Player Matchup

Cernunnos
Cernunnos
HelloNoKittyWOAH
Cernunnos
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 139L
1,561 Elo+
Party 2
Atlas
Atlas
The2Easy
Atlas
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,435 Elo+
Party 2
Zeus
Zeus
akorte95
Zeus
Level 88
God Stats
6W - 2L
1,827 SR
Queue Stats
128W - 125L
1,387 Elo+
Solo
Osiris
Osiris
here2styalive
Osiris
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 291L
1,464 Elo+
Solo
Lancelot
Lancelot
highgardenn
Lancelot
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
244W - 249L
1,356 Elo+
Solo
Team Averages
Level 91
1,565 SR
1,441 Elo+

VS

Team Averages
Level 62
1,544 SR
1,417 Elo+
Hel
Hel
DeyGoDank
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Pele
Pele
EinarTorbjorn
Pele
Level 129
God Stats
8W - 8L
1,905 SR
Queue Stats
68W - 73L
1,379 Elo+
Solo
Izanami
Izanami
angel x3367
Izanami
Level 24
God Stats
8W - 22L
1,226 SR
Queue Stats
105W - 97L
1,296 Elo+
Party 3
Yemoja
Yemoja
kstrick127
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
pitibu200
Anubis
Level 107
God Stats
31W - 24L
1,591 SR
Queue Stats
148W - 133L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
6 / 1 / 4
6,997
636
9,478
7,121
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
The2Easy
Atlas
9
4 / 0 / 7
6,498
591
6,139
7,815
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
11
5 / 3 / 0
6,934
630
6,998
6,784
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 0
5,680
516
3,604
8,768
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
highgardenn
Lancelot
10
0 / 1 / 3
5,698
518
2,112
6,703
2,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,236
385
2,464
6,484
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 0
6,428
584
3,895
7,939
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
angel x3367
Izanami
9
0 / 6 / 1
5,542
504
4,000
11,214
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
kstrick127
Yemoja
6
0 / 2 / 0
4,697
427
1,343
7,009
4,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
pitibu200
Anubis
12
4 / 2 / 0
7,341
667
7,952
9,331
4,366
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
4
5
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
0
0
0
W
Cernunnos
6
1
4
8
W
Atlas
The2Easy
Atlas
4
0
7
7.5
W
Zeus
5
3
0
1.67
L
Izanami
angel x3367
Izanami
0
6
1
0.08
W
1
0
0
1
W
Lancelot
highgardenn
Lancelot
0
1
3
1.5
L
Yemoja
kstrick127
Yemoja
0
2
0
0
L
Anubis
pitibu200
Anubis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,331
Damage
19,654
37,191
Taken
41,977
20,131
Mitigated
17,615
12,213
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,464
107
1,675
1,084
6,484
1,497
0
1,859
4,625
12,984
0
L
3,895
1,177
0
4,648
7,939
3,822
0
0
7,939
0
50,890
W
Cernunnos
9,478
5,621
0
3,361
7,121
3,367
416
2,054
5,067
0
51,849
W
Atlas
The2Easy
Atlas
6,139
3,067
184
2,344
7,815
6,108
351
2,996
4,819
20,016
0
W
Zeus
6,998
921
0
55
6,784
1,308
0
4,729
2,055
48,756
0
L
Izanami
angel x3367
Izanami
4,000
2,699
0
2,800
11,214
3,582
0
2,471
8,743
0
32,087
W
3,604
1,538
0
4,223
8,768
7,284
0
277
8,011
0
34,688
W
Lancelot
highgardenn
Lancelot
2,112
264
0
2,046
6,703
2,064
0
1,703
5,000
0
31,064
L
Yemoja
kstrick127
Yemoja
1,343
406
1,193
825
7,009
4,348
0
3,148
3,861
9,392
0
L
Anubis
pitibu200
Anubis
7,952
65
0
5,019
9,331
4,366
248
5,659
3,664
51,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
28,244
287
Minions Killed
261
0
Camps Cleared
0
1,070,076
Distance Traveled
1,018,579
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,236
385
16
1
0
212,861
0
L
Pele
6,428
584
98
9
0
211,914
0
W
Cernunnos
6,997
636
70
6
0
189,851
0
W
Atlas
6,498
591
26
2
0
205,069
0
W
Zeus
6,934
630
80
7
0
200,445
0
L
Izanami
5,542
504
53
5
0
205,740
2
W
Osiris
5,680
516
61
6
0
215,838
5
W
Lancelot
5,698
518
50
5
0
258,873
0
L
Yemoja
4,697
427
10
1
0
186,958
0
L
Anubis
7,341
667
84
8
0
201,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role