Player Matchup

Baron Samedi
Baron Samedi
GhostlyShogunate
Baron Samedi
Level 25
God Stats
0W - 5L
1,521 SR
Queue Stats
22W - 16L
1,423 Elo+
Party 1
Maui
Maui
Greendragon7267
Maui
Level 77
God Stats
2W - 5L
1,761 SR
Queue Stats
13W - 14L
1,593 Elo+
Party 1
Fenrir
Fenrir
speirs_2nd_lt
Fenrir
Level 120
God Stats
15W - 9L
1,506 SR
Queue Stats
48W - 57L
1,435 Elo+
Party 1
Team Averages
Level 74
1,596 SR
1,484 Elo+

VS

Team Averages
Level 84
1,377 SR
1,488 Elo+
Chaac
Chaac
Cybek22
Chaac
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 42L
1,683 Elo+
Party 2
Hades
Hades
DrNazgull420
Hades
Level 16
God Stats
4W - 7L
1,321 SR
Queue Stats
42W - 56L
1,448 Elo+
Party 2
Medusa
Medusa
Skillz Bacon
Medusa
Level 146
God Stats
1W - 1L
1,309 SR
Queue Stats
10W - 16L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GhostlyShogunate
Baron Samedi
13
1 / 4 / 9
8,871
682
9,704
11,840
7,172
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 10
10,081
775
5,945
10,186
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
9 / 6 / 1
10,556
812
13,954
14,362
9,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cybek22
Chaac
15
2 / 2 / 8
9,646
742
10,388
12,459
10,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
3 / 5 / 3
9,363
720
7,757
14,050
7,689
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
17
5 / 4 / 4
10,237
787
12,790
11,386
4,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
11
Kills
10
10
Deaths
11
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cybek22
Chaac
2
2
8
3
W
3
5
3
0.9
L
Baron Samedi
GhostlyShogunate
Baron Samedi
1
4
9
1.38
L
1
0
10
6
W
Medusa
5
4
4
1.75
L
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,603
Damage
30,935
36,388
Taken
37,895
33,892
Mitigated
22,478
7,130
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cybek22
Chaac
10,388
1,518
283
3,971
12,459
10,521
1,272
4,661
7,798
0
35,460
W
7,757
218
455
2,040
14,050
7,689
0
6,499
7,359
17,326
766
L
Baron Samedi
GhostlyShogunate
Baron Samedi
9,704
996
988
1,384
11,840
7,172
379
2,047
9,793
39,862
0
L
5,945
948
0
2,536
10,186
17,397
120
2,511
7,675
26,314
0
W
Medusa
12,790
6,416
0
2,163
11,386
4,268
1,926
4,338
7,048
0
54,599
L
13,954
4,134
0
2,222
14,362
9,323
0
2,953
11,409
0
29,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
29,246
127
Minions Killed
155
0
Camps Cleared
0
688,891
Distance Traveled
661,672
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,646
742
45
3
0
230,225
0
W
Hades
9,363
720
30
2
0
217,335
0
L
Baron Samedi
8,871
682
67
5
0
210,375
0
L
Maui
10,081
775
35
3
0
254,729
0
W
Medusa
10,237
787
80
6
0
214,112
1
L
Fenrir
10,556
812
25
2
0
223,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role