Player Matchup

Thor
Thor
DocenaRamzes
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
JtTheBoss
Cernunnos
Level 29
God Stats
3W - 4L
1,321 SR
Queue Stats
46W - 30L
1,333 Elo+
Party 3
Ra
Ra
Träger
Ra
Level 98
God Stats
1W - 2L
1,631 SR
Queue Stats
53W - 39L
1,333 Elo+
Party 3
Susano
Susano
XxKneeGearxX
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,231 Elo+
Party 3
Ymir
Ymir
novaise
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 40
1,490 SR
1,380 Elo+

VS

Team Averages
Level 71
1,509 SR
1,426 Elo+
Danzaburou
Danzaburou
GNGW
Danzaburou
Level 122
God Stats
11W - 4L
1,500 SR
Queue Stats
99W - 93L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
Man9our-A
Baron Samedi
Level 154
God Stats
11W - 4L
1,754 SR
Queue Stats
232W - 212L
1,370 Elo+
Party 1
Tyr
Tyr
VI10
Tyr
Level 33
God Stats
21W - 14L
1,292 SR
Queue Stats
88W - 80L
1,396 Elo+
Party 1
Vamana
Vamana
ghY3
Vamana
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,468 Elo+
Party 1
Chaac
Chaac
imshare123
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,720
393
2,854
8,248
2,789
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
JtTheBoss
Cernunnos
11
1 / 2 / 0
6,177
515
6,535
10,899
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,370
531
2,641
8,507
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
9
0 / 4 / 1
5,285
440
949
7,029
2,561
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
novaise
Ymir
9
2 / 3 / 0
5,881
490
2,616
10,012
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GNGW
Danzaburou
13
0 / 1 / 3
7,215
601
7,433
8,173
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
Man9our-A
Baron Samedi
12
3 / 1 / 2
7,220
602
6,984
5,999
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
VI10
Tyr
9
2 / 1 / 4
5,956
496
4,909
7,959
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
ghY3
Vamana
11
3 / 0 / 1
6,245
520
4,140
7,090
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
11
3 / 1 / 2
6,397
533
8,100
6,935
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
11
13
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Danzaburou
GNGW
Danzaburou
0
1
3
1.5
L
Cernunnos
JtTheBoss
Cernunnos
1
2
0
0.5
W
Baron Samedi
Man9our-A
Baron Samedi
3
1
2
4
L
1
3
0
0.33
W
Tyr
VI10
Tyr
2
1
4
4
L
Susano
0
4
1
0.13
W
Vamana
ghY3
Vamana
3
0
1
3.5
W
Chaac
3
1
2
4
L
Ymir
novaise
Ymir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,595
Damage
31,566
44,695
Taken
36,156
21,521
Mitigated
19,572
9,840
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,854
791
0
510
8,248
2,789
0
444
7,804
0
16,584
W
Danzaburou
GNGW
Danzaburou
7,433
3,896
0
6,042
8,173
3,195
0
0
8,173
0
64,307
L
Cernunnos
JtTheBoss
Cernunnos
6,535
3,626
0
4,786
10,899
4,620
0
413
10,486
0
43,764
W
Baron Samedi
Man9our-A
Baron Samedi
6,984
323
894
2,625
5,999
3,166
0
2,089
3,910
56,863
0
L
2,641
404
58
1,937
8,507
3,499
0
4,663
3,844
48,690
0
W
Tyr
VI10
Tyr
4,909
424
95
3,307
7,959
5,713
0
967
6,992
0
20,800
L
Susano
949
292
0
1,684
7,029
2,561
0
799
6,230
0
24,963
W
Vamana
ghY3
Vamana
4,140
1,642
0
597
7,090
3,566
0
598
6,492
0
40,076
W
Chaac
8,100
1,471
0
790
6,935
3,932
0
1,603
5,332
0
36,925
L
Ymir
novaise
Ymir
2,616
403
0
865
10,012
8,052
0
665
9,347
15,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
33,033
273
Minions Killed
341
0
Camps Cleared
0
1,122,168
Distance Traveled
1,209,774
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,720
393
27
2
0
228,000
2
W
Danzaburou
7,215
601
100
8
0
207,103
0
L
Cernunnos
6,177
515
77
6
0
217,966
0
W
Baron Samedi
7,220
602
102
9
0
236,210
0
L
Ra
6,370
531
98
8
0
223,314
0
W
Tyr
5,956
496
21
2
0
253,621
0
L
Susano
5,285
440
46
4
0
228,410
0
W
Vamana
6,245
520
63
5
0
283,827
0
W
Chaac
6,397
533
55
5
0
229,013
0
L
Ymir
5,881
490
25
2
0
224,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role