Player Matchup

Neith
Neith
Cungii
Neith
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 240L
1,277 Elo+
Solo
Ganesha
Ganesha
Mr4Tune
Ganesha
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 45L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
RareK1nd
Aphrodite
Level 148
God Stats
51W - 37L
1,674 SR
Queue Stats
393W - 389L
1,353 Elo+
Solo
Lancelot
Lancelot
SimpingForEGirls
Lancelot
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 45L
1,500 Elo+
Party 2
Horus
Horus
TheRealZimm
Horus
Level 43
God Stats
2W - 11L
1,699 SR
Queue Stats
239W - 257L
1,408 Elo+
Solo
Team Averages
Level 75
1,575 SR
1,408 Elo+

VS

Team Averages
Level 92
1,426 SR
1,454 Elo+
Arachne
Arachne
AlwaysWinter970
Arachne
Level 127
God Stats
24W - 25L
1,493 SR
Queue Stats
479W - 456L
1,391 Elo+
Party 1
Nox
Nox
Beto4_
Nox
Level 56
God Stats
7W - 5L
1,591 SR
Queue Stats
24W - 21L
1,563 Elo+
Solo
Mulan
Mulan
Miss_Quinn0517
Mulan
Level 48
God Stats
26W - 24L
1,293 SR
Queue Stats
376W - 360L
1,435 Elo+
Party 1
Kuzenbo
Kuzenbo
Moonlyghts
Kuzenbo
Level 102
God Stats
12W - 17L
1,181 SR
Queue Stats
192W - 185L
1,432 Elo+
Solo
Neith
Neith
PettyDeity
Neith
Level 125
God Stats
14W - 18L
1,570 SR
Queue Stats
114W - 104L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cungii
Neith
11
1 / 3 / 1
6,272
482
4,503
7,112
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Mr4Tune
Ganesha
10
0 / 1 / 3
6,218
478
3,993
9,554
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
RareK1nd
Aphrodite
10
1 / 4 / 0
6,179
475
3,870
8,947
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 2
7,026
540
7,070
10,936
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 0
5,451
419
3,367
11,067
9,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,951
612
6,571
9,733
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Beto4_
Nox
13
3 / 1 / 7
7,599
585
6,530
9,775
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 4
6,913
532
5,776
8,373
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Moonlyghts
Kuzenbo
11
3 / 1 / 3
7,776
598
3,598
9,863
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
12
2 / 2 / 2
7,454
573
6,567
9,278
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
15
15
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Nox
Beto4_
Nox
3
1
7
6.5
L
Neith
Cungii
Neith
1
3
1
0.5
W
2
0
4
4
W
Kuzenbo
Moonlyghts
Kuzenbo
3
1
3
4.5
L
Ganesha
Mr4Tune
Ganesha
0
1
3
1.5
W
Neith
2
2
2
1.5
L
Aphrodite
RareK1nd
Aphrodite
1
4
0
0.25
L
3
4
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
29,042
47,616
Taken
47,022
26,821
Mitigated
24,684
12,098
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,571
4,963
0
2,967
9,733
3,597
581
406
9,327
0
63,856
W
Nox
Beto4_
Nox
6,530
1,483
0
2,426
9,775
3,933
1,040
4,678
5,097
48,116
2,850
L
Neith
Cungii
Neith
4,503
1,219
0
1,266
7,112
3,112
0
1,130
5,982
0
41,868
W
5,776
1,469
0
2,217
8,373
4,955
394
639
7,734
0
34,182
W
Kuzenbo
Moonlyghts
Kuzenbo
3,598
1,697
0
2,130
9,863
8,779
34
976
8,887
24,740
0
L
Ganesha
Mr4Tune
Ganesha
3,993
910
194
1,779
9,554
7,313
0
1,615
7,887
15,892
0
W
Neith
6,567
2,735
0
4,728
9,278
3,420
1,399
1,164
8,114
0
54,110
L
Aphrodite
RareK1nd
Aphrodite
3,870
639
353
4,325
8,947
3,067
275
3,453
5,194
38,855
0
L
7,070
2,478
0
301
10,936
4,303
0
1,790
9,040
0
34,508
L
3,367
1,529
117
3,763
11,067
9,026
0
1,252
9,773
0
30,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
37,693
268
Minions Killed
367
0
Camps Cleared
0
1,207,208
Distance Traveled
1,371,308
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,951
612
99
8
0
319,211
0
W
Nox
7,599
585
84
6
0
275,216
0
L
Neith
6,272
482
81
6
0
242,880
5
W
Mulan
6,913
532
52
4
0
268,929
0
W
Kuzenbo
7,776
598
54
4
0
282,928
2
L
Ganesha
6,218
478
13
1
0
258,121
1
W
Neith
7,454
573
78
6
0
225,024
6
L
Aphrodite
6,179
475
69
5
0
180,491
0
L
Lancelot
7,026
540
57
4
0
323,422
0
L
Horus
5,451
419
48
4
0
202,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role