Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Of Solace
Bacchus
Level 156
God Stats
3W - 1L
1,746 SR
Queue Stats
109W - 48L
1,734 Elo+
Party 1
Zeus
Zeus
afaafa96
Zeus
Level 97
God Stats
4W - 4L
1,377 SR
Queue Stats
38W - 48L
1,357 Elo+
Solo
Team Averages
Level 148
1,541 SR
1,530 Elo+

VS

Team Averages
Level 72
1,497 SR
1,475 Elo+
Merlin
Merlin
HoIIow lll
Merlin
Level 65
God Stats
3W - 5L
1,372 SR
Queue Stats
6W - 8L
1,374 Elo+
Solo
Thanatos
Thanatos
Yt_Obscurio28
Thanatos
Level 46
God Stats
21W - 19L
1,619 SR
Queue Stats
37W - 34L
1,533 Elo+
Solo
Maui
Maui
Z51339
Maui
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 59L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
8 / 1 / 3
8,181
909
9,785
8,423
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Of Solace
Bacchus
12
2 / 0 / 8
7,608
845
4,755
7,329
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
1 / 2 / 8
6,749
750
6,783
4,857
1,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HoIIow lll
Merlin
7
0 / 3 / 2
5,375
597
1,947
5,760
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Yt_Obscurio28
Thanatos
7
1 / 7 / 1
5,551
617
1,652
9,741
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
Z51339
Maui
11
2 / 1 / 0
6,720
747
2,127
9,074
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
1
3
9.5
L
Merlin
HoIIow lll
Merlin
0
3
2
0.33
W
Bacchus
Of Solace
Bacchus
2
0
8
6
L
Thanatos
Yt_Obscurio28
Thanatos
1
7
1
0.21
L
Maui
Z51339
Maui
2
1
0
2
W
Zeus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
5,726
20,609
Taken
24,575
12,639
Mitigated
13,646
5,405
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,785
5,305
0
2,645
8,423
4,182
1,649
2,000
5,764
0
39,526
L
Merlin
HoIIow lll
Merlin
1,947
97
0
142
5,760
1,864
0
2,933
2,745
7,203
0
W
Bacchus
Of Solace
Bacchus
4,755
534
0
1,759
7,329
6,953
455
1,714
5,615
16,713
0
L
Thanatos
Yt_Obscurio28
Thanatos
1,652
599
0
1,404
9,741
3,501
0
4,952
4,581
0
6,812
L
Maui
Z51339
Maui
2,127
872
40
752
9,074
8,281
0
3,661
5,141
12,904
0
W
Zeus
6,783
543
0
1,001
4,857
1,504
608
401
4,456
25,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,538
Gold Earned
17,646
124
Minions Killed
44
0
Camps Cleared
0
499,005
Distance Traveled
291,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,181
909
61
7
0
184,233
0
L
Merlin
5,375
597
13
1
0
61,388
0
W
Bacchus
7,608
845
28
3
0
173,733
0
L
Thanatos
5,551
617
14
2
0
87,294
0
L
Maui
6,720
747
17
2
0
142,726
0
W
Zeus
6,749
750
35
4
0
141,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role