Player Matchup

Surtr
Surtr
EssALRIGHT
Surtr
Level 8
God Stats
0W - 4L
1,121 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 2
Fenrir
Fenrir
ItsMASAYUKI
Fenrir
Level 58
God Stats
0W - 6L
1,209 SR
Queue Stats
29W - 31L
1,357 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
POLSKA 927
Morgan Le Fay
Level 22
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 2
Xbalanque
Xbalanque
haha4225
Xbalanque
Level 11
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 2
Ymir
Ymir
tjmullins05
Ymir
Level 13
God Stats
1W - 3L
1,296 SR
Queue Stats
27W - 30L
1,129 Elo+
Party 2
Team Averages
Level 22
1,225 SR
1,187 Elo+

VS

Team Averages
Level 74
1,381 SR
1,460 Elo+
Surtr
Surtr
CClay40
Surtr
Level 132
God Stats
10W - 7L
1,437 SR
Queue Stats
15W - 12L
1,534 Elo+
Party 1
Atlas
Atlas
MrAvacadoManKB
Atlas
Level 129
God Stats
4W - 7L
1,195 SR
Queue Stats
219W - 216L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
Narceaux
Gilgamesh
Level 44
God Stats
2W - 1L
1,532 SR
Queue Stats
28W - 35L
1,490 Elo+
Solo
Freya
Freya
PartyGirl110
Freya
Level 23
God Stats
1W - 1L
1,343 SR
Queue Stats
1W - 1L
1,242 Elo+
Party 1
Cernunnos
Cernunnos
kappagood
Cernunnos
Level 40
God Stats
11W - 14L
1,400 SR
Queue Stats
153W - 150L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
0 / 6 / 0
5,337
381
3,189
14,048
11,124
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
10
1 / 7 / 0
5,986
428
5,167
16,383
6,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
POLSKA 927
Morgan Le Fay
10
2 / 5 / 0
6,687
478
8,875
11,282
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
haha4225
Xbalanque
10
1 / 3 / 0
6,327
452
5,454
10,518
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 1
6,252
447
3,432
11,671
11,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CClay40
Surtr
15
10 / 0 / 4
9,030
645
11,998
13,953
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 10
7,389
528
8,573
10,193
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Narceaux
Gilgamesh
15
9 / 0 / 7
9,899
707
13,992
14,025
15,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 3 / 8
6,996
500
5,468
7,161
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
kappagood
Cernunnos
13
1 / 0 / 2
7,347
525
7,753
8,157
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
4
Kills
23
23
Deaths
4
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Surtr
CClay40
Surtr
10
0
4
12
L
Surtr
0
6
0
0
L
Fenrir
1
7
0
0.14
W
1
1
10
6
W
Gilgamesh
Narceaux
Gilgamesh
9
0
7
12.5
L
Morgan Le Fay
POLSKA 927
Morgan Le Fay
2
5
0
0.4
W
2
3
8
2
L
Xbalanque
haha4225
Xbalanque
1
3
0
0.33
W
Cernunnos
kappagood
Cernunnos
1
0
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,117
Damage
47,784
63,902
Taken
53,489
37,530
Mitigated
38,295
9,406
Healing
22,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
CClay40
Surtr
11,998
4,630
0
10,170
13,953
7,696
11
3,449
10,504
543
70,896
L
Surtr
3,189
1,050
0
1,159
14,048
11,124
0
3,294
10,658
479
18,127
L
Fenrir
5,167
1,283
0
1,687
16,383
6,645
0
3,885
12,282
0
38,148
W
8,573
3,488
0
3,286
10,193
8,797
108
3,078
7,115
29,045
0
W
Gilgamesh
Narceaux
Gilgamesh
13,992
1,390
0
3,109
14,025
15,301
0
1,317
12,708
5,180
68,607
L
Morgan Le Fay
POLSKA 927
Morgan Le Fay
8,875
764
27
2,009
11,282
4,810
240
4,317
6,761
46,583
0
W
5,468
1,392
0
1,251
7,161
2,699
982
4,019
3,142
25,701
0
L
Xbalanque
haha4225
Xbalanque
5,454
3,065
0
2,573
10,518
3,852
982
1,071
9,447
0
43,264
W
Cernunnos
kappagood
Cernunnos
7,753
3,546
0
4,928
8,157
3,802
832
606
7,551
0
57,228
L
3,432
498
126
1,825
11,671
11,099
0
4,039
7,576
23,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
40,661
262
Minions Killed
387
0
Camps Cleared
0
1,306,466
Distance Traveled
1,452,094
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,030
645
96
7
0
336,011
5
L
Surtr
5,337
381
24
2
0
266,548
0
L
Fenrir
5,986
428
54
4
0
300,073
0
W
Atlas
7,389
528
27
2
0
305,508
2
W
Gilgamesh
9,899
707
127
9
0
281,642
1
L
Morgan Le Fay
6,687
478
72
5
0
219,360
0
W
Freya
6,996
500
54
4
0
272,035
0
L
Xbalanque
6,327
452
73
5
0
240,174
0
W
Cernunnos
7,347
525
83
6
0
256,898
1
L
Ymir
6,252
447
39
3
0
280,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role