Player Matchup

Artio
Artio
ARSENALBLYA
Artio
Level 29
God Stats
4W - 2L
1,580 SR
Queue Stats
118W - 118L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
CarryGl
Ne Zha
Level 61
God Stats
4W - 5L
1,525 SR
Queue Stats
56W - 60L
1,444 Elo+
Party 2
King Arthur
King Arthur
MaNamesDMO
King Arthur
Level 65
God Stats
13W - 16L
1,072 SR
Queue Stats
98W - 87L
1,448 Elo+
Party 1
Xbalanque
Xbalanque
buzey
Xbalanque
Level 79
God Stats
43W - 30L
1,618 SR
Queue Stats
295W - 271L
1,504 Elo+
Party 2
Poseidon
Poseidon
Кутакпас
Poseidon
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 71L
1,511 Elo+
Party 2
Team Averages
Level 54
1,459 SR
1,471 Elo+

VS

Team Averages
Level 32
1,438 SR
1,389 Elo+
Baron Samedi
Baron Samedi
Anitont
Baron Samedi
Level 82
God Stats
5W - 6L
1,500 SR
Queue Stats
160W - 156L
1,245 Elo+
Party 4
Freya
Freya
SelfandZ
Freya
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 4
Medusa
Medusa
Servalius
Medusa
Level 10
God Stats
0W - 3L
1,188 SR
Queue Stats
30W - 48L
1,188 Elo+
Party 4
Thor
Thor
papajessuh
Thor
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,515 Elo+
Party 3
Ymir
Ymir
rivierdruif
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,539
539
3,240
9,353
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
CarryGl
Ne Zha
12
0 / 2 / 10
7,610
544
6,895
10,135
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
MaNamesDMO
King Arthur
15
6 / 0 / 1
9,418
673
5,914
5,808
4,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
buzey
Xbalanque
14
7 / 2 / 4
8,893
635
12,002
10,115
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 0
8,656
618
5,944
5,729
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anitont
Baron Samedi
11
0 / 4 / 5
6,176
441
5,740
9,407
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Freya
SelfandZ
Freya
11
0 / 4 / 0
6,001
429
2,109
7,475
2,840
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Servalius
Medusa
10
1 / 3 / 2
5,680
406
2,137
6,651
2,164
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
6 / 4 / 1
8,097
578
8,192
12,710
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
0 / 4 / 0
5,910
422
881
11,382
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
19
Kills
7
7
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Baron Samedi
Anitont
Baron Samedi
0
4
5
0.63
W
Ne Zha
CarryGl
Ne Zha
0
2
10
2.5
W
King Arthur
MaNamesDMO
King Arthur
6
0
1
6.5
L
Freya
SelfandZ
Freya
0
4
0
0
L
Medusa
Servalius
Medusa
1
3
2
0.67
W
Xbalanque
buzey
Xbalanque
7
2
4
4.5
L
6
4
1
1.63
L
0
4
0
0
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,995
Damage
19,059
41,140
Taken
47,625
22,576
Mitigated
23,152
12,000
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,240
823
260
3,545
9,353
8,431
0
1,801
7,552
16,383
0
L
Baron Samedi
Anitont
Baron Samedi
5,740
544
260
1,523
9,407
4,767
0
2,610
6,797
40,424
0
W
Ne Zha
CarryGl
Ne Zha
6,895
2,149
0
3,186
10,135
4,051
108
2,122
8,013
0
44,054
W
King Arthur
MaNamesDMO
King Arthur
5,914
324
0
784
5,808
4,761
0
1,986
3,822
75
56,387
L
Freya
SelfandZ
Freya
2,109
717
0
1,043
7,475
2,840
25
0
7,475
26,674
0
L
Medusa
Servalius
Medusa
2,137
623
0
1,204
6,651
2,164
0
1,161
5,490
0
22,288
W
Xbalanque
buzey
Xbalanque
12,002
7,091
0
3,570
10,115
3,314
867
39
9,986
0
80,738
L
8,192
1,434
0
1,345
12,710
5,327
0
2,399
10,311
0
64,942
L
881
139
0
1,007
11,382
8,054
0
2,734
8,648
17,159
0
W
5,944
1,120
0
655
5,729
2,019
186
3,302
2,427
57,518
1,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,116
Gold Earned
31,864
394
Minions Killed
298
0
Camps Cleared
0
1,386,694
Distance Traveled
1,344,940
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,539
539
14
1
0
280,841
0
L
Baron Samedi
6,176
441
64
5
0
241,146
2
W
Ne Zha
7,610
544
58
4
0
291,865
0
W
King Arthur
9,418
673
108
8
0
286,353
0
L
Freya
6,001
429
56
4
0
273,823
0
L
Medusa
5,680
406
45
3
0
287,915
0
W
Xbalanque
8,893
635
120
9
0
249,688
0
L
Thor
8,097
578
103
7
0
284,399
0
L
Ymir
5,910
422
30
2
0
257,657
0
W
Poseidon
8,656
618
94
7
0
277,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role