Player Matchup

Ullr
Ullr
Desert566
Ullr
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
451W - 442L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Jondrikgovno
Kuzenbo
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 13L
1,505 Elo+
Party 2
Thanatos
Thanatos
Khuann
Thanatos
Level 84
God Stats
2W - 4L
1,408 SR
Queue Stats
16W - 15L
1,552 Elo+
Party 2
Ishtar
Ishtar
TinyBaggen
Ishtar
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,535 Elo+
Solo
Scylla
Scylla
兔子兔子真可怕
Scylla
Level 118
God Stats
1W - 4L
1,093 SR
Queue Stats
27W - 37L
1,399 Elo+
Solo
Team Averages
Level 80
1,443 SR
1,492 Elo+

VS

Team Averages
Level 111
1,500 SR
1,572 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Biigggie
Heimdallr
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
143W - 116L
1,788 Elo+
Party 1
Bacchus
Bacchus
RaggedBoy
Bacchus
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
170W - 160L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
Макуте
Sun Wukong
Level 165
God Stats
11W - 8L
1,500 SR
Queue Stats
986W - 940L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 3 / 1
6,696
515
6,346
11,204
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Jondrikgovno
Kuzenbo
9
1 / 4 / 2
6,305
485
2,351
11,178
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Khuann
Thanatos
10
0 / 5 / 1
6,073
467
4,680
10,699
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ishtar
TinyBaggen
Ishtar
9
2 / 3 / 0
5,693
438
4,164
7,909
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 1
7,293
561
2,978
8,130
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
9 / 1 / 8
8,500
654
9,577
10,185
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
 
Scylla
14
4 / 1 / 3
8,137
626
5,874
3,699
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Biigggie
Heimdallr
10
2 / 2 / 5
6,237
480
2,950
7,121
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
RaggedBoy
Bacchus
10
1 / 0 / 8
6,896
530
3,356
8,707
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Макуте
Sun Wukong
13
2 / 1 / 0
7,469
575
8,376
12,196
8,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
18
19
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
1
8
13
W
Scylla
 
Scylla
4
1
3
5.5
W
Heimdallr
Biigggie
Heimdallr
2
2
5
2.25
L
Ullr
0
3
1
0.17
L
Kuzenbo
Jondrikgovno
Kuzenbo
1
4
2
0.5
L
Thanatos
Khuann
Thanatos
0
5
1
0.1
W
Bacchus
RaggedBoy
Bacchus
1
0
8
5
L
Ishtar
TinyBaggen
Ishtar
2
3
0
0.67
W
Sun Wukong
Макуте
Sun Wukong
2
1
0
2
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,519
Damage
30,133
49,120
Taken
41,908
22,583
Mitigated
23,636
13,042
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,577
2,421
0
5,259
10,185
4,529
0
1,536
8,649
0
46,474
W
Scylla
 
Scylla
5,874
250
0
550
3,699
1,332
0
1,260
2,439
66,505
0
W
Heimdallr
Biigggie
Heimdallr
2,950
1,077
0
2,963
7,121
2,152
66
1,174
5,947
0
32,890
L
Ullr
6,346
2,606
0
1,855
11,204
4,356
442
77
11,127
0
51,579
L
Kuzenbo
Jondrikgovno
Kuzenbo
2,351
1,584
0
1,070
11,178
10,082
0
3,082
8,096
13,137
0
L
Thanatos
Khuann
Thanatos
4,680
1,514
0
5,779
10,699
3,574
184
1,121
9,578
0
39,233
W
Bacchus
RaggedBoy
Bacchus
3,356
672
139
2,914
8,707
7,408
300
1,220
7,487
23,342
0
L
Ishtar
TinyBaggen
Ishtar
4,164
2,451
0
2,969
7,909
2,313
0
1,485
6,424
0
33,002
W
Sun Wukong
Макуте
Sun Wukong
8,376
2,670
0
3,770
12,196
8,215
0
527
11,669
0
58,426
L
2,978
159
0
1,369
8,130
2,258
0
3,465
4,665
51,053
191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,060
Gold Earned
37,239
312
Minions Killed
328
0
Camps Cleared
0
1,101,742
Distance Traveled
1,336,828
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,500
654
61
5
0
322,747
6
W
Scylla
8,137
626
94
7
0
254,515
0
W
Heimdallr
6,237
480
50
4
0
231,196
0
L
Ullr
6,696
515
89
7
0
196,719
0
L
Kuzenbo
6,305
485
14
1
0
227,332
2
L
Thanatos
6,073
467
58
4
0
230,390
0
W
Bacchus
6,896
530
25
2
0
258,052
1
L
Ishtar
5,693
438
54
4
0
194,909
0
W
Sun Wukong
7,469
575
98
8
0
270,318
0
L
Scylla
7,293
561
97
7
0
252,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role