Player Matchup

Neith
Neith
BenjaSlack
Neith
Level 80
God Stats
1W - 5L
1,294 SR
Queue Stats
101W - 114L
1,486 Elo+
Solo
Discordia
Discordia
Donquixote_Juan
Discordia
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,450 Elo+
Solo
Cthulhu
Cthulhu
FoldedStew19
Cthulhu
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 102L
1,326 Elo+
Party 1
Gilgamesh
Gilgamesh
Maury Austin
Gilgamesh
Level 107
God Stats
7W - 2L
1,651 SR
Queue Stats
385W - 398L
1,472 Elo+
Solo
Susano
Susano
Mortal Wombat X
Susano
Level 56
God Stats
56W - 58L
1,401 SR
Queue Stats
174W - 187L
1,382 Elo+
Party 1
Team Averages
Level 74
1,469 SR
1,423 Elo+

VS

Team Averages
Level 110
1,558 SR
1,445 Elo+
Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
G0LD3N LUKE
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,737 Elo+
Solo
Mulan
Mulan
Papa_Jew659
Mulan
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 12L
1,305 Elo+
Party 2
Achilles
Achilles
goodie_googz4
Achilles
Level 73
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 21L
1,305 Elo+
Party 2
Ares
Ares
shock_wave-307
Ares
Level 138
God Stats
8W - 8L
1,789 SR
Queue Stats
486W - 527L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
5 / 0 / 0
5,675
568
3,899
6,114
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
Donquixote_Juan
Discordia
10
2 / 0 / 0
6,039
604
3,265
2,888
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
FoldedStew19
Cthulhu
8
0 / 0 / 5
5,327
533
4,322
7,905
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Maury Austin
Gilgamesh
9
0 / 0 / 0
4,989
499
1,292
6,630
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 2
5,611
561
1,780
4,073
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 3 / 0
4,382
438
3,096
8,114
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
4
1 / 2 / 0
4,177
418
1,004
3,283
1,364
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 0
5,726
573
4,433
4,367
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
goodie_googz4
Achilles
8
0 / 1 / 0
4,791
479
1,666
6,375
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,748
475
5,494
9,440
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
W
Neith
5
0
0
5
W
Discordia
Donquixote_Juan
Discordia
2
0
0
2
W
Cthulhu
FoldedStew19
Cthulhu
0
0
5
2.5
L
Anubis
1
2
0
0.5
W
Gilgamesh
Maury Austin
Gilgamesh
0
0
0
0
W
1
1
2
2
L
0
0
0
0
L
Achilles
goodie_googz4
Achilles
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,558
Damage
15,693
27,610
Taken
31,579
13,117
Mitigated
14,916
12,007
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,096
1,177
0
1,855
8,114
2,512
30
1,508
6,606
0
19,731
W
Neith
3,899
1,647
165
1,977
6,114
2,356
228
1,410
4,704
0
24,687
W
Discordia
Donquixote_Juan
Discordia
3,265
478
0
1,090
2,888
840
555
457
2,431
34,702
0
W
Cthulhu
FoldedStew19
Cthulhu
4,322
756
12
3,134
7,905
5,698
0
4,473
3,432
17,840
0
L
Anubis
1,004
125
0
1,482
3,283
1,364
0
1,331
1,952
12,999
0
W
Gilgamesh
Maury Austin
Gilgamesh
1,292
399
0
3,297
6,630
2,824
0
0
6,630
0
25,131
W
1,780
385
0
2,332
4,073
1,399
0
158
3,915
0
34,497
L
4,433
977
0
634
4,367
2,690
0
217
4,150
0
45,956
L
Achilles
goodie_googz4
Achilles
1,666
670
0
662
6,375
2,469
23
1,399
4,976
0
27,218
L
5,494
525
0
2,741
9,440
5,881
0
3,132
6,308
21,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,641
Gold Earned
23,824
233
Minions Killed
201
0
Camps Cleared
0
1,011,945
Distance Traveled
896,337
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,382
438
34
3
0
187,242
0
W
Neith
5,675
568
45
5
0
176,334
0
W
Discordia
6,039
604
64
6
0
187,631
1
W
Cthulhu
5,327
533
21
2
0
215,341
0
L
Anubis
4,177
418
18
2
0
86,178
0
W
Gilgamesh
4,989
499
47
5
0
199,190
2
W
Susano
5,611
561
56
6
0
233,449
2
L
Mulan
5,726
573
80
8
0
200,771
1
L
Achilles
4,791
479
50
5
0
211,430
0
L
Ares
4,748
475
19
2
0
210,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role