Player Matchup

Kukulkan
Kukulkan
Beubow
Kukulkan
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 171L
1,527 Elo+
Party 2
Sobek
Sobek
Desmeco
Sobek
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 198L
1,091 Elo+
Solo
Guan Yu
Guan Yu
SydraToR
Guan Yu
Level 107
God Stats
25W - 15L
1,738 SR
Queue Stats
505W - 489L
1,534 Elo+
Party 2
Mercury
Mercury
Volkii-_-
Mercury
Level 67
God Stats
22W - 13L
1,616 SR
Queue Stats
76W - 77L
1,554 Elo+
Party 2
Rama
Rama
ivanraval
Rama
Level 113
God Stats
1W - 1L
1,267 SR
Queue Stats
5W - 3L
1,431 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,427 Elo+

VS

Team Averages
Level 110
1,479 SR
1,542 Elo+
Nu Wa
Nu Wa
MAQE9000
Nu Wa
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 71L
1,528 Elo+
Party 3
Surtr
Surtr
Und_Marcels_Bro
Surtr
Level 123
God Stats
0W - 2L
1,265 SR
Queue Stats
140W - 153L
1,591 Elo+
Party 1
Charybdis
Charybdis
jboys1970
Charybdis
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
720W - 748L
1,542 Elo+
Party 1
Mercury
Mercury
mr_wipes
Mercury
Level 109
God Stats
16W - 12L
1,630 SR
Queue Stats
414W - 419L
1,497 Elo+
Party 3
Fafnir
Fafnir
nosleepforme5
Fafnir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 279L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beubow
Kukulkan
14
3 / 0 / 3
8,441
563
11,099
5,881
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Desmeco
Sobek
11
2 / 2 / 5
7,317
488
6,069
18,399
16,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
SydraToR
Guan Yu
14
0 / 1 / 1
7,929
529
8,723
14,737
18,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Volkii-_-
Mercury
15
5 / 1 / 2
8,766
584
10,293
10,903
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
13
4 / 0 / 0
8,200
547
8,741
9,432
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MAQE9000
Nu Wa
10
0 / 4 / 1
6,667
444
4,816
9,440
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 0
8,752
583
10,569
17,251
11,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
jboys1970
Charybdis
12
0 / 4 / 2
7,127
475
8,872
12,948
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
mr_wipes
Mercury
14
3 / 2 / 0
8,489
566
8,340
11,900
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
6,710
447
3,147
15,017
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Beubow
Kukulkan
3
0
3
4.5
W
Sobek
Desmeco
Sobek
2
2
5
2.25
L
Nu Wa
MAQE9000
Nu Wa
0
4
1
0.13
W
Guan Yu
SydraToR
Guan Yu
0
1
1
0.5
L
1
1
0
1
W
Mercury
Volkii-_-
Mercury
5
1
2
6
W
Rama
4
0
0
4
L
Charybdis
jboys1970
Charybdis
0
4
2
0.25
L
Mercury
mr_wipes
Mercury
3
2
0
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,925
Damage
35,744
59,352
Taken
66,556
46,329
Mitigated
40,666
22,844
Healing
20,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Beubow
Kukulkan
11,099
1,050
0
500
5,881
2,357
0
3,229
2,652
63,098
0
W
Sobek
Desmeco
Sobek
6,069
1,318
454
7,619
18,399
16,564
221
2,063
16,336
20,053
0
L
Nu Wa
MAQE9000
Nu Wa
4,816
932
0
1,733
9,440
3,811
0
6,121
2,865
43,135
0
W
Guan Yu
SydraToR
Guan Yu
8,723
870
220
6,887
14,737
18,241
0
932
13,805
0
75,213
L
10,569
4,123
0
8,982
17,251
11,684
8
0
16,134
796
87,199
W
Mercury
Volkii-_-
Mercury
10,293
5,658
0
1,540
10,903
5,162
0
890
10,013
0
85,874
W
Rama
8,741
6,631
0
5,624
9,432
4,005
0
1,347
8,085
0
70,690
L
Charybdis
jboys1970
Charybdis
8,872
5,440
0
5,890
12,948
4,494
0
2,591
10,357
0
57,029
L
Mercury
mr_wipes
Mercury
8,340
4,559
0
891
11,900
4,841
0
2,576
9,188
0
75,282
L
3,147
905
0
3,337
15,017
15,836
0
5,126
9,727
14,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,653
Gold Earned
37,745
531
Minions Killed
421
0
Camps Cleared
0
1,628,154
Distance Traveled
1,491,226
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,441
563
124
8
0
302,697
1
W
Sobek
7,317
488
12
1
0
316,828
0
L
Nu Wa
6,667
444
73
5
0
265,377
3
W
Guan Yu
7,929
529
146
10
0
338,830
0
L
Surtr
8,752
583
127
8
0
266,788
0
W
Mercury
8,766
584
130
9
0
385,582
0
W
Rama
8,200
547
119
8
0
284,217
0
L
Charybdis
7,127
475
90
6
0
277,643
2
L
Mercury
8,489
566
110
7
0
375,476
0
L
Fafnir
6,710
447
21
1
0
305,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role