Player Matchup

Medusa
Medusa
Celovath29
Medusa
Level 127
God Stats
41W - 48L
1,500 SR
Queue Stats
154W - 145L
1,500 Elo+
Solo
Freya
Freya
HughJaWeenis
Freya
Level 31
God Stats
4W - 7L
1,500 SR
Queue Stats
67W - 85L
1,227 Elo+
Solo
Fafnir
Fafnir
LoookTwice--
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 147L
1,275 Elo+
Party 1
Arachne
Arachne
SugNFugPapi
Arachne
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
408W - 402L
1,480 Elo+
Party 1
Anubis
Anubis
shock_wave-307
Anubis
Level 138
God Stats
12W - 16L
1,546 SR
Queue Stats
486W - 527L
1,349 Elo+
Solo
Team Averages
Level 71
1,509 SR
1,366 Elo+

VS

Team Averages
Level 51
1,444 SR
1,387 Elo+
Zeus
Zeus
Blushboy101_
Zeus
Level 86
God Stats
7W - 9L
1,500 SR
Queue Stats
762W - 780L
1,342 Elo+
Solo
Surtr
Surtr
EternalTransient
Surtr
Level 48
God Stats
62W - 31L
1,500 SR
Queue Stats
371W - 375L
1,439 Elo+
Solo
Camazotz
Camazotz
FinalArtifact55
Camazotz
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 167L
1,394 Elo+
Solo
Cupid
Cupid
ItwasDOOFY
Cupid
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 74L
1,381 Elo+
Party 2
Ares
Ares
MR_PICKLES-1-2
Ares
Level 59
God Stats
27W - 26L
1,221 SR
Queue Stats
58W - 65L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Celovath29
Medusa
9
0 / 3 / 1
5,546
396
5,615
8,329
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 5 / 0
7,644
546
13,358
12,435
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
9
0 / 2 / 1
5,594
400
2,356
9,109
8,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
SugNFugPapi
Arachne
10
1 / 7 / 5
6,422
459
6,138
16,766
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 9 / 0
5,703
407
4,205
9,792
3,565

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 7
7,816
558
9,912
9,978
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 4 / 9
7,570
541
7,760
13,432
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
16
16 / 0 / 0
10,353
740
15,355
13,542
7,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
11
1 / 1 / 2
6,730
481
3,208
7,063
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 4
6,590
471
3,954
8,302
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
10
Kills
26
26
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
L
Medusa
Celovath29
Medusa
0
3
1
0.17
W
4
4
9
2.13
W
Camazotz
16
0
0
16
L
9
5
0
1.8
W
Cupid
1
1
2
2
L
Fafnir
0
2
1
0.25
W
0
0
4
2
L
Arachne
SugNFugPapi
Arachne
1
7
5
0.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,672
Damage
40,189
56,431
Taken
52,317
26,069
Mitigated
26,986
13,627
Healing
24,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,912
2,248
0
2,151
9,978
3,649
368
6,105
3,545
35,810
388
L
Medusa
Celovath29
Medusa
5,615
1,688
184
2,455
8,329
3,156
0
2,559
5,770
0
38,555
W
7,760
3,926
317
3,914
13,432
6,399
603
5,855
7,233
474
36,022
W
Camazotz
15,355
5,512
0
11,284
13,542
7,119
0
4,741
8,795
326
78,268
L
13,358
4,313
0
3,759
12,435
4,707
381
3,951
8,484
37,344
0
W
Cupid
3,208
1,282
49
3,578
7,063
2,924
702
1,154
5,893
0
37,100
L
Fafnir
2,356
479
0
978
9,109
8,748
0
3,616
5,493
12,693
0
W
3,954
100
0
3,020
8,302
6,895
186
1,336
6,932
22,778
0
L
Arachne
SugNFugPapi
Arachne
6,138
3,070
0
4,514
16,766
5,893
0
3,705
13,061
0
30,251
L
4,205
569
0
1,737
9,792
3,565
0
124
9,668
31,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
39,059
230
Minions Killed
322
0
Camps Cleared
0
1,205,053
Distance Traveled
1,351,739
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,816
558
52
4
0
238,483
0
L
Medusa
5,546
396
63
5
0
232,334
0
W
Surtr
7,570
541
50
4
0
319,217
0
W
Camazotz
10,353
740
129
9
0
288,175
2
L
Freya
7,644
546
56
4
0
232,098
3
W
Cupid
6,730
481
66
5
0
231,471
2
L
Fafnir
5,594
400
12
1
0
251,781
1
W
Ares
6,590
471
25
2
0
274,393
0
L
Arachne
6,422
459
44
3
0
290,861
0
L
Anubis
5,703
407
55
4
0
197,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role