Player Matchup

Da Ji
Da Ji
DJgammerd
Da Ji
Level 59
God Stats
28W - 42L
1,297 SR
Queue Stats
219W - 250L
1,283 Elo+
Solo
Guan Yu
Guan Yu
SebassD7
Guan Yu
Level 129
God Stats
21W - 21L
1,432 SR
Queue Stats
331W - 402L
1,421 Elo+
Solo
Aphrodite
Aphrodite
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Aphrodite
Level 64
God Stats
1W - 2L
1,747 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 84
1,492 SR
1,401 Elo+

VS

Team Averages
Level 52
1,478 SR
1,352 Elo+
Surtr
Surtr
Akachi720
Surtr
Level 81
God Stats
23W - 29L
1,433 SR
Queue Stats
336W - 398L
1,561 Elo+
Solo
Hades
Hades
GuelmiPty
Hades
Level 26
God Stats
22W - 34L
1,501 SR
Queue Stats
32W - 46L
1,247 Elo+
Party 1
Neith
Neith
zX-PULIDIEX-Xz
Neith
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 63L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DJgammerd
Da Ji
13
3 / 5 / 1
9,501
679
7,094
14,048
6,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
SebassD7
Guan Yu
13
1 / 2 / 3
9,043
646
4,354
15,695
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
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Aphrodite
14
0 / 3 / 3
8,854
632
9,760
11,205
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Akachi720
Surtr
16
3 / 1 / 7
11,089
792
8,252
12,770
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
GuelmiPty
Hades
16
4 / 1 / 4
9,941
710
12,576
8,199
4,854
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 5
9,962
712
12,767
9,405
3,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Surtr
Akachi720
Surtr
3
1
7
6.5
L
Da Ji
DJgammerd
Da Ji
3
5
1
0.7
W
Hades
GuelmiPty
Hades
4
1
4
6
L
Guan Yu
SebassD7
Guan Yu
1
2
3
1.25
L
Aphrodite
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Aphrodite
0
3
3
0.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,208
Damage
33,595
40,948
Taken
30,374
26,721
Mitigated
16,160
15,045
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Akachi720
Surtr
8,252
3,177
602
4,213
12,770
7,464
901
4,429
8,341
262
37,743
L
Da Ji
DJgammerd
Da Ji
7,094
1,828
0
481
14,048
6,607
0
4,247
9,801
0
23,442
W
Hades
GuelmiPty
Hades
12,576
1,607
456
1,567
8,199
4,854
1,185
3,149
5,050
27,344
1,722
L
Guan Yu
SebassD7
Guan Yu
4,354
588
1,673
4,031
15,695
15,064
95
4,431
11,264
699
11,759
L
Aphrodite
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Aphrodite
9,760
1,736
5,069
3,791
11,205
5,050
602
3,205
8,000
48,614
0
W
12,767
6,159
0
1,185
9,405
3,842
1,406
2,453
6,952
0
50,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
30,992
137
Minions Killed
159
0
Camps Cleared
0
555,772
Distance Traveled
686,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,089
792
54
4
0
250,240
0
L
Da Ji
9,501
679
25
2
0
182,335
0
W
Hades
9,941
710
33
2
0
223,109
0
L
Guan Yu
9,043
646
12
1
0
195,988
0
L
Aphrodite
8,854
632
100
7
0
177,449
0
W
Neith
9,962
712
72
5
0
213,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role