Player Matchup

Persephone
Persephone
 
Persephone
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Elite_Schnipper
Achilles
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,263 Elo+
Solo
Hades
Hades
Popsmokediiior
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 16L
1,687 Elo+
Solo
He Bo
He Bo
michele1564
He Bo
Level 145
God Stats
6W - 5L
1,505 SR
Queue Stats
370W - 354L
1,492 Elo+
Party 1
Team Averages
Level 103
1,501 SR
1,488 Elo+

VS

Team Averages
Level 78
1,538 SR
1,447 Elo+
Jing Wei
Jing Wei
Kotlin9898
Jing Wei
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 139L
1,465 Elo+
Solo
Agni
Agni
Ninjamelone
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,144 Elo+
Solo
Bacchus
Bacchus
TheBlueYoshi250
Bacchus
Level 145
God Stats
2W - 2L
1,691 SR
Queue Stats
36W - 43L
1,755 Elo+
Solo
Xbalanque
Xbalanque
abhyss
Xbalanque
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
352W - 345L
1,698 Elo+
Solo
Amaterasu
Amaterasu
mstfnlks
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
4 / 3 / 14
9,002
818
11,012
9,435
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
 
Tsukuyomi
14
2 / 2 / 12
8,159
742
6,682
8,532
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
18
4 / 2 / 19
9,368
852
9,571
17,961
27,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 4 / 14
10,665
970
18,252
18,369
12,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
9 / 5 / 9
9,734
885
12,787
11,239
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kotlin9898
Jing Wei
18
6 / 3 / 7
9,590
872
16,931
10,569
5,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 5
8,107
737
10,505
11,631
5,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 8
9,399
854
8,282
13,655
21,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
abhyss
Xbalanque
15
4 / 7 / 8
8,994
818
15,216
13,155
6,709
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
mstfnlks
Amaterasu
12
0 / 6 / 6
7,295
663
2,893
14,273
12,656
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
26
Kills
16
16
Deaths
26
68
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
3
14
3.67
W
Tsukuyomi
 
Tsukuyomi
2
2
12
4
W
Achilles
4
2
19
6.75
L
Jing Wei
Kotlin9898
Jing Wei
6
3
7
3.17
L
2
6
5
0.75
W
7
4
14
3.5
L
4
4
8
2
L
Xbalanque
abhyss
Xbalanque
4
7
8
1.14
W
9
5
9
2.7
L
Amaterasu
mstfnlks
Amaterasu
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,304
Damage
53,827
65,536
Taken
63,283
52,529
Mitigated
51,505
28,499
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,012
578
746
2,829
9,435
4,037
1,067
1,551
7,881
20,421
0
W
Tsukuyomi
 
Tsukuyomi
6,682
1,076
2,376
2,655
8,532
4,213
1,052
2,307
6,225
0
13,557
W
Achilles
9,571
1,783
831
4,135
17,961
27,369
462
5,624
12,337
0
15,177
L
Jing Wei
Kotlin9898
Jing Wei
16,931
13,933
1,106
3,353
10,569
5,469
1,418
5,956
4,378
0
35,184
L
10,505
1,032
1,093
1,957
11,631
5,523
190
8,340
3,158
21,225
0
W
18,252
1,654
1,017
9,536
18,369
12,052
787
6,431
11,938
35,083
0
L
8,282
688
795
3,784
13,655
21,148
194
8,369
5,035
12,366
0
L
Xbalanque
abhyss
Xbalanque
15,216
8,490
1,330
1,818
13,155
6,709
0
9,861
3,234
0
24,153
W
12,787
518
1,947
2,427
11,239
4,858
566
2,874
8,365
22,800
0
L
Amaterasu
mstfnlks
Amaterasu
2,893
843
0
2,290
14,273
12,656
0
9,525
4,381
0
5,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
43,385
111
Minions Killed
105
0
Camps Cleared
0
1,043,145
Distance Traveled
924,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,002
818
24
2
0
207,422
0
W
Tsukuyomi
8,159
742
11
1
0
235,903
0
W
Achilles
9,368
852
9
1
0
211,628
0
L
Jing Wei
9,590
872
47
4
0
186,206
0
L
Agni
8,107
737
25
2
0
165,936
0
W
Hades
10,665
970
45
4
0
190,067
0
L
Bacchus
9,399
854
4
0
0
189,538
0
L
Xbalanque
8,994
818
21
2
0
175,931
0
W
He Bo
9,734
885
22
2
0
198,125
0
L
Amaterasu
7,295
663
8
1
0
206,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role