Player Matchup

Artio
Artio
ARSENALBLYA
Artio
Level 30
God Stats
4W - 2L
1,634 SR
Queue Stats
118W - 118L
1,465 Elo+
Party 2
Chaac
Chaac
BoraroS
Chaac
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 85L
1,473 Elo+
Party 4
Surtr
Surtr
MaNamesDMO
Surtr
Level 65
God Stats
6W - 4L
1,657 SR
Queue Stats
98W - 87L
1,465 Elo+
Party 2
Heimdallr
Heimdallr
WorteriX
Heimdallr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 78L
1,589 Elo+
Party 4
Kukulkan
Kukulkan
bKillerb
Kukulkan
Level 22
God Stats
4W - 1L
1,267 SR
Queue Stats
34W - 43L
1,401 Elo+
Party 4
Team Averages
Level 69
1,512 SR
1,479 Elo+

VS

Team Averages
Level 45
1,586 SR
1,450 Elo+
Heimdallr
Heimdallr
DaWz-RoDeXt
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,526 Elo+
Party 1
Odin
Odin
Kruten
Odin
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 16L
1,416 Elo+
Party 3
Zeus
Zeus
PradaHD
Zeus
Level 24
God Stats
1W - 2L
1,715 SR
Queue Stats
10W - 16L
1,416 Elo+
Party 3
Mercury
Mercury
XavifdzzZ
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,472 Elo+
Party 1
Hera
Hera
dmtrix
Hera
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 59L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 13
10,386
495
6,309
16,809
20,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
BoraroS
Chaac
16
3 / 1 / 6
10,242
488
7,209
18,028
17,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Surtr
17
8 / 0 / 6
11,250
536
11,753
15,402
9,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
WorteriX
Heimdallr
18
7 / 2 / 6
11,253
536
8,500
11,920
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
bKillerb
Kukulkan
18
10 / 3 / 2
12,663
603
18,231
11,505
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaWz-RoDeXt
Heimdallr
14
2 / 6 / 2
8,769
418
8,814
16,015
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Kruten
Odin
14
0 / 4 / 4
8,813
420
6,102
15,241
13,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
PradaHD
Zeus
11
1 / 7 / 1
7,381
351
7,498
9,216
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
XavifdzzZ
Mercury
15
1 / 6 / 2
9,101
433
8,122
19,939
7,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
dmtrix
Hera
11
2 / 7 / 0
7,969
379
7,776
9,232
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
30
Kills
6
6
Deaths
30
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
Chaac
BoraroS
Chaac
3
1
6
6
L
Heimdallr
DaWz-RoDeXt
Heimdallr
2
6
2
0.5
L
Odin
Kruten
Odin
0
4
4
0.5
W
Surtr
8
0
6
11
L
Zeus
PradaHD
Zeus
1
7
1
0.21
W
Heimdallr
WorteriX
Heimdallr
7
2
6
5
L
Mercury
XavifdzzZ
Mercury
1
6
2
0.33
W
Kukulkan
bKillerb
Kukulkan
10
3
2
3.67
L
Hera
dmtrix
Hera
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,002
Damage
38,312
73,664
Taken
69,643
59,919
Mitigated
35,703
27,868
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,309
860
817
5,654
16,809
20,859
808
4,590
12,219
20,894
0
W
Chaac
BoraroS
Chaac
7,209
1,638
0
6,394
18,028
17,583
2,014
3,422
14,606
0
51,479
L
Heimdallr
DaWz-RoDeXt
Heimdallr
8,814
2,395
0
3,459
16,015
7,025
0
4,671
10,946
0
46,907
L
Odin
Kruten
Odin
6,102
1,944
0
780
15,241
13,802
15
5,061
9,783
0
49,965
W
Surtr
11,753
5,057
0
9,527
15,402
9,335
1,669
3,343
12,059
1,007
82,530
L
Zeus
PradaHD
Zeus
7,498
2,017
0
704
9,216
3,321
0
2,114
6,935
35,658
0
W
Heimdallr
WorteriX
Heimdallr
8,500
2,189
0
4,247
11,920
6,009
2,738
1,612
10,304
0
88,035
L
Mercury
XavifdzzZ
Mercury
8,122
3,979
0
1,998
19,939
7,895
0
7,869
11,624
0
80,119
W
Kukulkan
bKillerb
Kukulkan
18,231
2,292
0
1,229
11,505
6,133
1,290
3,019
8,486
92,078
0
L
Hera
dmtrix
Hera
7,776
2,411
0
287
9,232
3,660
0
4,457
4,471
40,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,794
Gold Earned
42,033
509
Minions Killed
381
0
Camps Cleared
0
2,380,585
Distance Traveled
1,938,436
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,386
495
27
1
0
461,185
0
W
Chaac
10,242
488
83
4
0
438,817
0
L
Heimdallr
8,769
418
73
3
0
403,993
0
L
Odin
8,813
420
88
4
0
460,369
0
W
Surtr
11,250
536
114
5
0
615,167
0
L
Zeus
7,381
351
51
2
0
313,662
4
W
Heimdallr
11,253
536
136
6
0
454,154
4
L
Mercury
9,101
433
107
5
0
485,735
0
W
Kukulkan
12,663
603
149
7
0
411,262
0
L
Hera
7,969
379
62
3
0
274,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role