Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Aaokii
Hera
Level 155
God Stats
14W - 11L
1,500 SR
Queue Stats
1,158W - 1,144L
1,538 Elo+
Solo
Izanami
Izanami
BubonTony
Izanami
Level 108
God Stats
6W - 13L
1,500 SR
Queue Stats
894W - 921L
1,387 Elo+
Solo
Ra
Ra
Wurix
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 69L
1,343 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,454 Elo+

VS

Team Averages
Level 116
1,583 SR
1,481 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ElmoGamer2002
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hercules
Hercules
TurSonPL
Hercules
Level 125
God Stats
4W - 5L
1,702 SR
Queue Stats
229W - 237L
1,401 Elo+
Solo
Chang'e
Chang'e
dobbrel92
Chang'e
Level 129
God Stats
6W - 6L
1,715 SR
Queue Stats
1,490W - 1,511L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 0 / 4
7,806
1,115
7,492
4,005
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
 
Cerberus
12
1 / 1 / 6
7,078
1,011
3,938
9,253
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Aaokii
Hera
11
1 / 1 / 6
6,524
932
9,463
4,672
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
BubonTony
Izanami
13
3 / 0 / 6
7,099
1,014
8,074
4,703
2,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
13
0 / 0 / 9
7,077
1,011
6,022
3,421
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 4 / 1
5,738
820
7,769
8,934
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
 
Raijin
11
0 / 2 / 2
5,720
817
5,843
6,779
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 0
5,560
794
1,122
8,907
9,879
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
TurSonPL
Hercules
11
1 / 2 / 0
5,758
823
3,832
11,370
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
dobbrel92
Chang'e
12
0 / 0 / 1
5,567
795
1,771
3,921
3,212
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
10
Kills
2
2
Deaths
10
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
4
7
W
Cerberus
 
Cerberus
1
1
6
4
L
Cliodhna
 
Cliodhna
1
4
1
0.38
L
Raijin
 
Raijin
0
2
2
0.5
W
Hera
Aaokii
Hera
1
1
6
4
W
Izanami
BubonTony
Izanami
3
0
6
6
L
0
2
0
0
L
Hercules
TurSonPL
Hercules
1
2
0
0.5
W
Ra
0
0
9
4.5
L
Chang'e
dobbrel92
Chang'e
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,989
Damage
20,337
26,054
Taken
39,911
15,304
Mitigated
25,796
17,256
Healing
18,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,492
1,233
595
321
4,005
1,842
0
1,629
2,376
0
14,345
W
Cerberus
 
Cerberus
3,938
287
874
3,077
9,253
7,746
47
2,469
6,784
5,793
0
L
Cliodhna
 
Cliodhna
7,769
353
316
1,132
8,934
3,791
0
5,568
3,366
0
12,924
L
Raijin
 
Raijin
5,843
237
854
827
6,779
2,857
0
2,793
3,986
19,780
612
W
Hera
Aaokii
Hera
9,463
1,267
157
473
4,672
1,936
354
1,726
2,946
12,808
0
W
Izanami
BubonTony
Izanami
8,074
4,705
1,238
1,463
4,703
2,323
993
1,644
3,059
0
16,077
L
1,122
95
546
1,776
8,907
9,879
0
3,983
4,924
4,257
0
L
Hercules
TurSonPL
Hercules
3,832
584
223
3,651
11,370
6,057
0
4,822
6,548
0
6,405
W
Ra
6,022
390
6,916
2,142
3,421
1,457
388
993
2,428
24,908
0
L
Chang'e
dobbrel92
Chang'e
1,771
260
6,661
2,628
3,921
3,212
0
2,257
1,664
9,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,584
Gold Earned
28,343
104
Minions Killed
54
0
Camps Cleared
0
813,408
Distance Traveled
736,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,806
1,115
17
2
0
152,746
0
W
Cerberus
7,078
1,011
4
1
0
158,614
0
L
Cliodhna
5,738
820
8
1
0
153,959
0
L
Raijin
5,720
817
23
3
0
143,007
0
W
Hera
6,524
932
19
3
0
175,190
0
W
Izanami
7,099
1,014
32
5
0
145,737
0
L
Fafnir
5,560
794
4
1
0
143,405
0
L
Hercules
5,758
823
6
1
0
138,647
0
W
Ra
7,077
1,011
32
5
0
181,121
0
L
Chang'e
5,567
795
13
2
0
157,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role