Player Matchup

Nike
Nike
Balkins
Nike
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,399 Elo+
Solo
Lancelot
Lancelot
Caiva
Lancelot
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,257 Elo+
Solo
Merlin
Merlin
LoboTheAlien
Merlin
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 42L
1,240 Elo+
Solo
Chang'e
Chang'e
Nessums
Chang'e
Level 127
God Stats
11W - 5L
1,500 SR
Queue Stats
213W - 213L
1,442 Elo+
Party 1
Neith
Neith
Shoryuken420
Neith
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 290L
1,420 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,352 Elo+

VS

Team Averages
Level 81
1,500 SR
1,533 Elo+
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Scrimmage Time
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,567 Elo+
Solo
Rama
Rama
VaNadal
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,527 Elo+
Party 2
Thanatos
Thanatos
blacklabel1015
Thanatos
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Balkins
Nike
10
1 / 1 / 6
5,788
1,158
5,645
6,161
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Caiva
Lancelot
9
1 / 0 / 5
5,318
1,064
2,669
4,015
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
11
4 / 0 / 3
6,325
1,265
8,026
4,485
1,517
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Nessums
Chang'e
11
1 / 0 / 6
5,637
1,127
3,277
4,919
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 4
5,341
1,068
1,464
1,945
620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 0
5,269
1,054
7,324
5,733
2,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Set
 
Set
10
0 / 2 / 0
4,953
991
2,437
5,485
4,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 1
4,954
991
2,691
4,586
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
VaNadal
Rama
8
0 / 2 / 1
4,703
941
2,217
4,748
1,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
7
0 / 1 / 0
4,620
924
750
2,597
847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
7
Kills
1
1
Deaths
7
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
L
Set
 
Set
0
2
0
0
W
Nike
Balkins
Nike
1
1
6
4
W
Lancelot
Caiva
Lancelot
1
0
5
3.5
W
Merlin
4
0
3
5.5
W
Chang'e
Nessums
Chang'e
1
0
6
4
L
0
1
1
0.5
W
0
0
4
2
L
Rama
VaNadal
Rama
0
2
1
0.25
L
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
15,419
21,525
Taken
23,149
10,972
Mitigated
10,485
12,949
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,324
790
300
2,044
5,733
2,244
0
2,547
3,186
0
21,663
L
Set
 
Set
2,437
592
409
890
5,485
4,372
0
3,408
2,077
0
4,220
W
Nike
Balkins
Nike
5,645
126
894
1,544
6,161
5,893
0
1,121
5,040
2,015
6,727
W
Lancelot
Caiva
Lancelot
2,669
74
280
382
4,015
1,308
0
573
3,442
0
4,897
W
Merlin
8,026
358
262
331
4,485
1,517
0
116
4,369
13,083
2,117
W
Chang'e
Nessums
Chang'e
3,277
537
5,193
3,024
4,919
1,634
31
430
4,489
8,396
0
L
2,691
555
2,332
1,384
4,586
1,508
0
2,332
2,254
4,881
924
W
1,464
706
520
519
1,945
620
0
0
1,945
0
9,733
L
Rama
VaNadal
Rama
2,217
759
624
998
4,748
1,514
0
1,807
2,941
0
4,765
L
Thanatos
750
0
36
516
2,597
847
0
1,615
982
0
2,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
24,499
59
Minions Killed
48
0
Camps Cleared
0
592,569
Distance Traveled
472,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,269
1,054
17
3
0
120,646
0
L
Set
4,953
991
5
1
0
118,022
0
W
Nike
5,788
1,158
3
1
0
111,560
0
W
Lancelot
5,318
1,064
9
2
0
128,705
0
W
Merlin
6,325
1,265
19
4
0
130,186
0
W
Chang'e
5,637
1,127
11
2
0
123,560
0
L
Chang'e
4,954
991
12
2
0
117,381
0
W
Neith
5,341
1,068
17
3
0
98,558
0
L
Rama
4,703
941
9
2
0
62,006
0
L
Thanatos
4,620
924
5
1
0
54,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role