Player Matchup

Cthulhu
Cthulhu
Kombateru
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,367 Elo+
Party 1
Neith
Neith
MBeezus
Neith
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Merktality
Artemis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ramannoodies
Kukulkan
Level 63
God Stats
10W - 2L
1,843 SR
Queue Stats
23W - 19L
1,306 Elo+
Party 1
Ao Kuang
Ao Kuang
Rausky
Ao Kuang
Level 63
God Stats
259W - 238L
1,455 SR
Queue Stats
638W - 620L
1,463 Elo+
Solo
Team Averages
Level 34
1,560 SR
1,427 Elo+

VS

Team Averages
Level 99
1,583 SR
1,485 Elo+
Thanatos
Thanatos
CuriousGeni
Thanatos
Level 98
God Stats
8W - 2L
1,708 SR
Queue Stats
18W - 18L
1,467 Elo+
Solo
Bacchus
Bacchus
Pjeetty
Bacchus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,444 Elo+
Solo
Charybdis
Charybdis
Spyro101
Charybdis
Level 67
God Stats
14W - 5L
1,601 SR
Queue Stats
191W - 153L
1,535 Elo+
Solo
Mulan
Mulan
evolted
Mulan
Level 100
God Stats
29W - 15L
1,605 SR
Queue Stats
267W - 245L
1,478 Elo+
Solo
Vulcan
Vulcan
vGraveDigger
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kombateru
Cthulhu
8
0 / 7 / 2
5,435
388
5,399
13,042
9,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
MBeezus
Neith
9
0 / 6 / 0
5,557
397
1,732
7,135
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Merktality
Artemis
9
1 / 6 / 2
5,675
405
5,397
9,412
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Ramannoodies
Kukulkan
12
0 / 7 / 2
6,664
476
6,375
9,137
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
Rausky
Ao Kuang
11
2 / 2 / 1
6,814
487
3,080
14,117
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CuriousGeni
Thanatos
14
12 / 0 / 6
9,078
648
14,280
9,296
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Pjeetty
Bacchus
11
1 / 0 / 14
7,949
568
5,106
9,960
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Spyro101
Charybdis
11
3 / 3 / 2
7,296
521
5,848
11,831
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
evolted
Mulan
14
7 / 0 / 5
8,851
632
8,671
7,104
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
13
5 / 0 / 4
8,339
596
6,259
5,734
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
3
Kills
28
28
Deaths
3
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CuriousGeni
Thanatos
12
0
6
15
L
Cthulhu
Kombateru
Cthulhu
0
7
2
0.14
L
Neith
MBeezus
Neith
0
6
0
0
L
Artemis
Merktality
Artemis
1
6
2
0.33
W
Bacchus
Pjeetty
Bacchus
1
0
14
8
L
Kukulkan
Ramannoodies
Kukulkan
0
7
2
0.14
L
Ao Kuang
Rausky
Ao Kuang
2
2
1
1.25
W
Charybdis
Spyro101
Charybdis
3
3
2
1.33
W
Mulan
evolted
Mulan
7
0
5
9.5
W
Vulcan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,983
Damage
40,164
52,843
Taken
43,925
23,724
Mitigated
26,106
8,054
Healing
25,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CuriousGeni
Thanatos
14,280
5,346
0
12,242
9,296
3,996
0
1,321
7,975
0
70,994
L
Cthulhu
Kombateru
Cthulhu
5,399
753
0
745
13,042
9,530
0
2,090
10,904
23,905
0
L
Neith
MBeezus
Neith
1,732
747
0
306
7,135
2,800
0
679
6,127
0
20,667
L
Artemis
Merktality
Artemis
5,397
1,874
0
1,390
9,412
2,734
0
2,320
7,045
0
24,712
W
Bacchus
Pjeetty
Bacchus
5,106
1,058
0
1,794
9,960
9,969
116
2,616
7,344
20,018
0
L
Kukulkan
Ramannoodies
Kukulkan
6,375
613
204
320
9,137
3,348
92
1,653
7,436
55,462
0
L
Ao Kuang
Rausky
Ao Kuang
3,080
513
0
5,089
14,117
5,312
0
4,442
9,578
41,928
0
W
Charybdis
Spyro101
Charybdis
5,848
3,107
0
5,168
11,831
4,487
0
6,465
5,366
0
38,252
W
Mulan
evolted
Mulan
8,671
929
0
5,009
7,104
5,227
423
274
6,830
0
54,824
W
Vulcan
6,259
2,945
0
1,615
5,734
2,427
1,033
4,178
1,556
58,263
891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
41,513
274
Minions Killed
368
0
Camps Cleared
0
1,263,503
Distance Traveled
1,444,430
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,078
648
85
6
0
329,157
0
L
Cthulhu
5,435
388
30
2
0
269,348
0
L
Neith
5,557
397
39
3
0
234,197
0
L
Artemis
5,675
405
32
2
0
257,607
4
W
Bacchus
7,949
568
24
2
0
295,271
0
L
Kukulkan
6,664
476
103
7
0
203,022
0
L
Ao Kuang
6,814
487
70
5
0
299,329
0
W
Charybdis
7,296
521
65
5
0
244,376
8
W
Mulan
8,851
632
93
7
0
298,057
5
W
Vulcan
8,339
596
101
7
0
277,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role