Player Matchup

Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Gold IV
 
Freya
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
Pulverizeur
Rama
Gold V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,565 MMR
Solo
Persephone
Persephone
Gold V
Zezya
Persephone
Gold V
Level 159
God Stats
1W - 1L
1,710 SR
Queue Stats
37W - 27L
1,580 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,542 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,713 SR
1,570 MMR
Maui
Maui
Silver II
BilboFragginzz
Maui
Silver II
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,557 MMR
Solo
Janus
Janus
Gold II
ELFØ
Janus
Gold II
Level 219
God Stats
9W - 9L
1,750 SR
Queue Stats
162W - 139L
1,651 MMR
Party 2
Medusa
Medusa
Silver I
Schwingschleifer
Medusa
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,570 MMR
Solo
Loki
Loki
Gold II
V__Loki__V
Loki
Gold II
Level 139
God Stats
79W - 65L
1,663 SR
Queue Stats
117W - 104L
1,567 MMR
Solo
Fenrir
Fenrir
Gold IV
inop
Fenrir
Gold IV
Level 193
God Stats
9W - 6L
2,153 SR
Queue Stats
204W - 162L
1,506 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 4 / 3
6,079
608
5,222
8,804
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
 
Freya
8
1 / 3 / 0
5,092
509
2,650
9,254
2,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
 
Atlas
8
0 / 2 / 1
5,034
503
2,330
7,818
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 0
5,509
551
3,019
6,947
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Zezya
Persephone
11
1 / 0 / 0
5,987
599
2,268
5,014
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ao KuangThanatosKumbhakarnaUllrSusano

VS

Bans
AchillesHou YiMercuryIshtarSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,930
593
3,078
3,969
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
ELFØ
Janus
12
0 / 0 / 1
6,297
630
1,979
3,917
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 2
5,690
569
5,457
5,877
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 0
6,917
692
7,069
7,280
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
inop
Fenrir
11
5 / 2 / 0
6,257
626
8,238
9,748
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
3
0.88
L
Freya
 
Freya
1
3
0
0.33
L
Atlas
 
Atlas
0
2
1
0.25
W
1
0
4
3
W
Janus
ELFØ
Janus
0
0
1
0.5
L
1
1
0
1
W
1
1
2
2
W
3
2
0
1.5
L
Persephone
Zezya
Persephone
1
0
0
1
W
Fenrir
inop
Fenrir
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,489
Damage
25,821
37,837
Taken
30,791
14,797
Mitigated
13,508
10,739
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,222
1,650
0
1,063
8,804
3,113
0
1,656
7,148
0
34,364
L
Freya
 
Freya
2,650
740
0
3,059
9,254
2,539
0
0
9,254
23,019
0
L
Atlas
 
Atlas
2,330
1,040
0
1,924
7,818
5,354
0
1,649
6,169
13,350
0
W
3,078
550
0
1,782
3,969
3,236
0
941
3,028
15,083
0
W
Janus
ELFØ
Janus
1,979
180
0
861
3,917
1,349
0
1,300
2,617
59,352
0
L
3,019
2,307
0
3,076
6,947
2,444
0
802
6,145
0
40,753
W
5,457
2,268
0
782
5,877
2,129
0
457
5,420
0
45,009
W
7,069
2,004
0
1,650
7,280
2,738
242
2,051
5,229
0
49,698
L
Persephone
Zezya
Persephone
2,268
63
0
1,617
5,014
1,347
0
950
4,064
54,186
0
W
Fenrir
inop
Fenrir
8,238
3,733
0
2,374
9,748
4,056
0
2,499
7,249
0
41,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
31,091
289
Minions Killed
360
0
Camps Cleared
0
1,030,466
Distance Traveled
1,102,853
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,079
608
55
6
0
246,945
2
L
Freya
5,092
509
48
5
0
201,728
2
L
Atlas
5,034
503
13
1
0
174,396
0
W
Maui
5,930
593
16
2
0
224,762
7
W
Janus
6,297
630
109
11
0
212,878
1
L
Rama
5,509
551
73
7
0
183,028
0
W
Medusa
5,690
569
81
8
0
190,967
1
W
Loki
6,917
692
93
9
0
235,995
0
L
Persephone
5,987
599
100
10
0
224,369
4
W
Fenrir
6,257
626
61
6
0
238,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role