Player Matchup

Ymir
Ymir
Awkon92
Ymir
Level 156
God Stats
1W - 1L
1,312 SR
Queue Stats
58W - 59L
1,904 Elo+
Solo
Chronos
Chronos
CrazedX094
Chronos
Level 112
God Stats
3W - 1L
1,501 SR
Queue Stats
186W - 179L
1,654 Elo+
Solo
Medusa
Medusa
DarcKnyt
Medusa
Level 155
God Stats
6W - 2L
1,715 SR
Queue Stats
423W - 419L
1,445 Elo+
Solo
Olorun
Olorun
Kerdarazo
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,166 Elo+
Solo
Discordia
Discordia
arevles
Discordia
Level 176
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 106L
1,236 Elo+
Solo
Team Averages
Level 133
1,506 SR
1,481 Elo+

VS

Team Averages
Level 166
1,431 SR
1,465 Elo+
Baron Samedi
Baron Samedi
Its Schlurp
Baron Samedi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 73L
1,500 Elo+
Solo
Fenrir
Fenrir
Kozmic-Soda
Fenrir
Level 99
God Stats
5W - 5L
1,495 SR
Queue Stats
250W - 229L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tasha
Kumbhakarna
Level 182
God Stats
3W - 3L
1,500 SR
Queue Stats
241W - 208L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
Ujosu
Ao Kuang
Level 266
God Stats
10W - 25L
1,360 SR
Queue Stats
910W - 940L
1,475 Elo+
Solo
Discordia
Discordia
xCem1c
Discordia
Level 125
God Stats
3W - 9L
1,298 SR
Queue Stats
315W - 309L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Awkon92
Ymir
15
1 / 9 / 15
10,452
697
12,113
25,218
34,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
CrazedX094
Chronos
20
4 / 5 / 16
12,109
807
19,538
22,702
10,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
DarcKnyt
Medusa
20
8 / 7 / 10
12,507
834
18,625
22,535
11,899
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Kerdarazo
Olorun
17
4 / 8 / 8
10,861
724
7,644
22,963
14,789
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
arevles
Discordia
19
5 / 5 / 14
11,335
756
20,827
17,205
16,117
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Its Schlurp
Baron Samedi
20
7 / 3 / 23
12,968
865
23,124
18,132
13,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
20
15 / 7 / 10
13,599
907
32,927
28,293
27,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
Tasha
Kumbhakarna
20
4 / 3 / 23
12,142
809
8,573
26,615
37,576
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Ujosu
Ao Kuang
16
5 / 7 / 12
11,068
738
11,711
20,934
31,046
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
xCem1c
Discordia
19
3 / 2 / 16
11,438
763
19,576
11,892
7,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
118
22
Kills
34
34
Deaths
22
63
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ymir
Awkon92
Ymir
1
9
15
0.94
L
Chronos
CrazedX094
Chronos
4
5
16
2.4
L
Medusa
DarcKnyt
Medusa
8
7
10
1.86
W
Baron Samedi
Its Schlurp
Baron Samedi
7
3
23
6.17
L
Olorun
Kerdarazo
Olorun
4
8
8
1
W
Fenrir
15
7
10
2.86
W
Kumbhakarna
Tasha
Kumbhakarna
4
3
23
5.17
W
Ao Kuang
Ujosu
Ao Kuang
5
7
12
1.57
L
Discordia
arevles
Discordia
5
5
14
2.4
W
Discordia
xCem1c
Discordia
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,747
Damage
95,911
110,623
Taken
105,866
87,878
Mitigated
116,719
34,789
Healing
42,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Awkon92
Ymir
12,113
1,753
1,152
2,288
25,218
34,499
27
13,074
11,766
19,045
442
L
Chronos
CrazedX094
Chronos
19,538
9,006
1,798
6,592
22,702
10,574
1,099
11,333
11,369
38,581
0
L
Medusa
DarcKnyt
Medusa
18,625
7,909
1,290
5,478
22,535
11,899
2,173
14,052
8,134
0
37,043
W
Baron Samedi
Its Schlurp
Baron Samedi
23,124
2,321
9,721
7,106
18,132
13,243
2,416
11,134
6,998
51,192
1,040
L
Olorun
Kerdarazo
Olorun
7,644
3,416
3,986
5,240
22,963
14,789
1,188
13,392
9,351
15,363
0
W
Fenrir
32,927
4,603
1,631
5,208
28,293
27,156
2,522
16,239
11,726
0
44,555
W
Kumbhakarna
Tasha
Kumbhakarna
8,573
565
3,997
4,904
26,615
37,576
571
13,715
12,900
14,805
0
W
Ao Kuang
Ujosu
Ao Kuang
11,711
2,619
1,333
3,570
20,934
31,046
951
10,096
10,838
14,916
0
L
Discordia
arevles
Discordia
20,827
2,310
2,966
3,999
17,205
16,117
1,110
9,271
7,718
41,207
193
W
Discordia
xCem1c
Discordia
19,576
1,452
1,676
3,166
11,892
7,698
2,226
8,303
3,589
44,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,264
Gold Earned
61,215
162
Minions Killed
159
0
Camps Cleared
0
1,180,476
Distance Traveled
1,309,974
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,452
697
22
1
0
185,380
0
L
Chronos
12,109
807
28
2
0
280,357
0
L
Medusa
12,507
834
49
3
0
281,070
0
W
Baron Samedi
12,968
865
57
4
0
250,432
1
L
Olorun
10,861
724
18
1
0
196,118
0
W
Fenrir
13,599
907
19
1
0
286,538
0
W
Kumbhakarna
12,142
809
16
1
0
317,126
0
W
Ao Kuang
11,068
738
8
1
0
214,343
0
L
Discordia
11,335
756
45
3
0
237,551
0
W
Discordia
11,438
763
59
4
0
241,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role