Player Matchup

Chaac
Chaac
Japnationunite
Chaac
Level 106
God Stats
0W - 1L
1,517 SR
Queue Stats
16W - 19L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
MyPetGooseLarry
Kukulkan
Level 87
God Stats
1W - 3L
1,541 SR
Queue Stats
13W - 16L
1,558 Elo+
Party 1
Sol
Sol
Rio The Bum
Sol
Level 15
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Fenrir
Fenrir
andrew3641
Fenrir
Level 154
God Stats
6W - 5L
1,272 SR
Queue Stats
276W - 262L
1,775 Elo+
Party 1
Arachne
Arachne
appealsmitebans
Arachne
Level 44
God Stats
5W - 3L
1,500 SR
Queue Stats
261W - 238L
1,501 Elo+
Solo
Team Averages
Level 81
1,418 SR
1,548 Elo+

VS

Team Averages
Level 61
1,652 SR
1,604 Elo+
Agni
Agni
G41 Stormy
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,641 Elo+
Party 2
Hades
Hades
Justyn679
Hades
Level 62
God Stats
24W - 11L
1,849 SR
Queue Stats
100W - 87L
1,703 Elo+
Party 2
Pele
Pele
Tess300
Pele
Level 118
God Stats
3W - 2L
1,692 SR
Queue Stats
171W - 149L
1,635 Elo+
Party 2
Ishtar
Ishtar
Trap Chan7680
Ishtar
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Geb
Geb
jxmunoz23
Geb
Level 105
God Stats
3W - 2L
1,720 SR
Queue Stats
201W - 187L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,832
490
5,077
13,112
8,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
14
2 / 3 / 2
8,462
529
9,414
9,114
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
6,581
411
7,137
10,781
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
andrew3641
Fenrir
12
1 / 0 / 3
7,609
476
6,800
15,681
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 2 / 0
7,673
480
5,227
16,570
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,585
474
4,937
8,757
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Justyn679
Hades
15
2 / 0 / 1
9,507
594
8,272
10,879
9,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
Tess300
Pele
16
8 / 1 / 1
9,765
610
13,546
14,750
6,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

12
1 / 2 / 3
7,705
482
9,270
11,512
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 5
7,800
488
6,259
12,302
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
12
12
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
1
3
1
0.5
W
Hades
Justyn679
Hades
2
0
1
2.5
L
Kukulkan
2
3
2
1
L
0
4
0
0
W
Pele
Tess300
Pele
8
1
1
8.5
W
1
2
3
1.25
L
Fenrir
andrew3641
Fenrir
1
0
3
2.5
L
1
2
0
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,655
Damage
42,284
65,258
Taken
58,200
38,104
Mitigated
34,884
16,995
Healing
25,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,937
398
0
2,308
8,757
3,603
0
3,960
4,797
57,587
0
L
5,077
865
0
4,326
13,112
8,454
0
7,744
5,368
0
63,589
W
Hades
Justyn679
Hades
8,272
994
351
7,018
10,879
9,767
0
1,939
8,940
79,728
0
L
Kukulkan
9,414
570
0
596
9,114
3,759
0
3,789
5,325
77,305
0
L
7,137
1,783
0
2,910
10,781
3,580
0
1,877
8,904
40,766
5,414
W
Pele
Tess300
Pele
13,546
4,066
0
5,962
14,750
6,478
0
3,302
11,448
0
78,627
W
9,270
4,865
0
5,322
11,512
4,695
395
4,211
7,301
0
62,004
L
Fenrir
andrew3641
Fenrir
6,800
1,756
0
3,789
15,681
15,699
0
4,155
11,526
978
29,784
L
5,227
3,114
0
5,374
16,570
6,612
0
1,903
14,667
0
69,461
W
6,259
1,382
0
4,123
12,302
10,341
0
3,601
8,701
21,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,157
Gold Earned
42,362
478
Minions Killed
471
0
Camps Cleared
0
1,669,051
Distance Traveled
1,566,093
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,585
474
98
6
0
305,094
2
L
Chaac
7,832
490
116
7
0
333,254
4
W
Hades
9,507
594
144
9
0
285,867
4
L
Kukulkan
8,462
529
133
8
0
310,505
0
L
Sol
6,581
411
83
5
0
311,449
0
W
Pele
9,765
610
123
8
0
360,643
2
W
Ishtar
7,705
482
80
5
0
289,959
2
L
Fenrir
7,609
476
47
3
0
333,938
0
L
Arachne
7,673
480
99
6
0
379,905
0
W
Geb
7,800
488
26
2
0
324,530
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role