Player Matchup

Janus
Janus
AdrianThaDon_
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,334 Elo+
Solo
Tiamat
Tiamat
DarkJourneys
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Zhong Kui
Zhong Kui
Nightfalcon522
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,250 Elo+
Solo
Aphrodite
Aphrodite
TiredofBS4Real
Aphrodite
Level 184
God Stats
6W - 2L
1,500 SR
Queue Stats
279W - 271L
1,472 Elo+
Party 1
Ganesha
Ganesha
seija_skins
Ganesha
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
135W - 160L
1,460 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,359 Elo+

VS

Team Averages
Level 112
1,578 SR
1,530 Elo+
Tyr
Tyr
BOBBYBOYTOUCH
Tyr
Level 18
God Stats
3W - 3L
1,819 SR
Queue Stats
48W - 33L
1,751 Elo+
Party 2
Discordia
Discordia
MortleWombat
Discordia
Level 158
God Stats
5W - 5L
1,715 SR
Queue Stats
244W - 255L
1,345 Elo+
Solo
Ishtar
Ishtar
Nitorxs
Ishtar
Level 155
God Stats
2W - 0L
1,557 SR
Queue Stats
68W - 36L
1,528 Elo+
Party 2
Aphrodite
Aphrodite
ReyZahid
Aphrodite
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 52L
1,489 Elo+
Solo
Cernunnos
Cernunnos
totoNacho
Cernunnos
Level 120
God Stats
1W - 1L
1,297 SR
Queue Stats
21W - 15L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 5
12,126
758
22,551
16,469
10,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
19
4 / 6 / 6
10,982
686
19,388
20,530
18,475
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Nightfalcon522
Zhong Kui
17
5 / 8 / 9
10,897
681
17,128
25,240
26,362
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
TiredofBS4Real
Aphrodite
17
3 / 6 / 14
10,380
649
10,548
27,715
24,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
seija_skins
Ganesha
19
0 / 6 / 20
11,482
718
10,871
22,039
33,280
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 13
12,406
775
14,156
25,054
28,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
MortleWombat
Discordia
16
0 / 4 / 21
10,832
677
15,896
12,148
4,287
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Nitorxs
Ishtar
20
18 / 4 / 8
14,694
918
41,435
22,946
9,952
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
ReyZahid
Aphrodite
19
1 / 4 / 18
11,377
711
10,839
20,586
11,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
totoNacho
Cernunnos
20
5 / 6 / 14
12,009
751
16,176
17,896
7,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
105
22
Kills
31
32
Deaths
23
54
Assists
74
Player
Kills
Deaths
Assists
KDA
L
10
6
5
2.08
W
7
5
13
2.7
L
Tiamat
4
6
6
1.17
W
Discordia
MortleWombat
Discordia
0
4
21
2.63
L
Zhong Kui
Nightfalcon522
Zhong Kui
5
8
9
1.19
W
Ishtar
Nitorxs
Ishtar
18
4
8
5.5
W
Aphrodite
ReyZahid
Aphrodite
1
4
18
2.5
L
Aphrodite
TiredofBS4Real
Aphrodite
3
6
14
1.67
L
Ganesha
seija_skins
Ganesha
0
6
20
1.67
W
Cernunnos
totoNacho
Cernunnos
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,486
Damage
98,502
111,993
Taken
98,630
113,116
Mitigated
61,347
43,589
Healing
45,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,551
312
544
3,160
16,469
10,084
1,120
2,493
13,976
49,997
0
W
14,156
759
273
4,912
25,054
28,011
0
15,964
9,090
0
22,454
L
Tiamat
19,388
1,222
1,355
3,689
20,530
18,475
129
6,088
14,442
30,747
5,867
W
Discordia
MortleWombat
Discordia
15,896
907
2,112
1,344
12,148
4,287
228
10,279
1,869
26,873
0
L
Zhong Kui
Nightfalcon522
Zhong Kui
17,128
2,103
539
3,520
25,240
26,362
0
6,207
19,033
25,910
730
W
Ishtar
Nitorxs
Ishtar
41,435
33,725
0
8,349
22,946
9,952
4,063
18,334
4,612
0
72,479
W
Aphrodite
ReyZahid
Aphrodite
10,839
1,724
13,950
11,709
20,586
11,254
1,082
18,055
2,531
22,604
1,531
L
Aphrodite
TiredofBS4Real
Aphrodite
10,548
1,721
13,563
13,149
27,715
24,915
35
6,494
21,221
21,749
294
L
Ganesha
seija_skins
Ganesha
10,871
162
1,611
2,459
22,039
33,280
291
4,840
17,199
14,615
0
W
Cernunnos
totoNacho
Cernunnos
16,176
5,816
393
2,792
17,896
7,843
2,598
14,363
3,533
0
35,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,867
Gold Earned
61,318
152
Minions Killed
186
0
Camps Cleared
0
1,296,457
Distance Traveled
1,406,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,126
758
52
3
0
235,743
0
W
Tyr
12,406
775
19
1
0
341,881
0
L
Tiamat
10,982
686
45
3
0
276,813
0
W
Discordia
10,832
677
23
1
0
260,268
0
L
Zhong Kui
10,897
681
23
1
0
248,797
0
W
Ishtar
14,694
918
70
4
0
250,114
0
W
Aphrodite
11,377
711
31
2
0
309,299
0
L
Aphrodite
10,380
649
32
2
0
284,858
0
L
Ganesha
11,482
718
0
0
0
250,246
0
W
Cernunnos
12,009
751
43
3
0
245,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role