Player Matchup

Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum IV
 
Chronos
Platinum IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum IV
Dante021
Thanatos
Platinum IV
Level 159
God Stats
42W - 25L
1,773 SR
Queue Stats
261W - 231L
1,787 MMR
Solo
Bacchus
Bacchus
Gold III
Sαmurαi
Bacchus
Gold III
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 82L
1,765 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
níghtsky
Ao Kuang
Gold I
Level 128
God Stats
8W - 4L
1,641 SR
Queue Stats
146W - 124L
1,761 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,583 SR
1,663 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,526 SR
1,758 MMR
Mercury
Mercury
Gold II
AcAperitia
Mercury
Gold II
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 152L
1,789 MMR
Solo
Ares
Ares
Gold II
MeerCon
Ares
Gold II
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 105L
1,755 MMR
Solo
Rama
Rama
Gold II
Tereryo
Rama
Gold II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 52L
1,746 MMR
Solo
Chang'e
Chang'e
Gold IV
TheBigVortex08
Chang'e
Gold IV
Level 157
God Stats
8W - 10L
1,500 SR
Queue Stats
366W - 354L
1,731 MMR
Solo
Hercules
Hercules
Platinum IV
zyluuux
Hercules
Platinum IV
Level 149
God Stats
13W - 11L
1,630 SR
Queue Stats
286W - 280L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 0 / 4
8,974
690
11,339
4,640
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
 
Chronos
13
2 / 3 / 3
7,707
593
8,078
9,228
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Dante021
Thanatos
15
10 / 2 / 3
9,114
701
11,052
11,482
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Sαmurαi
Bacchus
11
0 / 3 / 11
7,237
557
7,101
13,044
14,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
níghtsky
Ao Kuang
14
2 / 0 / 0
8,432
649
7,012
7,974
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
AwilixFenrirIshtar

VS

Bans
ThorHe BoSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AcAperitia
Mercury
13
0 / 4 / 3
6,909
531
4,347
11,694
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
MeerCon
Ares
11
3 / 3 / 4
6,947
534
7,754
13,243
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Tereryo
Rama
12
3 / 5 / 3
7,289
561
6,376
13,353
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 0
6,699
515
4,133
13,205
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
zyluuux
Hercules
8
0 / 1 / 0
5,523
425
624
6,382
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
18
Kills
8
8
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
4
6
W
Chronos
 
Chronos
2
3
3
1.17
L
Mercury
AcAperitia
Mercury
0
4
3
0.38
W
Thanatos
Dante021
Thanatos
10
2
3
5.75
L
Ares
MeerCon
Ares
3
3
4
1.67
W
Bacchus
Sαmurαi
Bacchus
0
3
11
1.83
L
Rama
Tereryo
Rama
3
5
3
0.9
L
2
5
0
0.4
W
Ao Kuang
níghtsky
Ao Kuang
2
0
0
2
L
Hercules
zyluuux
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,582
Damage
23,234
46,368
Taken
57,877
30,668
Mitigated
24,351
22,854
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,339
229
0
876
4,640
2,038
516
2,624
2,016
84,262
1,687
W
Chronos
 
Chronos
8,078
2,690
0
1,423
9,228
4,939
0
2,433
6,795
54,472
0
L
Mercury
AcAperitia
Mercury
4,347
2,643
0
325
11,694
3,758
0
4,018
7,676
0
60,866
W
Thanatos
Dante021
Thanatos
11,052
3,845
0
11,458
11,482
4,837
0
2,676
8,806
0
67,568
L
Ares
MeerCon
Ares
7,754
748
0
1,984
13,243
9,313
0
8,202
5,041
15,936
0
W
Bacchus
Sαmurαi
Bacchus
7,101
1,767
0
2,503
13,044
14,360
0
3,006
10,038
23,198
0
L
Rama
Tereryo
Rama
6,376
4,749
0
3,645
13,353
4,888
0
9,038
4,315
0
42,703
L
4,133
310
394
3,709
13,205
3,663
0
7,980
5,225
46,434
0
W
Ao Kuang
níghtsky
Ao Kuang
7,012
1,795
0
6,594
7,974
4,494
3,781
1,148
6,826
69,388
0
L
Hercules
zyluuux
Hercules
624
488
0
2,467
6,382
2,729
0
3,979
2,403
0
26,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
33,367
469
Minions Killed
325
0
Camps Cleared
0
1,403,608
Distance Traveled
1,244,990
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,974
690
148
11
0
271,446
3
W
Chronos
7,707
593
92
7
0
269,181
2
L
Mercury
6,909
531
98
8
0
319,720
0
W
Thanatos
9,114
701
90
7
0
310,057
2
L
Ares
6,947
534
3
0
0
269,642
5
W
Bacchus
7,237
557
13
1
0
267,050
0
L
Rama
7,289
561
71
5
0
248,114
0
L
Chang'e
6,699
515
88
7
0
245,522
0
W
Ao Kuang
8,432
649
126
10
0
285,874
0
L
Hercules
5,523
425
65
5
0
161,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role