Player Matchup

Ymir
Ymir
IskanderGreat10
Ymir
Level 8
God Stats
0W - 5L
1,245 SR
Queue Stats
0W - 12L
916 Elo+
Party 1
Chang'e
Chang'e
denisdenden
Chang'e
Level 54
God Stats
8W - 34L
1,312 SR
Queue Stats
13W - 45L
1,216 Elo+
Party 1
Surtr
Surtr
denisdenden
Surtr
Level 14
God Stats
3W - 17L
1,252 SR
Queue Stats
4W - 30L
1,076 Elo+
Party 1
Team Averages
Level 25
1,270 SR
1,069 Elo+

VS

Team Averages
Level 96
1,283 SR
1,368 Elo+
Cliodhna
Cliodhna
I-KILL-YOU-511
Cliodhna
Level 58
God Stats
14W - 12L
1,160 SR
Queue Stats
773W - 787L
1,353 Elo+
Solo
Sylvanus
Sylvanus
Mr Grinch2737
Sylvanus
Level 85
God Stats
6W - 12L
1,067 SR
Queue Stats
218W - 246L
1,264 Elo+
Solo
Chronos
Chronos
ThtLegendChris
Chronos
Level 145
God Stats
26W - 13L
1,622 SR
Queue Stats
467W - 478L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,316
610
4,849
15,920
13,292
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
denisdenden
Chang'e
13
1 / 2 / 1
7,821
652
7,408
10,174
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 3 / 1
8,538
712
6,527
14,948
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
3 / 0 / 3
8,457
705
6,018
5,848
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Mr Grinch2737
Sylvanus
14
0 / 2 / 7
7,877
656
8,246
10,693
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 1 / 3
9,165
764
16,120
7,710
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
7
7
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
3
0
3
4.5
L
0
2
1
0.25
W
Sylvanus
Mr Grinch2737
Sylvanus
0
2
7
1.75
W
4
1
3
5.5
L
Chang'e
denisdenden
Chang'e
1
2
1
0.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
30,384
41,042
Taken
24,251
26,325
Mitigated
17,221
9,259
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
6,018
144
0
370
5,848
3,292
181
3,902
1,946
0
34,134
L
4,849
370
0
0
15,920
13,292
14
9,079
6,131
18,818
0
W
Sylvanus
Mr Grinch2737
Sylvanus
8,246
2,565
2,700
4,838
10,693
9,972
320
4,376
6,317
13,317
0
W
16,120
4,831
0
2,207
7,710
3,957
1,096
4,147
3,563
49,626
1,124
L
Chang'e
denisdenden
Chang'e
7,408
448
2,550
4,687
10,174
3,570
0
4,780
5,068
36,981
0
L
6,527
1,739
0
2,022
14,948
9,463
24
8,594
5,977
268
18,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,675
Gold Earned
25,499
117
Minions Killed
166
0
Camps Cleared
0
697,857
Distance Traveled
616,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,457
705
56
5
0
259,750
0
L
Ymir
7,316
610
26
2
0
203,391
0
W
Sylvanus
7,877
656
15
1
0
165,485
0
W
Chronos
9,165
764
95
8
0
191,233
0
L
Chang'e
7,821
652
54
5
0
264,454
0
L
Surtr
8,538
712
37
3
0
230,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role