Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Angel-Karma
Jing Wei
Bronze III
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
BlondeBimxbo
Aphrodite
Bronze III
Level 100
God Stats
1W - 1L
1,844 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Achilles
Achilles
Silver I
Shopenhauer
Achilles
Silver I
Level 146
God Stats
3W - 1L
1,760 SR
Queue Stats
110W - 108L
1,531 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,621 SR
1,506 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,502 SR
1,500 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
JamTheDestroyer
Ganesha
Bronze III
Level 101
God Stats
0W - 1L
1,508 SR
Queue Stats
2W - 11L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Yahya2016Gamer
Heimdallr
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
legend93i
Scylla
Bronze III
Level 146
God Stats
12W - 22L
1,500 SR
Queue Stats
91W - 103L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
12 / 1 / 3
9,208
708
14,461
14,285
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
 
Thoth
13
7 / 1 / 4
8,465
651
9,270
6,666
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Angel-Karma
Jing Wei
12
0 / 2 / 6
7,063
543
8,514
11,062
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
BlondeBimxbo
Aphrodite
10
1 / 1 / 6
6,992
538
3,421
5,675
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Shopenhauer
Achilles
13
2 / 1 / 3
8,230
633
8,267
11,274
11,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Morgan Le FayCabrakanLokiMercury

VS

Bans
AresDanzaburouHadesAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 5 / 1
7,460
574
6,658
13,074
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
 
Guan Yu
10
1 / 6 / 0
5,880
452
4,381
13,466
13,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
5,849
450
4,322
14,029
9,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Yahya2016Gamer
Heimdallr
10
1 / 4 / 0
5,970
459
5,591
13,795
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
legend93i
Scylla
11
0 / 3 / 0
6,148
473
4,115
7,777
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
22
Kills
6
6
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
1
3
13.5
W
Thoth
 
Thoth
7
1
4
9
L
Thanatos
 
Thanatos
4
5
1
0.9
L
Guan Yu
 
Guan Yu
1
6
0
0.17
W
Jing Wei
Angel-Karma
Jing Wei
0
2
6
1.5
W
Aphrodite
BlondeBimxbo
Aphrodite
1
1
6
4
L
0
4
1
0.13
W
Achilles
Shopenhauer
Achilles
2
1
3
3.5
L
Heimdallr
Yahya2016Gamer
Heimdallr
1
4
0
0.25
L
Scylla
legend93i
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,933
Damage
25,067
48,962
Taken
62,141
26,438
Mitigated
35,048
21,172
Healing
21,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,461
6,844
0
3,272
14,285
5,979
212
2,836
11,371
0
70,685
W
Thoth
 
Thoth
9,270
284
0
2,366
6,666
2,064
891
1,882
4,784
54,938
749
L
Thanatos
 
Thanatos
6,658
1,524
0
7,492
13,074
4,482
0
1,840
11,234
0
50,033
L
Guan Yu
 
Guan Yu
4,381
542
186
3,870
13,466
13,393
0
813
12,653
0
28,500
W
Jing Wei
Angel-Karma
Jing Wei
8,514
6,683
0
5,110
11,062
3,671
70
2,457
8,605
0
47,506
W
Aphrodite
BlondeBimxbo
Aphrodite
3,421
1,013
3,714
3,612
5,675
3,367
178
1,405
4,270
22,853
0
L
4,322
492
1,520
3,237
14,029
9,478
0
2,626
11,403
21,538
0
W
Achilles
Shopenhauer
Achilles
8,267
2,101
0
3,098
11,274
11,357
272
276
10,298
2,342
50,987
L
Heimdallr
Yahya2016Gamer
Heimdallr
5,591
2,579
0
5,134
13,795
5,322
0
3,007
10,788
0
41,038
L
Scylla
legend93i
Scylla
4,115
366
0
500
7,777
2,373
0
5,011
2,766
45,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,958
Gold Earned
31,307
383
Minions Killed
279
0
Camps Cleared
0
1,357,554
Distance Traveled
1,294,461
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,208
708
96
7
0
327,137
0
W
Thoth
8,465
651
101
8
0
277,119
0
L
Thanatos
7,460
574
73
6
0
268,372
0
L
Guan Yu
5,880
452
41
3
0
264,269
0
W
Jing Wei
7,063
543
75
6
0
268,372
2
W
Aphrodite
6,992
538
23
2
0
239,963
1
L
Ganesha
5,849
450
5
0
0
259,116
3
W
Achilles
8,230
633
88
7
0
244,963
0
L
Heimdallr
5,970
459
74
6
0
245,272
0
L
Scylla
6,148
473
86
7
0
257,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role