Player Matchup

Artemis
Artemis
 
Artemis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BVL_Runny
Cu Chulainn
Level 124
God Stats
8W - 8L
1,507 SR
Queue Stats
45W - 42L
1,557 Elo+
Solo
Tiamat
Tiamat
Tshyko
Tiamat
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 39L
1,549 Elo+
Solo
Ares
Ares
Vayline
Ares
Level 88
God Stats
10W - 9L
1,500 SR
Queue Stats
222W - 211L
1,248 Elo+
Solo
Nemesis
Nemesis
WildVinagre
Nemesis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 71L
1,683 Elo+
Solo
Team Averages
Level 91
1,501 SR
1,508 Elo+

VS

Team Averages
Level 88
1,592 SR
1,578 Elo+
Mercury
Mercury
AlexandroO
Mercury
Level 109
God Stats
4W - 6L
1,742 SR
Queue Stats
16W - 24L
1,521 Elo+
Solo
Surtr
Surtr
Angelasek
Surtr
Level 77
God Stats
35W - 27L
1,694 SR
Queue Stats
45W - 36L
1,591 Elo+
Solo
Izanami
Izanami
Aniksmen
Izanami
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,654 Elo+
Solo
Ymir
Ymir
LosoWay
Ymir
Level 60
God Stats
2W - 1L
1,523 SR
Queue Stats
7W - 4L
1,608 Elo+
Solo
Olorun
Olorun
MasterSmite007
Olorun
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
623W - 630L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 4 / 0
6,373
425
6,427
9,610
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
BVL_Runny
Cu Chulainn
13
1 / 3 / 0
7,473
498
13,553
14,660
14,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Tshyko
Tiamat
12
1 / 2 / 1
7,268
485
6,411
8,102
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Vayline
Ares
8
0 / 5 / 2
5,804
387
3,456
16,248
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
WildVinagre
Nemesis
9
1 / 5 / 0
6,109
407
6,441
12,946
5,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexandroO
Mercury
12
8 / 0 / 5
8,262
551
7,738
8,805
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Angelasek
Surtr
13
3 / 1 / 2
8,119
541
10,211
18,080
12,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Aniksmen
Izanami
13
5 / 0 / 8
8,579
572
8,565
9,566
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
LosoWay
Ymir
11
1 / 1 / 8
7,743
516
6,356
10,436
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 1 / 6
8,895
593
7,066
7,990
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
19
19
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
0
0
W
Mercury
AlexandroO
Mercury
8
0
5
10.5
W
Surtr
Angelasek
Surtr
3
1
2
4
W
Izanami
Aniksmen
Izanami
5
0
8
9
L
Cu Chulainn
BVL_Runny
Cu Chulainn
1
3
0
0.33
W
Ymir
LosoWay
Ymir
1
1
8
5
W
2
1
6
5
L
Tiamat
Tshyko
Tiamat
1
2
1
0.75
L
Ares
Vayline
Ares
0
5
2
0.2
L
Nemesis
WildVinagre
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,288
Damage
39,936
61,566
Taken
54,877
40,223
Mitigated
28,620
17,281
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,427
3,036
0
3,709
9,610
3,489
0
1,164
8,446
0
42,845
W
Mercury
AlexandroO
Mercury
7,738
5,032
0
1,000
8,805
3,147
387
1,738
7,029
0
45,012
W
Surtr
Angelasek
Surtr
10,211
3,842
0
6,164
18,080
12,335
586
679
16,207
681
54,538
W
Izanami
Aniksmen
Izanami
8,565
6,191
0
4,615
9,566
3,644
1,241
2,042
7,479
0
62,568
L
Cu Chulainn
BVL_Runny
Cu Chulainn
13,553
2,308
0
5,967
14,660
14,828
0
352
14,308
254
68,518
W
Ymir
LosoWay
Ymir
6,356
1,720
0
1,057
10,436
5,920
434
1,556
8,880
23,716
0
W
7,066
3,609
604
4,437
7,990
3,574
2,117
4,157
3,833
76,395
0
L
Tiamat
Tshyko
Tiamat
6,411
958
0
2,578
8,102
4,374
0
3,799
4,303
57,770
0
L
Ares
Vayline
Ares
3,456
347
0
2,545
16,248
12,355
0
5,063
11,185
19,339
0
L
Nemesis
WildVinagre
Nemesis
6,441
3,497
544
1,938
12,946
5,177
0
3,473
9,473
0
38,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
41,598
371
Minions Killed
412
0
Camps Cleared
0
1,376,070
Distance Traveled
1,498,787
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,373
425
64
4
0
271,587
0
W
Mercury
8,262
551
47
3
0
356,570
0
W
Surtr
8,119
541
93
6
0
279,286
0
W
Izanami
8,579
572
111
7
0
297,720
5
L
Cu Chulainn
7,473
498
119
8
0
253,800
0
W
Ymir
7,743
516
26
2
0
282,931
7
W
Olorun
8,895
593
135
9
0
282,280
0
L
Tiamat
7,268
485
108
7
0
252,567
1
L
Ares
5,804
387
26
2
0
270,644
4
L
Nemesis
6,109
407
54
4
0
327,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role