Player Matchup

Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
BigGroov
Surtr
Level 215
God Stats
7W - 12L
1,345 SR
Queue Stats
281W - 254L
1,576 Elo+
Solo
Sol
Sol
TR_OI
Sol
Level 161
God Stats
8W - 5L
1,500 SR
Queue Stats
257W - 239L
1,703 Elo+
Party 2
Team Averages
Level 173
1,448 SR
1,593 Elo+

VS

Team Averages
Level 65
1,744 SR
1,537 Elo+
Baron Samedi
Baron Samedi
FluffyZombie10
Baron Samedi
Level 118
God Stats
4W - 0L
1,891 SR
Queue Stats
16W - 6L
1,518 Elo+
Party 1
Bacchus
Bacchus
Sp0ldier
Bacchus
Level 8
God Stats
4W - 2L
1,634 SR
Queue Stats
4W - 2L
1,509 Elo+
Party 1
Medusa
Medusa
gamezombie10
Medusa
Level 69
God Stats
5W - 2L
1,708 SR
Queue Stats
7W - 2L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 3 / 2
6,456
807
6,510
10,848
9,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
BigGroov
Surtr
13
2 / 3 / 1
6,937
867
8,817
11,074
6,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
TR_OI
Sol
1
0 / 0 / 0
3,216
402
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FluffyZombie10
Baron Samedi
13
4 / 2 / 2
7,235
904
7,802
5,758
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Sp0ldier
Bacchus
12
0 / 0 / 5
6,890
861
4,353
7,925
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
12
2 / 1 / 4
7,132
892
6,288
5,815
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
6
6
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
2
0.67
L
Surtr
BigGroov
Surtr
2
3
1
0.83
W
Baron Samedi
FluffyZombie10
Baron Samedi
4
2
2
2.5
W
Bacchus
Sp0ldier
Bacchus
0
0
5
2.5
L
Sol
TR_OI
Sol
0
0
0
0
W
Medusa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,327
Damage
18,443
21,922
Taken
19,498
15,969
Mitigated
11,502
2,736
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,510
1,731
0
692
10,848
9,636
0
5,762
4,856
14,507
0
L
Surtr
BigGroov
Surtr
8,817
2,777
0
2,044
11,074
6,333
0
5,886
4,949
490
35,450
W
Baron Samedi
FluffyZombie10
Baron Samedi
7,802
910
1,296
2,239
5,758
2,673
683
2,757
3,001
27,931
661
W
Bacchus
Sp0ldier
Bacchus
4,353
1,570
0
2,598
7,925
6,522
160
2,523
5,402
8,872
0
L
Sol
TR_OI
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
6,288
2,648
0
250
5,815
2,307
144
1,493
4,322
0
32,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,609
Gold Earned
21,257
77
Minions Killed
137
0
Camps Cleared
0
308,735
Distance Traveled
473,820
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,456
807
18
2
0
139,525
0
L
Surtr
6,937
867
59
7
0
169,210
0
W
Baron Samedi
7,235
904
69
9
0
149,774
0
W
Bacchus
6,890
861
11
1
0
166,528
0
L
Sol
3,216
402
0
0
0
0
0
W
Medusa
7,132
892
57
7
0
157,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role