Player Matchup

Guan Yu
Guan Yu
Silver V
MonkeyDSerbest
Guan Yu
Silver V
Level 125
God Stats
3W - 5L
1,105 SR
Queue Stats
456W - 458L
1,234 MMR
Party 1
Mercury
Mercury
Silver IV
SemihRaKi
Mercury
Silver IV
Level 63
God Stats
77W - 40L
1,690 SR
Queue Stats
925W - 920L
1,344 MMR
Party 1
Aphrodite
Aphrodite
Silver III
VGLQ
Aphrodite
Silver III
Level 129
God Stats
14W - 16L
1,538 SR
Queue Stats
302W - 316L
1,252 MMR
Solo
He Bo
He Bo
Bronze III
YanCas
He Bo
Bronze III
Level 149
God Stats
5W - 4L
1,500 SR
Queue Stats
331W - 323L
1,304 MMR
Solo
Izanami
Izanami
Silver I
x_ClayseR_x
Izanami
Silver I
Level 124
God Stats
3W - 2L
1,178 SR
Queue Stats
281W - 284L
1,293 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,402 SR
1,285 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,548 SR
1,375 MMR
Fenrir
Fenrir
Bronze IV
 
Fenrir
Bronze IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver II
 
Terra
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver V
Fmm905300
Tyr
Silver V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,286 MMR
Solo
Agni
Agni
Silver IV
Prime_Virgo
Agni
Silver IV
Level 140
God Stats
4W - 6L
1,613 SR
Queue Stats
116W - 116L
1,372 MMR
Party 2
Chernobog
Chernobog
Silver V
trigerfinger2217
Chernobog
Silver V
Level 128
God Stats
30W - 22L
1,627 SR
Queue Stats
209W - 216L
1,218 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
9,820
614
12,887
15,572
12,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SemihRaKi
Mercury
16
3 / 1 / 4
9,381
586
6,702
10,714
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
VGLQ
Aphrodite
13
0 / 0 / 4
8,073
505
5,890
12,089
7,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

He Bo
YanCas
He Bo
15
5 / 1 / 2
8,754
547
18,758
11,556
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
x_ClayseR_x
Izanami
15
3 / 2 / 2
9,183
574
10,837
12,372
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AtlasThanatosCernunnos

VS

Bans
PoseidonAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 4 / 1
8,129
508
6,655
14,994
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
 
Terra
12
0 / 1 / 2
7,123
445
4,680
15,872
13,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 0
8,029
502
7,364
17,231
17,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 1
7,694
481
8,710
10,164
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
13
2 / 4 / 0
7,776
486
11,195
18,154
7,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
5
5
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
1
0.63
L
Terra
 
Terra
0
1
2
1
L
0
3
0
0
W
4
1
0
4
L
1
3
1
0.5
W
Mercury
SemihRaKi
Mercury
3
1
4
5
W
Aphrodite
VGLQ
Aphrodite
0
0
4
2
W
He Bo
YanCas
He Bo
5
1
2
6
L
Chernobog
2
4
0
0.5
W
Izanami
x_ClayseR_x
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,074
Damage
38,604
62,303
Taken
76,415
34,697
Mitigated
48,786
28,126
Healing
24,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,655
2,580
0
1,869
14,994
6,263
0
4,655
10,339
0
57,521
L
Terra
 
Terra
4,680
341
3,274
3,947
15,872
13,087
0
8,879
6,993
30,034
0
L
7,364
1,271
0
7,577
17,231
17,576
0
0
17,231
0
65,883
W
12,887
3,163
153
5,515
15,572
12,699
389
0
15,572
0
78,964
L
8,710
458
0
1,596
10,164
4,076
0
7,125
3,039
63,441
1,809
W
Mercury
SemihRaKi
Mercury
6,702
3,812
0
0
10,714
4,375
787
2,973
7,741
0
85,123
W
Aphrodite
VGLQ
Aphrodite
5,890
625
8,763
8,180
12,089
7,785
90
3,849
8,240
31,208
0
W
He Bo
YanCas
He Bo
18,758
392
0
1,169
11,556
4,633
779
5,209
6,347
88,006
0
L
Chernobog
11,195
6,076
0
6,279
18,154
7,784
0
3,989
14,165
0
65,367
W
Izanami
x_ClayseR_x
Izanami
10,837
7,898
0
4,346
12,372
5,205
2,844
737
11,635
0
83,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
38,751
606
Minions Killed
446
0
Camps Cleared
0
1,727,828
Distance Traveled
1,628,534
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,129
508
82
5
0
360,713
0
L
Terra
7,123
445
30
2
0
341,543
6
L
Tyr
8,029
502
124
8
0
316,387
0
W
Guan Yu
9,820
614
146
9
0
365,020
1
L
Agni
7,694
481
115
7
0
311,162
0
W
Mercury
9,381
586
127
8
0
425,354
0
W
Aphrodite
8,073
505
51
3
0
321,986
0
W
He Bo
8,754
547
141
9
0
341,978
2
L
Chernobog
7,776
486
95
6
0
298,729
3
W
Izanami
9,183
574
141
9
0
273,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role