Player Matchup

Maui
Maui
 
Maui
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IVibeyI
Thanatos
Level 103
God Stats
4W - 5L
1,478 SR
Queue Stats
136W - 136L
1,455 Elo+
Solo
Surtr
Surtr
Sagiveyder1
Surtr
Level 85
God Stats
2W - 5L
1,521 SR
Queue Stats
8W - 12L
1,098 Elo+
Party 1
Danzaburou
Danzaburou
kinskikhveyder28
Danzaburou
Level 89
God Stats
0W - 2L
1,527 SR
Queue Stats
8W - 12L
1,098 Elo+
Party 1
Vulcan
Vulcan
赵可心心
Vulcan
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 102L
1,261 Elo+
Solo
Team Averages
Level 119
1,505 SR
1,282 Elo+

VS

Team Averages
Level 70
1,558 SR
1,575 Elo+
Izanami
Izanami
 
Izanami
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Geowa
Arachne
Level 57
God Stats
19W - 9L
1,500 SR
Queue Stats
469W - 469L
1,816 Elo+
Solo
Horus
Horus
MrRedoxx9
Horus
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 174L
1,474 Elo+
Solo
Anubis
Anubis
VrgniDida
Anubis
Level 69
God Stats
37W - 26L
1,790 SR
Queue Stats
497W - 479L
1,584 Elo+
Solo
Atlas
Atlas
obolonnya
Atlas
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
4 / 5 / 3
9,830
468
9,937
13,299
8,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Thanatos
IVibeyI
Thanatos
6
0 / 2 / 2
6,204
295
1,408
2,964
980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 9 / 2
10,260
489
13,636
22,827
9,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
kinskikhveyder28
Danzaburou
16
1 / 10 / 5
9,370
446
7,772
24,652
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
5
0 / 1 / 3
5,924
282
0
1,193
169
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
8 / 3 / 4
12,934
616
14,137
16,696
8,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Geowa
Arachne
19
3 / 1 / 7
12,740
607
6,178
12,480
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
MrRedoxx9
Horus
15
2 / 2 / 6
10,787
514
5,489
19,363
15,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
VrgniDida
Anubis
20
13 / 1 / 3
13,875
661
21,402
10,118
7,092
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
obolonnya
Atlas
14
1 / 3 / 14
10,470
499
5,061
15,015
18,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
8
Kills
27
27
Deaths
10
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
4
5
3
1.1
W
Izanami
 
Izanami
8
3
4
3.33
W
Arachne
Geowa
Arachne
3
1
7
6.5
L
Thanatos
IVibeyI
Thanatos
0
2
2
0.5
W
Horus
MrRedoxx9
Horus
2
2
6
2.5
L
3
9
2
0.44
W
Anubis
VrgniDida
Anubis
13
1
3
14.5
L
Danzaburou
kinskikhveyder28
Danzaburou
1
10
5
0.35
W
Atlas
obolonnya
Atlas
1
3
14
2.67
L
Vulcan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
52,267
64,935
Taken
73,672
24,939
Mitigated
55,779
7,859
Healing
22,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
9,937
862
308
1,552
13,299
8,261
0
3,518
9,781
57,815
1,932
W
Izanami
 
Izanami
14,137
9,897
0
7,383
16,696
8,991
5,731
3,937
12,759
0
128,482
W
Arachne
Geowa
Arachne
6,178
4,600
0
1,047
12,480
5,510
3,010
1,162
10,466
0
132,199
L
Thanatos
IVibeyI
Thanatos
1,408
679
0
1,492
2,964
980
0
709
2,255
0
11,404
W
Horus
MrRedoxx9
Horus
5,489
2,826
418
4,933
19,363
15,646
2,136
454
18,909
0
58,714
L
13,636
4,205
0
1,476
22,827
9,206
0
8,551
14,276
1,037
63,765
W
Anubis
VrgniDida
Anubis
21,402
334
0
6,558
10,118
7,092
3,787
1,434
8,684
141,178
0
L
Danzaburou
kinskikhveyder28
Danzaburou
7,772
3,438
0
3,031
24,652
6,323
0
12,688
11,964
0
41,060
W
Atlas
obolonnya
Atlas
5,061
1,034
153
1,821
15,015
18,540
641
3,554
10,200
22,682
0
L
Vulcan
0
0
0
0
1,193
169
0
997
196
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,588
Gold Earned
60,806
284
Minions Killed
687
0
Camps Cleared
0
1,152,871
Distance Traveled
2,016,907
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,830
468
104
5
0
320,420
1
W
Izanami
12,934
616
211
10
0
338,471
1
W
Arachne
12,740
607
165
8
0
470,684
0
L
Thanatos
6,204
295
21
1
0
121,188
0
W
Horus
10,787
514
97
5
0
406,982
0
L
Surtr
10,260
489
91
4
0
361,126
0
W
Anubis
13,875
661
196
9
0
395,049
0
L
Danzaburou
9,370
446
68
3
0
344,277
0
W
Atlas
10,470
499
18
1
0
405,721
0
L
Vulcan
5,924
282
0
0
0
5,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role