Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Returnofthedream
Sun Wukong
Level 73
God Stats
6W - 7L
1,500 SR
Queue Stats
858W - 1,134L
1,266 Elo+
Party 1
Hun Batz
Hun Batz
Wezerypp
Hun Batz
Level 93
God Stats
4W - 2L
1,500 SR
Queue Stats
783W - 568L
1,467 Elo+
Solo
Artemis
Artemis
doiknowyou1982
Artemis
Level 159
God Stats
17W - 22L
1,190 SR
Queue Stats
1,291W - 1,679L
1,322 Elo+
Party 1
Nox
Nox
yanek93
Nox
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 343L
1,425 Elo+
Solo
Team Averages
Level 104
1,438 SR
1,396 Elo+

VS

Team Averages
Level 97
1,457 SR
1,339 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Be The Best7261
Neith
Level 103
God Stats
3W - 7L
1,500 SR
Queue Stats
708W - 710L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FeD4EnKo
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,174 Elo+
Party 2
Khepri
Khepri
Memka
Khepri
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,182 Elo+
Party 2
Artemis
Artemis
cerberus6Inferno
Artemis
Level 112
God Stats
7W - 2L
1,285 SR
Queue Stats
330W - 315L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
3 / 2 / 4
9,535
733
15,985
9,998
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Returnofthedream
Sun Wukong
15
1 / 1 / 1
7,753
596
6,175
11,754
17,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Wezerypp
Hun Batz
16
1 / 4 / 4
8,340
642
10,485
15,695
12,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 4 / 2
8,020
617
5,260
7,007
3,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
14
2 / 7 / 4
8,198
631
8,095
12,574
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 4 / 10
8,483
653
9,679
11,793
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 1 / 8
9,712
747
13,408
9,300
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
FeD4EnKo
Ah Muzen Cab
18
4 / 0 / 12
9,682
745
12,669
10,798
6,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Memka
Khepri
16
1 / 1 / 14
9,774
752
4,707
12,243
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 3 / 5
8,856
681
11,107
12,629
6,550
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
9
Kills
18
18
Deaths
9
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
2
4
2.5
W
Hun Batz
 
Hun Batz
2
4
10
1.75
W
6
1
8
10
W
Ah Muzen Cab
FeD4EnKo
Ah Muzen Cab
4
0
12
10
W
Khepri
Memka
Khepri
1
1
14
8
L
Sun Wukong
Returnofthedream
Sun Wukong
1
1
1
1.5
L
Hun Batz
Wezerypp
Hun Batz
1
4
4
0.75
W
5
3
5
2.5
L
2
4
2
0.75
L
Nox
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,000
Damage
51,570
57,028
Taken
56,763
43,976
Mitigated
38,296
19,940
Healing
24,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,985
1,097
825
2,946
9,998
4,520
135
774
9,224
36,769
1,992
W
Hun Batz
 
Hun Batz
9,679
484
810
1,366
11,793
6,209
0
4,716
6,893
0
18,789
W
13,408
7,675
1,218
4,304
9,300
5,243
767
3,044
6,097
0
28,513
W
Ah Muzen Cab
FeD4EnKo
Ah Muzen Cab
12,669
3,813
1,645
5,594
10,798
6,169
306
5,247
5,452
0
38,437
W
Khepri
Memka
Khepri
4,707
292
563
2,667
12,243
14,125
0
3,750
8,178
9,482
0
L
Sun Wukong
Returnofthedream
Sun Wukong
6,175
313
1,864
6,537
11,754
17,632
62
1,520
10,234
0
10,334
L
Hun Batz
Wezerypp
Hun Batz
10,485
593
1,048
3,913
15,695
12,578
0
1,259
14,436
0
24,652
W
11,107
4,853
2,284
4,203
12,629
6,550
390
6,316
6,143
0
21,465
L
5,260
1,688
795
445
7,007
3,291
0
471
6,536
0
13,059
L
Nox
8,095
555
637
930
12,574
5,955
0
683
11,891
13,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,846
Gold Earned
46,507
161
Minions Killed
151
0
Camps Cleared
0
1,023,200
Distance Traveled
1,225,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,535
733
68
5
0
233,091
0
W
Hun Batz
8,483
653
24
2
0
241,254
0
W
Neith
9,712
747
36
3
0
223,110
0
W
Ah Muzen Cab
9,682
745
51
4
0
272,993
0
W
Khepri
9,774
752
9
1
0
263,534
0
L
Sun Wukong
7,753
596
20
2
0
249,484
0
L
Hun Batz
8,340
642
33
3
0
237,908
0
W
Artemis
8,856
681
31
2
0
225,074
0
L
Artemis
8,020
617
24
2
0
109,783
0
L
Nox
8,198
631
16
1
0
192,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role