Player Matchup

Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AusterHund97114
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 151L
1,240 Elo+
Party 2
Amaterasu
Amaterasu
Gaetanooo-
Amaterasu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,442 Elo+
Party 3
Horus
Horus
GradjeD
Horus
Level 172
God Stats
11W - 2L
1,909 SR
Queue Stats
351W - 344L
1,525 Elo+
Solo
Hades
Hades
Skazis_Welt
Hades
Level 46
God Stats
0W - 3L
1,331 SR
Queue Stats
55W - 75L
1,483 Elo+
Party 3
Team Averages
Level 65
1,548 SR
1,438 Elo+

VS

Team Averages
Level 75
1,498 SR
1,522 Elo+
Amaterasu
Amaterasu
Ari2040
Amaterasu
Level 26
God Stats
3W - 1L
1,479 SR
Queue Stats
140W - 76L
1,781 Elo+
Party 1
Vulcan
Vulcan
Blutgram
Vulcan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
LucacoJ3ain
Tsukuyomi
Level 90
God Stats
20W - 10L
1,861 SR
Queue Stats
470W - 388L
1,664 Elo+
Party 1
Ne Zha
Ne Zha
Shallow Ruin
Ne Zha
Level 63
God Stats
3W - 1L
1,424 SR
Queue Stats
18W - 16L
1,418 Elo+
Solo
Cupid
Cupid
ThamiReyes
Cupid
Level 147
God Stats
3W - 8L
1,225 SR
Queue Stats
267W - 259L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 3 / 1
6,195
443
4,013
10,126
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 1
6,787
485
6,704
11,596
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Gaetanooo-
Amaterasu
7
0 / 4 / 0
5,065
362
2,883
10,405
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Horus
GradjeD
Horus
9
1 / 4 / 0
6,264
447
3,591
12,516
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 5 / 0
6,244
446
8,052
13,506
7,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ari2040
Amaterasu
13
3 / 0 / 5
8,334
595
5,315
13,416
10,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
Blutgram
Vulcan
12
2 / 1 / 3
7,446
532
7,629
5,114
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
LucacoJ3ain
Tsukuyomi
15
11 / 0 / 5
9,491
678
14,055
11,456
7,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
12
2 / 1 / 6
7,057
504
6,827
8,248
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
12
0 / 1 / 5
7,338
524
6,524
7,577
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
18
19
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
W
Amaterasu
Ari2040
Amaterasu
3
0
5
5.5
L
0
3
1
0.17
W
Vulcan
Blutgram
Vulcan
2
1
3
3.5
L
Amaterasu
Gaetanooo-
Amaterasu
0
4
0
0
L
Horus
GradjeD
Horus
1
4
0
0.25
W
Tsukuyomi
LucacoJ3ain
Tsukuyomi
11
0
5
13.5
W
Ne Zha
2
1
6
5
L
2
5
0
0.4
W
Cupid
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,243
Damage
40,350
58,149
Taken
45,811
29,392
Mitigated
25,756
21,278
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,013
409
0
2,348
10,126
2,954
0
905
9,221
0
36,938
W
Amaterasu
Ari2040
Amaterasu
5,315
2,052
1,652
4,243
13,416
10,527
291
2,242
10,986
0
47,522
L
6,704
3,415
0
4,056
11,596
3,687
832
0
11,596
0
48,244
W
Vulcan
Blutgram
Vulcan
7,629
1,973
0
485
5,114
2,171
275
2,595
2,440
48,579
1,010
L
Amaterasu
Gaetanooo-
Amaterasu
2,883
872
0
3,938
10,405
4,839
0
1,756
8,649
0
15,031
L
Horus
GradjeD
Horus
3,591
1,673
1,260
4,124
12,516
10,881
0
1,509
11,007
0
17,609
W
Tsukuyomi
LucacoJ3ain
Tsukuyomi
14,055
3,597
0
5,175
11,456
7,177
375
2,974
7,932
0
76,740
W
Ne Zha
6,827
3,254
0
835
8,248
3,196
503
241
8,007
0
37,754
L
8,052
842
103
5,449
13,506
7,031
0
2,992
10,514
35,821
0
W
Cupid
6,524
3,809
1,041
4,312
7,577
2,685
513
0
7,538
0
46,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
39,666
240
Minions Killed
350
0
Camps Cleared
0
1,316,978
Distance Traveled
1,451,116
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,195
443
70
5
0
297,494
0
W
Amaterasu
8,334
595
63
5
0
276,360
1
L
Medusa
6,787
485
67
5
0
238,825
0
W
Vulcan
7,446
532
66
5
0
293,139
3
L
Amaterasu
5,065
362
24
2
0
265,905
0
L
Horus
6,264
447
22
2
0
280,249
2
W
Tsukuyomi
9,491
678
101
7
0
302,295
1
W
Ne Zha
7,057
504
39
3
0
336,532
0
L
Hades
6,244
446
57
4
0
234,505
4
W
Cupid
7,338
524
81
6
0
242,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role