Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
AnuB1SV1P
Cu Chulainn
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Gazda1610
Scylla
Gold IV
Level 117
God Stats
17W - 25L
1,408 SR
Queue Stats
529W - 527L
1,507 MMR
Solo
Da Ji
Da Ji
Bronze III
MataSmurS
Da Ji
Bronze III
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,500 MMR
Solo
Sol
Sol
Silver I
Muni 74
Sol
Silver I
Level 123
God Stats
10W - 10L
1,509 SR
Queue Stats
264W - 264L
1,502 MMR
Solo
Horus
Horus
Gold V
Orkichrist
Horus
Gold V
Level 147
God Stats
6W - 6L
1,769 SR
Queue Stats
456W - 469L
1,502 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,537 SR
1,502 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,626 SR
1,503 MMR
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
DerGingMitG
Cernunnos
Bronze III
Level 86
God Stats
3W - 0L
1,938 SR
Queue Stats
72W - 54L
1,500 MMR
Solo
Artio
Artio
Bronze III
SWEATY NIPEL
Artio
Bronze III
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 94L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
Toragus
Atlas
Bronze III
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
253W - 230L
1,500 MMR
Solo
Bastet
Bastet
Gold III
Voetsek
Bastet
Gold III
Level 47
God Stats
5W - 2L
1,692 SR
Queue Stats
40W - 34L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnuB1SV1P
Cu Chulainn
9
0 / 4 / 0
5,019
502
3,073
10,450
5,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Gazda1610
Scylla
9
0 / 2 / 0
5,141
514
3,029
4,660
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
MataSmurS
Da Ji
9
0 / 3 / 0
4,850
485
3,930
8,793
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
9
0 / 2 / 0
4,985
499
4,837
5,864
1,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
7
0 / 3 / 0
4,615
462
2,916
8,651
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
ThanatosAo KuangNe Zha

VS

Bans
ThorAwilixFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 4
6,153
615
3,327
5,321
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DerGingMitG
Cernunnos
11
1 / 0 / 2
6,163
616
5,739
7,539
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 0 / 2
7,003
700
7,451
10,630
7,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Toragus
Atlas
9
1 / 0 / 5
5,840
584
2,923
7,996
4,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Voetsek
Bastet
10
6 / 0 / 3
6,271
627
7,155
7,555
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
14
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
4
3
L
Cu Chulainn
AnuB1SV1P
Cu Chulainn
0
4
0
0
W
Cernunnos
DerGingMitG
Cernunnos
1
0
2
2
L
Scylla
Gazda1610
Scylla
0
2
0
0
L
Da Ji
MataSmurS
Da Ji
0
3
0
0
L
Sol
0
2
0
0
L
Horus
0
3
0
0
W
5
0
2
6
W
Atlas
Toragus
Atlas
1
0
5
3.5
W
Bastet
Voetsek
Bastet
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,785
Damage
26,595
38,418
Taken
39,041
17,836
Mitigated
18,730
10,364
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,327
419
928
2,950
5,321
1,807
0
1,146
4,175
47,693
0
L
Cu Chulainn
AnuB1SV1P
Cu Chulainn
3,073
543
0
828
10,450
5,802
0
5,909
4,007
0
36,896
W
Cernunnos
DerGingMitG
Cernunnos
5,739
3,104
0
4,795
7,539
2,896
517
2,280
5,259
0
52,427
L
Scylla
Gazda1610
Scylla
3,029
540
0
763
4,660
1,528
0
2,415
2,245
38,887
0
L
Da Ji
MataSmurS
Da Ji
3,930
946
0
3,210
8,793
2,773
0
1,592
7,184
0
29,021
L
Sol
4,837
2,353
0
1,270
5,864
1,563
0
963
4,901
39,092
0
L
Horus
2,916
1,482
1,069
3,224
8,651
6,170
0
2,088
6,527
0
12,164
W
7,451
1,262
238
6,705
10,630
7,011
0
0
10,630
43,252
147
W
Atlas
Toragus
Atlas
2,923
870
1,996
2,604
7,996
4,433
196
3,045
4,951
13,240
0
W
Bastet
Voetsek
Bastet
7,155
2,303
0
2,047
7,555
2,583
0
1,395
6,160
0
40,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,610
Gold Earned
31,430
269
Minions Killed
341
0
Camps Cleared
0
1,003,662
Distance Traveled
1,041,363
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,153
615
84
8
0
199,591
4
L
Cu Chulainn
5,019
502
64
6
0
189,615
0
W
Cernunnos
6,163
616
93
9
0
179,460
2
L
Scylla
5,141
514
81
8
0
196,154
3
L
Da Ji
4,850
485
48
5
0
240,624
0
L
Sol
4,985
499
67
7
0
184,761
0
L
Horus
4,615
462
9
1
0
192,508
3
W
Artio
7,003
700
87
9
0
198,868
0
W
Atlas
5,840
584
9
1
0
221,818
3
W
Bastet
6,271
627
68
7
0
241,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role