Player Matchup

Agni
Agni
Catowski
Agni
Level 39
God Stats
3W - 4L
1,340 SR
Queue Stats
41W - 49L
1,239 Elo+
Solo
Hera
Hera
Divine5412
Hera
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 111L
1,302 Elo+
Solo
Heimdallr
Heimdallr
Drumstyle
Heimdallr
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 52L
1,417 Elo+
Solo
Chaac
Chaac
Effective003
Chaac
Level 49
God Stats
2W - 2L
1,715 SR
Queue Stats
41W - 41L
1,505 Elo+
Solo
Nemesis
Nemesis
OnlyTrashBlames
Nemesis
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,272 Elo+
Solo
Team Averages
Level 40
1,511 SR
1,347 Elo+

VS

Team Averages
Level 63
1,585 SR
1,424 Elo+
Hercules
Hercules
Fluxi567
Hercules
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 124L
1,477 Elo+
Party 1
Maui
Maui
LeonOnSmurf
Maui
Level 48
God Stats
3W - 5L
1,732 SR
Queue Stats
25W - 38L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
Piby64
Danzaburou
Level 69
God Stats
3W - 8L
1,430 SR
Queue Stats
58W - 62L
1,345 Elo+
Solo
Da Ji
Da Ji
TuNegritoDeConfi
Da Ji
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Solo
Merlin
Merlin
diekarotte
Merlin
Level 63
God Stats
7W - 4L
1,766 SR
Queue Stats
212W - 173L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
3 / 2 / 5
7,213
555
9,727
6,369
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 6
7,136
549
8,120
5,436
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Drumstyle
Heimdallr
12
5 / 2 / 0
7,084
545
8,587
9,459
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 0 / 6
7,368
567
6,905
9,053
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 3 / 9
7,495
577
7,318
10,275
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fluxi567
Hercules
12
2 / 4 / 0
6,167
474
3,337
10,034
5,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 5
6,256
481
2,710
13,227
12,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Piby64
Danzaburou
10
1 / 1 / 4
5,874
452
4,568
9,347
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 5 / 3
6,780
522
5,826
13,508
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
diekarotte
Merlin
11
1 / 4 / 3
6,210
478
4,847
9,158
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
9
9
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
3
2
5
2.75
W
2
2
6
2.5
W
Heimdallr
Drumstyle
Heimdallr
5
2
0
2.5
W
4
0
6
7
L
Hercules
Fluxi567
Hercules
2
4
0
0.5
L
1
3
5
1.17
W
2
3
9
2.17
L
Danzaburou
Piby64
Danzaburou
1
1
4
3
L
4
5
3
1.1
L
Merlin
diekarotte
Merlin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,657
Damage
21,288
40,592
Taken
55,274
17,790
Mitigated
31,750
10,470
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
9,727
707
234
1,999
6,369
2,459
686
780
5,545
32,747
284
W
8,120
1,064
0
750
5,436
1,718
88
1,149
4,197
42,839
0
W
Heimdallr
Drumstyle
Heimdallr
8,587
4,097
0
4,205
9,459
4,038
519
2,361
7,098
0
51,059
W
6,905
881
0
2,611
9,053
5,618
0
2,786
5,900
0
42,802
L
Hercules
Fluxi567
Hercules
3,337
615
0
1,936
10,034
5,978
0
1,998
8,036
0
33,970
L
2,710
294
0
2,465
13,227
12,430
0
5,295
7,932
14,588
0
W
7,318
4,262
0
671
10,275
3,957
187
1,806
8,469
0
55,706
L
Danzaburou
Piby64
Danzaburou
4,568
1,542
0
3,915
9,347
4,199
0
2,517
6,830
0
34,268
L
5,826
1,932
0
2,954
13,508
5,343
0
2,906
10,602
0
39,950
L
Merlin
diekarotte
Merlin
4,847
285
0
1,490
9,158
3,800
0
5,086
4,072
46,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
31,287
323
Minions Killed
257
0
Camps Cleared
0
1,338,550
Distance Traveled
1,264,980
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,213
555
35
3
0
262,626
6
W
Hera
7,136
549
65
5
0
247,340
2
W
Heimdallr
7,084
545
79
6
0
235,875
0
W
Chaac
7,368
567
58
4
0
285,220
2
L
Hercules
6,167
474
63
5
0
219,615
0
L
Maui
6,256
481
14
1
0
260,323
2
W
Nemesis
7,495
577
86
7
0
307,489
3
L
Danzaburou
5,874
452
48
4
0
289,168
0
L
Da Ji
6,780
522
51
4
0
265,906
0
L
Merlin
6,210
478
81
6
0
229,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role