Player Matchup

Chronos
Chronos
DeathFromAbove3
Chronos
Level 43
God Stats
5W - 3L
1,791 SR
Queue Stats
21W - 20L
1,655 Elo+
Party 3
He Bo
He Bo
Its Zimx
He Bo
Level 68
God Stats
2W - 1L
1,842 SR
Queue Stats
20W - 16L
1,655 Elo+
Party 3
Charybdis
Charybdis
RealTRud
Charybdis
Level 88
God Stats
0W - 4L
1,038 SR
Queue Stats
104W - 104L
1,425 Elo+
Party 4
Fenrir
Fenrir
lbmasteron
Fenrir
Level 11
God Stats
9W - 15L
1,292 SR
Queue Stats
10W - 27L
1,350 Elo+
Party 4
Surtr
Surtr
littlemanjay15
Surtr
Level 7
God Stats
0W - 3L
1,088 SR
Queue Stats
1W - 5L
1,350 Elo+
Party 4
Team Averages
Level 43
1,410 SR
1,487 Elo+

VS

Team Averages
Level 74
1,489 SR
1,506 Elo+
Khepri
Khepri
NameLessBros
Khepri
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 8L
1,673 Elo+
Party 1
Hercules
Hercules
RGduser
Hercules
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 79L
1,402 Elo+
Party 2
Rama
Rama
RGkittykitty
Rama
Level 121
God Stats
4W - 1L
1,701 SR
Queue Stats
71W - 84L
1,424 Elo+
Party 2
Lancelot
Lancelot
SlimEOuTHittA
Lancelot
Level 35
God Stats
3W - 7L
1,247 SR
Queue Stats
21W - 37L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
Vitor8667
Baron Samedi
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
191W - 181L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,523
470
6,594
12,014
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Its Zimx
He Bo
12
0 / 4 / 2
6,903
431
8,866
13,275
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
RealTRud
Charybdis
11
0 / 5 / 3
6,590
412
8,026
13,757
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
lbmasteron
Fenrir
12
0 / 3 / 0
7,091
443
3,231
10,874
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 0
6,163
385
5,937
12,486
8,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 2 / 8
8,044
503
2,414
9,679
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
RGduser
Hercules
14
5 / 0 / 1
9,395
587
7,278
8,429
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 5
8,520
533
12,005
12,368
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
SlimEOuTHittA
Lancelot
13
6 / 0 / 4
8,614
538
10,229
13,054
6,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Vitor8667
Baron Samedi
16
4 / 0 / 7
9,556
597
11,322
9,047
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
19
21
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
He Bo
Its Zimx
He Bo
0
4
2
0.25
W
Khepri
0
2
8
2
W
Hercules
RGduser
Hercules
5
0
1
5.5
W
4
1
5
6.5
L
Charybdis
RealTRud
Charybdis
0
5
3
0.3
W
Lancelot
SlimEOuTHittA
Lancelot
6
0
4
8
W
Baron Samedi
Vitor8667
Baron Samedi
4
0
7
7.5
L
Fenrir
lbmasteron
Fenrir
0
3
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,654
Damage
43,248
62,406
Taken
52,577
26,251
Mitigated
33,795
10,879
Healing
19,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,594
1,129
0
337
12,014
4,736
0
5,553
6,461
54,042
0
L
He Bo
Its Zimx
He Bo
8,866
767
0
1,651
13,275
4,040
0
782
12,416
54,229
0
W
Khepri
2,414
172
0
1,377
9,679
9,869
0
1,520
8,159
24,307
0
W
Hercules
RGduser
Hercules
7,278
1,824
0
3,636
8,429
6,373
194
2,175
6,254
0
53,243
W
12,005
10,491
0
6,609
12,368
5,574
888
3,572
8,796
0
73,047
L
Charybdis
RealTRud
Charybdis
8,026
5,591
0
4,254
13,757
4,920
0
3,133
10,608
0
54,174
W
Lancelot
SlimEOuTHittA
Lancelot
10,229
1,616
0
3,351
13,054
6,372
0
5,314
7,740
0
53,965
W
Baron Samedi
Vitor8667
Baron Samedi
11,322
737
371
4,466
9,047
5,607
1,122
3,817
5,230
75,970
0
L
Fenrir
lbmasteron
Fenrir
3,231
861
0
2,719
10,874
4,554
0
1,796
8,589
0
32,497
L
5,937
2,240
0
1,918
12,486
8,001
0
2,472
9,912
276
22,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
44,129
355
Minions Killed
416
0
Camps Cleared
0
1,553,368
Distance Traveled
1,599,926
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,523
470
95
6
0
295,655
0
L
He Bo
6,903
431
72
5
0
335,326
0
W
Khepri
8,044
503
40
3
0
304,904
0
W
Hercules
9,395
587
90
6
0
320,435
0
W
Rama
8,520
533
104
7
0
271,189
0
L
Charybdis
6,590
412
84
5
0
275,825
1
W
Lancelot
8,614
538
62
4
0
408,403
0
W
Baron Samedi
9,556
597
120
8
0
294,995
0
L
Fenrir
7,091
443
76
5
0
313,589
0
L
Surtr
6,163
385
28
2
0
332,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role