Player Matchup

Fenrir
Fenrir
Chanpiontokage
Fenrir
Level 212
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 175L
1,509 Elo+
Party 1
Thoth
Thoth
ReportDorkyPork
Thoth
Level 221
God Stats
2W - 0L
1,733 SR
Queue Stats
128W - 137L
1,486 Elo+
Party 1
Sol
Sol
bluestorm666
Sol
Level 185
God Stats
29W - 31L
1,439 SR
Queue Stats
186W - 213L
1,466 Elo+
Solo
Surtr
Surtr
borjabc03
Surtr
Level 131
God Stats
4W - 5L
1,388 SR
Queue Stats
36W - 37L
1,445 Elo+
Party 1
Athena
Athena
ramaca9293
Athena
Level 159
God Stats
1W - 0L
1,444 SR
Queue Stats
124W - 130L
1,516 Elo+
Party 1
Team Averages
Level 182
1,501 SR
1,484 Elo+

VS

Team Averages
Level 64
1,446 SR
1,360 Elo+
Sun Wukong
Sun Wukong
Csongibab11
Sun Wukong
Level 62
God Stats
2W - 1L
1,702 SR
Queue Stats
65W - 57L
1,373 Elo+
Party 2
Hades
Hades
Gengszter10
Hades
Level 49
God Stats
4W - 15L
1,155 SR
Queue Stats
23W - 52L
1,222 Elo+
Party 2
Thanatos
Thanatos
MavSTART57
Thanatos
Level 55
God Stats
1W - 3L
1,560 SR
Queue Stats
16W - 34L
1,335 Elo+
Party 2
Izanami
Izanami
Sky_Matee
Izanami
Level 26
God Stats
5W - 6L
1,315 SR
Queue Stats
14W - 37L
1,153 Elo+
Party 2
Sobek
Sobek
bobster T4
Sobek
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
304W - 281L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,512
532
3,182
11,773
9,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 2
8,763
548
13,192
4,285
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 1 / 1
9,265
579
9,739
11,095
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
borjabc03
Surtr
15
3 / 0 / 1
9,636
602
10,895
11,645
13,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
ramaca9293
Athena
13
3 / 0 / 1
8,440
528
4,025
10,584
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Csongibab11
Sun Wukong
13
0 / 3 / 0
7,737
484
4,299
12,951
10,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 2 / 0
5,920
370
1,499
11,983
7,365
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
MavSTART57
Thanatos
11
1 / 6 / 0
7,058
441
2,961
16,669
5,815
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Sky_Matee
Izanami
13
1 / 1 / 0
7,897
494
5,255
11,208
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
11
0 / 0 / 0
7,162
448
1,551
15,105
13,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
2
2
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Sun Wukong
Csongibab11
Sun Wukong
0
3
0
0
L
0
2
0
0
L
Thanatos
MavSTART57
Thanatos
1
6
0
0.17
W
3
1
2
4
L
Izanami
Sky_Matee
Izanami
1
1
0
1
W
1
1
1
1.5
L
Sobek
0
0
0
0
W
Surtr
borjabc03
Surtr
3
0
1
3.5
W
Athena
ramaca9293
Athena
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,033
Damage
15,565
49,382
Taken
67,916
34,465
Mitigated
41,825
16,625
Healing
22,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,182
598
1,952
3,512
11,773
9,034
347
1,770
10,003
0
24,998
L
Sun Wukong
Csongibab11
Sun Wukong
4,299
983
0
650
12,951
10,635
964
1,058
11,893
0
62,091
L
1,499
71
330
1,020
11,983
7,365
0
9,818
2,165
27,514
0
L
Thanatos
MavSTART57
Thanatos
2,961
360
0
7,299
16,669
5,815
0
4,705
11,806
0
38,505
W
13,192
202
0
0
4,285
1,616
1,740
672
3,613
75,441
2,779
L
Izanami
Sky_Matee
Izanami
5,255
3,942
0
3,522
11,208
4,402
3,293
7,205
4,003
0
58,284
W
9,739
2,932
0
7,904
11,095
4,528
1,572
266
10,829
95,790
0
L
Sobek
1,551
170
2,654
6,596
15,105
13,608
0
4,501
10,604
20,964
0
W
Surtr
borjabc03
Surtr
10,895
3,136
0
2,797
11,645
13,957
42
0
11,645
1,666
77,240
W
Athena
ramaca9293
Athena
4,025
1,195
0
460
10,584
5,330
164
342
10,242
68,826
1,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,616
Gold Earned
35,774
508
Minions Killed
348
0
Camps Cleared
0
1,523,420
Distance Traveled
1,441,390
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,512
532
28
2
0
302,383
2
L
Sun Wukong
7,737
484
120
8
0
322,761
1
L
Hades
5,920
370
39
2
0
268,598
0
L
Thanatos
7,058
441
55
3
0
330,949
0
W
Thoth
8,763
548
110
7
0
305,493
0
L
Izanami
7,897
494
116
7
0
319,029
0
W
Sol
9,265
579
147
9
0
270,464
0
L
Sobek
7,162
448
18
1
0
200,053
0
W
Surtr
9,636
602
130
8
0
318,549
0
W
Athena
8,440
528
93
6
0
326,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role