Player Matchup

Eset
Eset
Blobamse
Eset
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,409 Elo+
Party 1
Scylla
Scylla
Djimtor
Scylla
Level 66
God Stats
2W - 6L
1,500 SR
Queue Stats
281W - 265L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Englemakeren
Cthulhu
Level 60
God Stats
6W - 1L
1,500 SR
Queue Stats
387W - 397L
1,435 Elo+
Party 1
Pele
Pele
SYANIDE
Pele
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,667 Elo+
Solo
Surtr
Surtr
kravlegrisen
Surtr
Level 129
God Stats
7W - 7L
1,815 SR
Queue Stats
339W - 343L
1,474 Elo+
Party 1
Team Averages
Level 88
1,563 SR
1,490 Elo+

VS

Team Averages
Level 109
1,564 SR
1,505 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Arhaon0227
Gilgamesh
Level 24
God Stats
1W - 0L
1,696 SR
Queue Stats
29W - 38L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
DenKumar
Nu Wa
Level 121
God Stats
3W - 2L
1,623 SR
Queue Stats
63W - 66L
1,535 Elo+
Party 2
Anhur
Anhur
Шванц
Anhur
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 91L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 5 / 6
7,853
714
5,338
8,945
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Djimtor
Scylla
13
1 / 4 / 8
7,867
715
8,505
9,010
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Englemakeren
Cthulhu
16
1 / 1 / 10
9,158
833
7,452
11,737
11,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pele
SYANIDE
Pele
15
5 / 4 / 8
9,225
839
11,538
12,921
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 7
9,474
861
12,579
15,752
17,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
7 / 4 / 3
10,029
912
12,375
9,724
4,593
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
 
Neith
16
2 / 2 / 4
8,966
815
7,339
8,443
3,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Arhaon0227
Gilgamesh
15
1 / 2 / 9
8,453
768
6,135
14,581
13,340
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
DenKumar
Nu Wa
14
2 / 5 / 7
8,446
768
11,065
9,833
4,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
17
3 / 2 / 8
9,614
874
5,606
10,748
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
15
Kills
15
16
Deaths
15
39
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
4
3
2.13
W
Neith
 
Neith
2
2
4
2
W
Gilgamesh
Arhaon0227
Gilgamesh
1
2
9
2.75
L
Eset
2
5
6
1
W
Nu Wa
DenKumar
Nu Wa
2
5
7
1.1
L
Scylla
Djimtor
Scylla
1
4
8
1.25
L
Cthulhu
Englemakeren
Cthulhu
1
1
10
6
L
Pele
SYANIDE
Pele
5
4
8
2.25
L
6
2
7
4.75
W
Anhur
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,412
Damage
42,520
58,365
Taken
53,329
41,652
Mitigated
30,564
14,587
Healing
21,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,375
3,867
442
2,666
9,724
4,593
751
2,927
6,797
15,771
0
W
Neith
 
Neith
7,339
3,478
681
3,234
8,443
3,859
1,032
4,097
4,346
0
29,661
W
Gilgamesh
Arhaon0227
Gilgamesh
6,135
806
2,316
5,204
14,581
13,340
22
5,386
9,195
0
8,308
L
Eset
5,338
440
1,260
1,003
8,945
3,516
305
3,779
5,166
14,588
0
W
Nu Wa
DenKumar
Nu Wa
11,065
2,358
1,700
1,582
9,833
4,022
831
4,268
5,565
23,119
39
L
Scylla
Djimtor
Scylla
8,505
542
789
726
9,010
3,194
896
5,347
3,663
15,480
0
L
Cthulhu
Englemakeren
Cthulhu
7,452
168
927
2,283
11,737
11,255
112
5,883
5,854
23,517
0
L
Pele
SYANIDE
Pele
11,538
1,214
473
3,197
12,921
5,900
637
3,730
9,191
0
26,878
L
12,579
2,902
675
3,254
15,752
17,787
547
4,662
11,090
255
21,346
W
Anhur
5,606
2,389
1,295
2,795
10,748
4,750
2,248
4,846
5,902
0
20,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
45,508
126
Minions Killed
146
0
Camps Cleared
0
1,023,374
Distance Traveled
1,036,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,029
912
10
1
0
217,745
0
W
Neith
8,966
815
43
4
0
197,534
0
W
Gilgamesh
8,453
768
12
1
0
253,621
0
L
Eset
7,853
714
15
1
0
186,140
0
W
Nu Wa
8,446
768
24
2
0
195,638
0
L
Scylla
7,867
715
17
2
0
196,926
0
L
Cthulhu
9,158
833
35
3
0
213,099
0
L
Pele
9,225
839
42
4
0
208,343
0
L
Surtr
9,474
861
17
2
0
218,866
0
W
Anhur
9,614
874
57
5
0
171,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role