Player Matchup

Janus
Janus
Hašas
Janus
Level 48
God Stats
4W - 7L
1,513 SR
Queue Stats
31W - 44L
1,362 Elo+
Solo
Surtr
Surtr
Mr_Lucky_37
Surtr
Level 40
God Stats
7W - 13L
1,442 SR
Queue Stats
11W - 23L
1,288 Elo+
Party 1
Ymir
Ymir
MyCowsSaysMoo
Ymir
Level 48
God Stats
1W - 3L
1,732 SR
Queue Stats
81W - 80L
1,582 Elo+
Solo
Thanatos
Thanatos
gangstakiller
Thanatos
Level 100
God Stats
3W - 8L
1,500 SR
Queue Stats
27W - 26L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
thenajman
Hou Yi
Level 48
God Stats
3W - 3L
1,822 SR
Queue Stats
52W - 56L
1,408 Elo+
Solo
Team Averages
Level 57
1,602 SR
1,435 Elo+

VS

Team Averages
Level 76
1,468 SR
1,430 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
FizzytheOne
Cernunnos
Level 104
God Stats
13W - 11L
1,541 SR
Queue Stats
115W - 100L
1,401 Elo+
Party 3
Ares
Ares
MBOG14
Ares
Level 23
God Stats
5W - 4L
1,504 SR
Queue Stats
45W - 41L
1,437 Elo+
Party 2
Surtr
Surtr
Meische
Surtr
Level 28
God Stats
5W - 7L
1,312 SR
Queue Stats
6W - 8L
1,286 Elo+
Party 3
Serqet
Serqet
SpacePlant
Serqet
Level 105
God Stats
16W - 13L
1,483 SR
Queue Stats
94W - 81L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hašas
Janus
11
0 / 5 / 1
6,794
485
7,760
9,106
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 2
7,517
537
7,936
15,563
10,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 1 / 2
7,704
550
3,976
11,094
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
gangstakiller
Thanatos
11
2 / 7 / 0
6,706
479
2,894
13,467
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
thenajman
Hou Yi
11
1 / 3 / 2
6,503
465
6,084
11,898
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
9 / 0 / 4
9,461
676
13,902
12,344
11,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
FizzytheOne
Cernunnos
13
0 / 2 / 5
7,422
530
7,175
7,025
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
MBOG14
Ares
12
2 / 0 / 7
7,782
556
6,996
11,055
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
Meische
Surtr
13
1 / 3 / 4
7,814
558
7,995
14,509
8,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
SpacePlant
Serqet
14
9 / 1 / 6
8,951
639
6,696
8,641
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
21
21
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
0
4
11
W
Cernunnos
FizzytheOne
Cernunnos
0
2
5
1.25
L
Janus
Hašas
Janus
0
5
1
0.1
W
Ares
MBOG14
Ares
2
0
7
5.5
W
Surtr
Meische
Surtr
1
3
4
1
L
2
5
2
0.6
L
1
1
2
2
W
Serqet
SpacePlant
Serqet
9
1
6
12
L
Thanatos
gangstakiller
Thanatos
2
7
0
0.29
L
Hou Yi
thenajman
Hou Yi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,650
Damage
42,764
61,128
Taken
53,574
33,870
Mitigated
37,778
19,959
Healing
20,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,902
2,198
0
4,345
12,344
11,045
1,616
3,409
8,625
72,028
0
W
Cernunnos
FizzytheOne
Cernunnos
7,175
2,555
0
2,065
7,025
2,881
905
2,006
4,959
0
55,308
L
Janus
Hašas
Janus
7,760
653
0
1,990
9,106
3,301
0
6,573
2,231
47,943
0
W
Ares
MBOG14
Ares
6,996
443
0
3,420
11,055
11,096
0
2,861
8,098
27,347
0
W
Surtr
Meische
Surtr
7,995
4,138
0
6,638
14,509
8,311
1,334
1,315
13,116
546
51,347
L
7,936
3,280
0
3,618
15,563
10,285
623
2,542
12,665
454
50,569
L
3,976
1,000
0
3,148
11,094
9,814
0
3,482
7,441
24,202
0
W
Serqet
SpacePlant
Serqet
6,696
1,022
0
4,445
8,641
4,445
0
1,651
6,880
0
49,053
L
Thanatos
gangstakiller
Thanatos
2,894
456
0
6,099
13,467
5,846
0
4,641
8,202
0
35,097
L
Hou Yi
thenajman
Hou Yi
6,084
3,361
0
5,104
11,898
4,624
0
3,318
8,365
0
43,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,224
Gold Earned
41,430
334
Minions Killed
385
0
Camps Cleared
0
1,342,915
Distance Traveled
1,435,784
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,461
676
121
9
0
283,595
0
W
Cernunnos
7,422
530
91
7
0
255,315
0
L
Janus
6,794
485
84
6
0
269,370
6
W
Ares
7,782
556
24
2
0
296,491
5
W
Surtr
7,814
558
76
5
0
250,670
4
L
Surtr
7,517
537
100
7
0
267,172
0
L
Ymir
7,704
550
33
2
0
260,479
1
W
Serqet
8,951
639
73
5
0
349,713
0
L
Thanatos
6,706
479
49
4
0
296,749
0
L
Hou Yi
6,503
465
68
5
0
249,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role