Player Matchup

Bacchus
Bacchus
Beto4_
Bacchus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,580 Elo+
Solo
Kali
Kali
CorruptedCat945
Kali
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 148L
1,640 Elo+
Solo
Vulcan
Vulcan
CreepenChicken
Vulcan
Level 67
God Stats
19W - 14L
1,203 SR
Queue Stats
212W - 192L
1,440 Elo+
Solo
Ra
Ra
bLaGo773TTV
Ra
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 51L
1,486 Elo+
Solo
Chaac
Chaac
temp-437493
Chaac
Level 85
God Stats
6W - 3L
1,637 SR
Queue Stats
121W - 104L
1,511 Elo+
Solo
Team Averages
Level 88
1,468 SR
1,531 Elo+

VS

Team Averages
Level 85
1,629 SR
1,404 Elo+
Chiron
Chiron
BUTLERZOO2
Chiron
Level 118
God Stats
96W - 83L
1,885 SR
Queue Stats
304W - 311L
1,523 Elo+
Party 2
Fenrir
Fenrir
Earthscar1738
Fenrir
Level 97
God Stats
19W - 10L
1,657 SR
Queue Stats
223W - 199L
1,511 Elo+
Party 1
Achilles
Achilles
LTxMr Li9htsOut
Achilles
Level 107
God Stats
95W - 87L
1,632 SR
Queue Stats
315W - 320L
1,523 Elo+
Party 2
Shiva
Shiva
StoryOfFartz
Shiva
Level 74
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 8L
1,195 Elo+
Solo
Hades
Hades
Yes I Am SUG
Hades
Level 28
God Stats
3W - 1L
1,691 SR
Queue Stats
5W - 7L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beto4_
Bacchus
10
0 / 1 / 3
6,563
547
3,804
11,021
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 0 / 2
7,361
613
2,116
10,511
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 0
7,202
600
7,225
5,118
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 0 / 3
8,138
678
5,481
6,614
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 1
8,732
728
5,311
8,775
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BUTLERZOO2
Chiron
9
1 / 3 / 0
5,452
454
4,352
8,967
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 0
5,758
480
3,814
11,775
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
9
1 / 1 / 2
5,303
442
4,077
11,247
10,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 0
4,694
391
1,986
5,699
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 0
5,495
458
3,329
7,892
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
BUTLERZOO2
Chiron
1
3
0
0.33
W
Bacchus
Beto4_
Bacchus
0
1
3
1.5
W
2
0
2
3
W
4
2
0
2
L
0
3
0
0
L
Achilles
1
1
2
2
L
0
2
0
0
L
1
4
0
0.25
W
3
0
3
4.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,937
Damage
17,558
42,039
Taken
45,580
25,319
Mitigated
25,712
13,444
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BUTLERZOO2
Chiron
4,352
1,906
558
2,148
8,967
3,234
0
6,090
2,877
0
40,061
W
Bacchus
Beto4_
Bacchus
3,804
755
0
3,708
11,021
11,142
0
350
10,666
19,143
0
W
2,116
737
0
3,435
10,511
4,529
270
906
9,587
0
48,211
W
7,225
3,883
145
934
5,118
1,830
129
371
4,738
48,116
0
L
3,814
1,157
0
2,317
11,775
4,553
0
1,559
10,216
0
42,226
L
Achilles
4,077
1,563
343
3,761
11,247
10,765
0
5,936
5,311
0
20,570
L
1,986
626
0
1,469
5,699
2,703
0
0
5,699
0
16,439
L
3,329
43
70
833
7,892
4,457
0
2,925
4,967
28,024
0
W
5,481
162
171
2,297
6,614
2,714
102
995
5,610
62,204
0
W
5,311
1,097
0
2,754
8,775
5,104
1,624
657
7,828
0
67,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,996
Gold Earned
26,702
405
Minions Killed
215
0
Camps Cleared
0
1,350,759
Distance Traveled
1,031,018
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,452
454
62
5
0
190,205
0
W
Bacchus
6,563
547
21
2
0
270,439
0
W
Kali
7,361
613
85
7
0
293,681
2
W
Vulcan
7,202
600
70
6
0
247,312
0
L
Fenrir
5,758
480
66
6
0
274,460
0
L
Achilles
5,303
442
26
2
0
208,761
0
L
Shiva
4,694
391
19
2
0
134,536
0
L
Hades
5,495
458
42
4
0
223,056
0
W
Ra
8,138
678
96
8
0
273,203
2
W
Chaac
8,732
728
133
11
0
266,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role