Player Matchup

Serqet
Serqet
Bigg_Oggy
Serqet
Level 121
God Stats
0W - 1L
1,280 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Odin
Odin
Dizzy_slim
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,753 Elo+
Solo
Merlin
Merlin
MagnesiumBIue
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,155 Elo+
Party 1
Mercury
Mercury
Razgriz222
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,155 Elo+
Party 1
Aphrodite
Aphrodite
cyuwute
Aphrodite
Level 95
God Stats
6W - 6L
1,500 SR
Queue Stats
531W - 535L
1,328 Elo+
Solo
Team Averages
Level 101
1,456 SR
1,378 Elo+

VS

Team Averages
Level 82
1,504 SR
1,539 Elo+
Thanatos
Thanatos
D M T 4sh
Thanatos
Level 64
God Stats
2W - 1L
1,715 SR
Queue Stats
33W - 27L
1,513 Elo+
Solo
Hachiman
Hachiman
GODZBALLSAC
Hachiman
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 142L
1,491 Elo+
Solo
Yemoja
Yemoja
RocknRollEv
Yemoja
Level 69
God Stats
1W - 0L
1,303 SR
Queue Stats
7W - 2L
1,582 Elo+
Solo
Fenrir
Fenrir
jujuostrich
Fenrir
Level 86
God Stats
6W - 1L
1,500 SR
Queue Stats
745W - 731L
1,648 Elo+
Solo
Surtr
Surtr
xKILLSWITCHx 54
Surtr
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 172L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bigg_Oggy
Serqet
20
12 / 7 / 4
11,505
719
22,933
24,679
17,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 7 / 13
10,029
627
7,421
28,451
35,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 3 / 15
10,283
643
26,497
12,625
6,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Razgriz222
Mercury
13
2 / 10 / 11
9,264
579
12,370
20,437
9,783
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
cyuwute
Aphrodite
20
4 / 2 / 14
11,351
709
21,219
17,549
11,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D M T 4sh
Thanatos
17
6 / 6 / 12
11,990
749
14,228
17,944
8,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
GODZBALLSAC
Hachiman
20
6 / 3 / 17
12,403
775
31,140
18,614
8,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
20
3 / 3 / 20
12,672
792
6,074
22,866
30,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
20
8 / 7 / 8
13,039
815
20,706
29,550
21,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 3 / 17
11,924
745
16,319
25,091
32,500
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
102
22
Kills
28
29
Deaths
22
57
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Serqet
Bigg_Oggy
Serqet
12
7
4
2
W
Thanatos
D M T 4sh
Thanatos
6
6
12
2
L
1
7
13
1.07
W
Hachiman
GODZBALLSAC
Hachiman
6
3
17
4.83
L
3
3
15
3.5
L
Mercury
Razgriz222
Mercury
2
10
11
0.75
W
Yemoja
3
3
20
4.33
L
Aphrodite
cyuwute
Aphrodite
4
2
14
5.5
W
Fenrir
8
7
8
1.71
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,440
Damage
88,467
103,741
Taken
114,065
80,839
Mitigated
101,782
37,721
Healing
61,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Bigg_Oggy
Serqet
22,933
7,619
1,284
5,682
24,679
17,687
216
1,537
23,142
0
30,224
W
Thanatos
D M T 4sh
Thanatos
14,228
3,379
3,081
9,226
17,944
8,400
939
6,645
10,749
31
24,608
L
7,421
2,641
400
1,496
28,451
35,078
58
2,316
26,135
0
17,932
W
Hachiman
GODZBALLSAC
Hachiman
31,140
15,139
805
5,913
18,614
8,981
2,373
7,509
10,949
0
62,101
L
26,497
2,814
2,497
3,352
12,625
6,331
0
254
12,371
48,578
1,073
L
Mercury
Razgriz222
Mercury
12,370
8,919
383
2,600
20,437
9,783
0
2,172
18,265
0
21,753
W
Yemoja
6,074
2,999
20,166
6,517
22,866
30,353
902
9,791
12,949
14,884
0
L
Aphrodite
cyuwute
Aphrodite
21,219
3,849
10,112
9,915
17,549
11,960
0
953
16,596
46,392
0
W
Fenrir
20,706
9,910
1,865
9,237
29,550
21,548
2,539
12,392
16,910
19
37,216
W
16,319
6,771
1,896
3,212
25,091
32,500
1,156
10,614
13,738
1,376
31,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,432
Gold Earned
62,028
198
Minions Killed
168
0
Camps Cleared
0
1,333,767
Distance Traveled
1,374,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,505
719
24
2
0
288,199
0
W
Thanatos
11,990
749
20
1
0
308,702
0
L
Odin
10,029
627
21
1
0
297,854
0
W
Hachiman
12,403
775
65
4
0
273,558
0
L
Merlin
10,283
643
58
4
0
236,738
0
L
Mercury
9,264
579
18
1
0
232,556
0
W
Yemoja
12,672
792
25
2
0
243,501
0
L
Aphrodite
11,351
709
77
5
0
278,420
0
W
Fenrir
13,039
815
30
2
0
269,923
0
W
Surtr
11,924
745
28
2
0
278,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role