Player Matchup

Nemesis
Nemesis
Gold I
Sαmurαi
Nemesis
Gold I
Level 148
God Stats
1W - 2L
1,292 SR
Queue Stats
98W - 82L
1,948 MMR
Solo
Discordia
Discordia
Platinum V
TheDaemonKing
Discordia
Platinum V
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 231L
1,857 MMR
Solo
Horus
Horus
Gold I
kreees
Horus
Gold I
Level 89
God Stats
8W - 3L
1,653 SR
Queue Stats
71W - 61L
1,877 MMR
Solo
Heimdallr
Heimdallr
Gold I
louitheexecuter
Heimdallr
Gold I
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
375W - 369L
1,871 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Ѕped
Gilgamesh
Platinum II
Level 124
God Stats
4W - 4L
1,734 SR
Queue Stats
131W - 152L
1,961 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,536 SR
1,903 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,723 SR
1,906 MMR
Bellona
Bellona
Platinum IV
DominatorNR22
Bellona
Platinum IV
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 126L
1,910 MMR
Party 1
Maui
Maui
Platinum V
J34gle
Maui
Platinum V
Level 158
God Stats
12W - 11L
1,593 SR
Queue Stats
200W - 164L
1,798 MMR
Party 1
Agni
Agni
Platinum IV
KiKiToRuBi
Agni
Platinum IV
Level 173
God Stats
14W - 10L
1,845 SR
Queue Stats
192W - 171L
1,856 MMR
Solo
Ishtar
Ishtar
Platinum IV
TheTychee
Ishtar
Platinum IV
Level 159
God Stats
30W - 19L
1,931 SR
Queue Stats
316W - 289L
1,943 MMR
Solo
Kali
Kali
Diamond V
Torgud
Kali
Diamond V
Level 155
God Stats
164W - 114L
1,743 SR
Queue Stats
360W - 337L
2,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Sαmurαi
Nemesis
14
1 / 3 / 1
7,794
520
9,806
14,297
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TheDaemonKing
Discordia
11
0 / 4 / 1
6,892
459
7,269
8,573
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
kreees
Horus
11
1 / 3 / 2
6,974
465
5,891
13,358
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heimdallr
louitheexecuter
Heimdallr
12
0 / 4 / 0
6,886
459
5,653
13,803
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Ѕped
Gilgamesh
14
2 / 1 / 0
8,514
568
8,201
15,430
15,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThorHe BoThanatosFenrir

VS

Bans
Ao KuangTyrFreyaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
3 / 0 / 0
8,797
586
6,775
11,090
15,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
J34gle
Maui
11
0 / 0 / 11
8,103
540
4,209
14,391
12,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 1 / 4
9,023
602
10,459
8,888
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
TheTychee
Ishtar
15
4 / 1 / 5
9,592
639
16,537
14,206
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
Torgud
Kali
14
4 / 2 / 5
9,047
603
10,403
14,954
8,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
15
15
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
0
0
3
W
Maui
J34gle
Maui
0
0
11
5.5
W
4
1
4
6
L
Nemesis
Sαmurαi
Nemesis
1
3
1
0.5
L
Discordia
TheDaemonKing
Discordia
0
4
1
0.13
W
Ishtar
TheTychee
Ishtar
4
1
5
6.5
W
Kali
Torgud
Kali
4
2
5
3.25
L
Horus
kreees
Horus
1
3
2
0.67
L
Heimdallr
louitheexecuter
Heimdallr
0
4
0
0
L
Gilgamesh
Ѕped
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,820
Damage
48,383
65,461
Taken
63,529
42,879
Mitigated
46,828
14,785
Healing
27,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,775
2,424
0
2,128
11,090
15,494
480
0
11,090
0
54,673
W
Maui
J34gle
Maui
4,209
1,497
2,352
3,506
14,391
12,528
0
3,026
11,365
14,658
0
W
10,459
860
115
3,164
8,888
3,796
71
2,559
6,329
82,357
0
L
Nemesis
Sαmurαi
Nemesis
9,806
5,397
0
780
14,297
6,448
0
2,683
11,515
0
76,771
L
Discordia
TheDaemonKing
Discordia
7,269
145
0
1,017
8,573
3,750
0
4,659
3,914
52,335
694
W
Ishtar
TheTychee
Ishtar
16,537
10,949
0
9,632
14,206
6,616
288
731
13,475
0
93,350
W
Kali
Torgud
Kali
10,403
5,624
0
6,235
14,954
8,394
0
1,203
13,751
0
66,596
L
Horus
kreees
Horus
5,891
2,295
1,443
4,624
13,358
11,411
0
4,584
8,774
0
17,952
L
Heimdallr
louitheexecuter
Heimdallr
5,653
3,858
0
3,011
13,803
5,971
0
1,274
12,529
0
52,730
L
Gilgamesh
Ѕped
Gilgamesh
8,201
1,618
0
3,910
15,430
15,299
0
1,468
13,223
0
68,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
44,562
440
Minions Killed
473
0
Camps Cleared
0
1,591,154
Distance Traveled
1,609,639
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,797
586
99
7
0
306,965
1
W
Maui
8,103
540
20
1
0
311,003
5
W
Agni
9,023
602
133
9
0
310,515
4
L
Nemesis
7,794
520
114
8
0
381,624
0
L
Discordia
6,892
459
104
7
0
302,792
4
W
Ishtar
9,592
639
135
9
0
304,438
4
W
Kali
9,047
603
86
6
0
376,718
2
L
Horus
6,974
465
14
1
0
302,999
4
L
Heimdallr
6,886
459
89
6
0
292,467
0
L
Gilgamesh
8,514
568
119
8
0
311,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role