidTwo
Terra
6,332
1,685
3,073
4,965
13,903
10,523
324
4,806
9,097
25,593
0
L
12,774
1,216
0
310
11,011
4,729
0
7,516
3,495
52,242
1,609
W
Morgan Le Fay
Zubatcave
Morgan Le Fay
19,680
1,460
246
2,452
11,587
5,131
1,961
7,297
4,290
48,079
934
L
Surtr
yalcoV2
Surtr
6,445
2,829
0
450
12,488
9,834
0
8,948
3,540
242
17,597
L
Fafnir
yalço
Fafnir
5,294
1,947
0
3,598
16,360
21,674
0
9,523
6,837
17,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
30,907
126
Minions Killed
176
0
Camps Cleared
0
670,579
Distance Traveled
758,089
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,402
800
61
5
0
248,469
0
W
Terra
9,790
753
50
4
0
263,268
0
L
Kukulkan
9,218
709
91
7
0
226,130
0
W
Morgan Le Fay
10,715
824
65
5
0
246,352
0
L
Surtr
8,952
689
19
1
0
232,982
0
L
Fafnir
10,163
782
16
1
0
211,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role