Player Matchup

Arachne
Arachne
PSOBlue
Arachne
Level 69
God Stats
6W - 4L
1,630 SR
Queue Stats
9W - 5L
1,604 Elo+
Party 2
Surtr
Surtr
Raul_Da_Vinci
Surtr
Level 126
God Stats
4W - 8L
1,265 SR
Queue Stats
91W - 107L
1,385 Elo+
Solo
Terra
Terra
Skrimguy
Terra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,586 Elo+
Solo
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 129
God Stats
204W - 260L
1,376 SR
Queue Stats
209W - 263L
1,338 Elo+
Solo
Ra
Ra
Toast9219
Ra
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,604 Elo+
Party 2
Team Averages
Level 107
1,454 SR
1,503 Elo+

VS

Team Averages
Level 91
1,590 SR
1,236 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AntoBailo03
King Arthur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Ganesha
Ganesha
Fahrenheatt
Ganesha
Level 66
God Stats
2W - 3L
1,752 SR
Queue Stats
7W - 9L
1,119 Elo+
Party 1
Baron Samedi
Baron Samedi
juan_vicente2002
Baron Samedi
Level 97
God Stats
0W - 1L
1,700 SR
Queue Stats
13W - 13L
1,032 Elo+
Party 1
Danzaburou
Danzaburou
tulicornio
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,032 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PSOBlue
Arachne
16
1 / 0 / 6
10,143
507
4,548
16,498
6,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 3
10,223
511
9,074
18,780
15,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Skrimguy
Terra
14
0 / 0 / 3
9,799
490
2,544
13,587
9,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
11 / 0 / 3
11,713
586
23,083
9,415
3,349
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 4
10,945
547
8,645
10,734
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
0 / 5 / 0
7,173
359
3,600
15,127
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

King Arthur
AntoBailo03
King Arthur
16
5 / 1 / 0
10,287
514
16,670
19,545
21,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Fahrenheatt
Ganesha
12
0 / 2 / 0
7,839
392
4,317
12,789
10,866
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
juan_vicente2002
Baron Samedi
13
0 / 5 / 0
7,213
361
4,409
15,497
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
tulicornio
Danzaburou
11
0 / 3 / 0
6,894
345
2,982
11,281
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
5
5
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
5
0
0
L
King Arthur
AntoBailo03
King Arthur
5
1
0
5
L
Ganesha
Fahrenheatt
Ganesha
0
2
0
0
W
Arachne
PSOBlue
Arachne
1
0
6
4
W
0
5
3
0.3
W
Terra
Skrimguy
Terra
0
0
3
1.5
W
11
0
3
12.5
W
3
0
4
5
L
Baron Samedi
juan_vicente2002
Baron Samedi
0
5
0
0
L
Danzaburou
tulicornio
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,894
Damage
31,978
69,014
Taken
74,239
39,928
Mitigated
44,971
29,310
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,600
245
0
2,139
15,127
3,879
0
5,639
9,488
0
54,336
L
King Arthur
AntoBailo03
King Arthur
16,670
1,147
0
3,251
19,545
21,425
0
4,643
14,902
5,638
90,922
L
Ganesha
Fahrenheatt
Ganesha
4,317
235
450
2,640
12,789
10,866
0
7,975
4,814
27,513
0
W
Arachne
PSOBlue
Arachne
4,548
3,621
0
6,480
16,498
6,694
714
1,268
15,230
0
94,732
W
9,074
4,513
0
7,711
18,780
15,769
1,250
875
17,905
620
78,781
W
Terra
Skrimguy
Terra
2,544
525
2,179
4,537
13,587
9,326
1,230
2,068
11,519
48,163
0
W
23,083
5,508
164
3,738
9,415
3,349
3,886
1,420
7,995
99,219
0
W
8,645
193
584
3,917
10,734
4,790
1,676
5,394
5,340
84,249
1,933
L
Baron Samedi
juan_vicente2002
Baron Samedi
4,409
486
0
3,689
15,497
5,456
0
9,266
6,231
53,852
0
L
Danzaburou
tulicornio
Danzaburou
2,982
735
0
3,609
11,281
3,345
0
6,898
4,383
0
44,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,823
Gold Earned
39,406
563
Minions Killed
438
0
Camps Cleared
0
1,946,352
Distance Traveled
1,793,364
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,173
359
77
4
0
340,692
0
L
King Arthur
10,287
514
186
9
0
373,671
2
L
Ganesha
7,839
392
15
1
0
403,042
8
W
Arachne
10,143
507
119
6
0
427,485
0
W
Surtr
10,223
511
134
7
0
356,143
0
W
Terra
9,799
490
56
3
0
390,886
3
W
Nu Wa
11,713
586
120
6
0
359,045
0
W
Ra
10,945
547
134
7
0
412,793
0
L
Baron Samedi
7,213
361
77
4
0
319,439
0
L
Danzaburou
6,894
345
83
4
0
356,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role