Player Matchup

Cthulhu
Cthulhu
ImJustAnOwl
Cthulhu
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
LT_Driesthudle21
Medusa
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 24L
1,390 Elo+
Party 1
Serqet
Serqet
PriestCanary
Serqet
Level 62
God Stats
1W - 2L
1,231 SR
Queue Stats
30W - 29L
1,522 Elo+
Party 1
Anubis
Anubis
Raspion
Anubis
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 66L
1,345 Elo+
Solo
Surtr
Surtr
asteriaan
Surtr
Level 103
God Stats
6W - 4L
1,585 SR
Queue Stats
183W - 179L
1,479 Elo+
Solo
Team Averages
Level 78
1,463 SR
1,447 Elo+

VS

Team Averages
Level 82
1,496 SR
1,365 Elo+
Kali
Kali
BTA BanterCoD27
Kali
Level 61
God Stats
2W - 5L
1,379 SR
Queue Stats
68W - 81L
1,372 Elo+
Solo
Hades
Hades
CapriSunPrinceV1
Hades
Level 95
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 36L
1,263 Elo+
Party 2
Ymir
Ymir
Darknife88
Ymir
Level 42
God Stats
3W - 3L
1,482 SR
Queue Stats
25W - 52L
1,265 Elo+
Party 2
Charybdis
Charybdis
Darksoulsend88
Charybdis
Level 143
God Stats
3W - 6L
1,288 SR
Queue Stats
77W - 91L
1,252 Elo+
Party 2
Surtr
Surtr
NeroHeroDeBruuh
Surtr
Level 69
God Stats
2W - 2L
1,834 SR
Queue Stats
160W - 138L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImJustAnOwl
Cthulhu
12
0 / 1 / 10
7,741
484
4,782
11,586
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 1 / 10
8,095
506
9,673
10,880
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
17
15 / 1 / 4
10,309
644
16,590
12,218
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Raspion
Anubis
16
6 / 0 / 7
10,366
648
13,351
3,854
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
asteriaan
Surtr
16
5 / 2 / 1
10,091
631
10,299
13,846
14,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,508
469
1,694
11,441
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 7 / 0
7,420
464
2,298
14,736
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 5 / 2
7,549
472
4,488
17,255
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Darksoulsend88
Charybdis
11
2 / 6 / 0
6,973
436
9,771
13,425
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 7 / 0
8,372
523
8,837
19,076
15,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
27
Kills
5
5
Deaths
27
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
7
0
0
L
1
5
2
0.4
L
Charybdis
Darksoulsend88
Charybdis
2
6
0
0.33
W
Cthulhu
ImJustAnOwl
Cthulhu
0
1
10
5
W
1
1
10
6
L
2
7
0
0.29
W
Serqet
15
1
4
17
W
Anubis
Raspion
Anubis
6
0
7
9.5
W
Surtr
asteriaan
Surtr
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,695
Damage
27,088
52,384
Taken
75,933
38,372
Mitigated
42,358
16,981
Healing
20,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,694
655
0
1,858
11,441
4,106
0
1,169
9,888
0
62,116
L
2,298
278
72
3,204
14,736
5,131
0
7,873
6,785
50,228
0
L
4,488
1,313
321
4,039
17,255
13,663
0
4,539
12,404
21,175
0
L
Charybdis
Darksoulsend88
Charybdis
9,771
4,886
0
4,402
13,425
3,896
0
2,595
10,518
0
52,375
W
Cthulhu
ImJustAnOwl
Cthulhu
4,782
680
147
3,110
11,586
11,482
27
2,364
9,222
25,048
0
W
9,673
3,532
0
2,000
10,880
4,659
252
1,922
8,958
0
69,887
L
8,837
2,596
0
6,193
19,076
15,562
0
3,125
15,917
1,110
75,284
W
Serqet
16,590
3,713
0
3,631
12,218
5,549
991
1,432
10,786
0
66,193
W
Anubis
Raspion
Anubis
13,351
659
0
2,087
3,854
2,188
690
1,572
2,282
83,157
723
W
Surtr
asteriaan
Surtr
10,299
3,256
0
6,006
13,846
14,494
0
225
13,621
5,937
81,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,602
Gold Earned
37,822
548
Minions Killed
457
0
Camps Cleared
0
1,570,478
Distance Traveled
1,473,090
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,508
469
90
6
0
361,263
0
L
Hades
7,420
464
103
6
0
286,585
4
L
Ymir
7,549
472
28
2
0
281,233
0
L
Charybdis
6,973
436
77
5
0
260,184
2
W
Cthulhu
7,741
484
33
2
0
304,657
0
W
Medusa
8,095
506
103
6
0
287,603
0
L
Surtr
8,372
523
159
10
0
283,825
0
W
Serqet
10,309
644
86
5
0
388,963
0
W
Anubis
10,366
648
151
9
0
273,015
4
W
Surtr
10,091
631
175
11
0
316,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role