Player Matchup

Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Acauzy
Nemesis
Level 29
God Stats
0W - 1L
1,272 SR
Queue Stats
4W - 12L
1,251 Elo+
Solo
Nu Wa
Nu Wa
Damonvic
Nu Wa
Level 119
God Stats
3W - 2L
1,859 SR
Queue Stats
6W - 3L
1,699 Elo+
Party 1
Hou Yi
Hou Yi
Jokester101
Hou Yi
Level 69
God Stats
8W - 5L
1,500 SR
Queue Stats
125W - 115L
1,582 Elo+
Solo
Medusa
Medusa
Taiwanboi
Medusa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,731 Elo+
Party 1
Team Averages
Level 104
1,526 SR
1,553 Elo+

VS

Team Averages
Level 116
1,528 SR
1,425 Elo+
Gilgamesh
Gilgamesh
EternalDemiGod
Gilgamesh
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 141L
1,463 Elo+
Solo
Hera
Hera
EyeamDeath15
Hera
Level 108
God Stats
132W - 118L
1,538 SR
Queue Stats
150W - 143L
1,421 Elo+
Solo
Surtr
Surtr
LebronsAxe
Surtr
Level 157
God Stats
16W - 17L
1,488 SR
Queue Stats
141W - 111L
1,600 Elo+
Solo
Ares
Ares
PapiPalos
Ares
Level 104
God Stats
3W - 3L
1,283 SR
Queue Stats
128W - 119L
1,419 Elo+
Solo
Ishtar
Ishtar
Shadow1474
Ishtar
Level 87
God Stats
2W - 5L
1,830 SR
Queue Stats
89W - 78L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 1 / 0
4,395
879
1,278
2,554
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Acauzy
Nemesis
8
0 / 2 / 0
3,877
775
1,274
4,535
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Nu Wa
Damonvic
Nu Wa
8
0 / 4 / 0
4,015
803
4,109
4,364
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
7
0 / 1 / 0
3,838
768
353
1,641
504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Taiwanboi
Medusa
9
0 / 2 / 0
4,187
837
2,594
5,568
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EternalDemiGod
Gilgamesh
10
2 / 0 / 5
4,947
989
3,540
3,638
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 4
4,844
969
2,867
1,695
609
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Surtr
9
0 / 0 / 7
4,405
881
3,246
6,205
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
11
4 / 0 / 6
5,434
1,087
2,833
3,622
2,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Shadow1474
Ishtar
10
2 / 0 / 2
4,582
916
1,918
2,713
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
10
10
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
0
0
L
Nemesis
Acauzy
Nemesis
0
2
0
0
L
Nu Wa
Damonvic
Nu Wa
0
4
0
0
W
Gilgamesh
EternalDemiGod
Gilgamesh
2
0
5
4.5
W
2
0
4
4
L
Hou Yi
0
1
0
0
W
Surtr
0
0
7
3.5
W
Ares
4
0
6
7
W
Ishtar
Shadow1474
Ishtar
2
0
2
3
L
Medusa
Taiwanboi
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,608
Damage
14,404
18,662
Taken
17,873
9,177
Mitigated
9,475
3,158
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,278
186
0
821
2,554
841
0
783
1,771
12,088
0
L
Nemesis
Acauzy
Nemesis
1,274
355
0
956
4,535
1,720
0
1,546
2,989
0
3,207
L
Nu Wa
Damonvic
Nu Wa
4,109
1,271
0
19
4,364
1,514
18
2,027
2,337
12,476
0
W
Gilgamesh
EternalDemiGod
Gilgamesh
3,540
1,298
0
282
3,638
2,158
0
807
2,669
0
15,527
W
2,867
307
0
29
1,695
609
982
704
991
15,098
0
L
Hou Yi
353
258
0
0
1,641
504
0
460
1,181
0
2,373
W
Surtr
3,246
628
0
1,457
6,205
3,467
212
1,242
4,963
1,308
9,501
W
Ares
2,833
31
0
1,151
3,622
2,236
0
987
2,478
7,629
0
W
Ishtar
Shadow1474
Ishtar
1,918
915
0
1,193
2,713
1,005
385
1,999
714
0
10,980
L
Medusa
Taiwanboi
Medusa
2,594
800
0
1,362
5,568
4,598
0
1,128
4,440
1,389
13,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,312
Gold Earned
24,212
78
Minions Killed
113
0
Camps Cleared
0
399,941
Distance Traveled
568,541
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,395
879
36
7
0
92,381
0
L
Nemesis
3,877
775
8
2
0
105,639
0
L
Nu Wa
4,015
803
10
2
0
94,520
0
W
Gilgamesh
4,947
989
28
6
0
120,742
0
W
Hera
4,844
969
32
6
0
113,155
0
L
Hou Yi
3,838
768
6
1
0
28,930
0
W
Surtr
4,405
881
18
4
0
118,830
0
W
Ares
5,434
1,087
14
3
0
121,879
1
W
Ishtar
4,582
916
21
4
0
93,935
0
L
Medusa
4,187
837
18
4
0
78,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role